# Renewal 2a zone-quest gap-лог (адаптации/dedup/boundary/unresolved/orphan) ## quests_eclage.txt - MANUAL [charat] switch(atoi(charat(strnpcinfo(1),16))) { - ADAPT [for/incr->set] for (.@i = 0; .@i < getarraysize(.@map$); .@i++) { - ADAPT [=->set] .@i = select(.@menu$) -2; - ADAPT [=->set] .@choice$ = .@map$[.@i/2]; - ADAPT [=->set] .@price = .@cost[.@i/2]; - ADAPT [=->set] .@price = .@price*1000; - ADAPT [=->set] Zeny = Zeny -.@price; - ADAPT [=->set] ep14_2_oliver = 1; - ADAPT [=->set] ep14_2_oliver = 3; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_KEK] emotion ET_KEK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_GO] emotion ET_GO; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - ADAPT [=->set] ep14_2_oliver = 2; - COMMENT [ET_GO] emotion ET_GO; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [getnpcid,ET_SWEAT] emotion ET_SWEAT, getnpcid(0, "Security Guard#ep14_2"); - COMMENT [getnpcid,ET_SWEAT] emotion ET_SWEAT, getnpcid(0, "Security Guard#ep14_2_2"); - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_COOL] emotion ET_COOL; - COMMENT [ET_HELP] emotion ET_HELP; - COMMENT [ET_COMEON] emotion ET_COMEON; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_OTL] emotion ET_OTL; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Fairy Carpenter#ep14_2"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_GO] emotion ET_GO; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_GO] emotion ET_GO; - ADAPT [=->set] ep14_2_oliver = 4; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_AHA] emotion ET_AHA; - ADAPT [=->set] ep14_2_oliver = 5; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_SWEAT] emotion ET_SWEAT, playerattached(); - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_OTL] emotion ET_OTL; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_OTL] emotion ET_OTL; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_SORRY] emotion ET_SORRY; - ADAPT [=->set] ep14_2_oliver = 7; - COMMENT [ET_SORRY] emotion ET_SORRY; - COMMENT [ET_CRY] emotion ET_CRY; - ADAPT [=->set] ep14_2_oliver = 6; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_KEK] emotion ET_KEK, playerattached(); - COMMENT [ET_SWEAT] emotion ET_SWEAT, playerattached(); - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_FRET] emotion ET_FRET; - ADAPT [=->set] ep14_2_oliver = 8; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [=->set] ep14_2_oliver = 10; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_THINK] emotion ET_THINK; - ADAPT [=->set] ep14_2_oliver = 16; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - ADAPT [=->set] ep14_2_oliver = 23; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_OHNO] emotion ET_OHNO; - ADAPT [=->set] ep14_2_oliver = 9; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - ADAPT [=->set] ep14_2_oliver = 15; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_AHA] emotion ET_AHA; - COMMENT [ET_KEK] emotion ET_KEK; - ADAPT [=->set] ep14_2_oliver = 14; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - ADAPT [=->set] ep14_2_oliver = 11; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - ADAPT [=->set] ep14_2_oliver = 12; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - ADAPT [=->set] ep14_2_oliver = 13; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [=->set] ep14_2_oliver = 17; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_KEK] emotion ET_KEK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_THINK] emotion ET_THINK; - ADAPT [=->set] ep14_2_oliver = 18; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - ADAPT [=->set] ep14_2_oliver = 22; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_SHY] emotion ET_SHY, playerattached(); - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [=->set] ep14_2_oliver = 19; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_CRY] emotion ET_CRY; - ADAPT [=->set] ep14_2_oliver = 20; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [=->set] ep14_2_oliver = 21; - ADAPT [=->set] ep14_2_oliver = 29; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUM] emotion ET_HUM; - COMMENT [ET_CONFUSE] emotion ET_CONFUSE; - COMMENT [ET_SPARK] emotion ET_SPARK; - ADAPT [=->set] ep14_2_oliver = 24; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_THINK] emotion ET_THINK; - ADAPT [=->set] ep14_2_oliver = 25; - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [=->set] ep14_2_oliver = 27; - COMMENT [getnpcid,ET_HUNGRY] emotion ET_HUNGRY, getnpcid(0, "Oliver#ep14_2"); - COMMENT [getnpcid,ET_SEXY] emotion ET_SEXY, getnpcid(0, "Oliver#ep14_2"); - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "Oliver#ep14_2"); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_SEXY] emotion ET_SEXY; - COMMENT [ET_CHUP] emotion ET_CHUP; - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - ADAPT [=->set] ep14_2_oliver = 28; - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - COMMENT [ET_CRY] emotion ET_CRY; - ADAPT [=->set] ep14_2_oliver = 26; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Maggi Steen#ep14_2in2"); - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0, "Mark Esha#ep14_2in2"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Maggi Steen#ep14_2in2"); - COMMENT [getnpcid,ET_SPARK] emotion ET_SPARK, getnpcid(0, "Alp Ocart#ep14_2in2"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "Alp Ocart#ep14_2in2"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [getnpcid,ET_SHY] emotion ET_SHY, getnpcid(0, "Alp Ocart#ep14_2in2"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [getnpcid,ET_SHY] emotion ET_SHY, getnpcid(0, "Alp Ocart#ep14_2in2"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Mark Esha#ep14_2in2"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Mark Esha#ep14_2in2"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "Mark Esha#ep14_2in2"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "Maggi Steen#ep14_2in2"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "Alp Ocart#ep14_2in2"); - ADAPT [=->set] ep14_2_oliver = 30; - ADAPT [=->set] .@npc_name$ = strnpcinfo(1); - ADAPT [for/incr->set] for ( .@i = 0; .@i < 4; .@i++ ) - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [getnpcid,ET_BEST] emotion ET_BEST, getnpcid(0, "Alp Ocart#ep14_2in2"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0, "Du Lian#ep14_2in2"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SHY] emotion ET_SHY, playerattached(); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [=->set] ep14_2_big = 1; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_GO] emotion ET_GO; - ADAPT [=->set] ep14_2_big = 2; - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [=->set] ep14_2_big = 8; - ADAPT [=->set] ep14_2_big = 9; - ADAPT [isbegin_quest->0] if (isbegin_quest(14123)) - ADAPT [=->set] ep14_2_big = 15; - COMMENT [ET_CRY] emotion ET_CRY; - ADAPT [=->set] ep14_2_big = 16; - ADAPT [=->set] ep14_2_big = 17; - ADAPT [=->set] ep14_2_big = 17; - ADAPT [=->set] ep14_2_big = 25; - ADAPT [=->set] ep14_2_big = 26; - ADAPT [=->set] ep14_2_big = 3; - ADAPT [=->set] ep14_2_big = 4; - ADAPT [=->set] ep14_2_big = 5; - ADAPT [=->set] ep14_2_big = 6; - ADAPT [=->set] ep14_2_big = 7; - ADAPT [=->set] ep14_2_big = 24; - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [=->set] ep14_2_big = 10; - ADAPT [=->set] ep14_2_big = 11; - ADAPT [=->set] ep14_2_big = 19; - ADAPT [=->set] ep14_2_big = 14; - ADAPT [=->set] ep14_2_big = 18; - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [=->set] ep14_2_big = 20; - COMMENT [ET_CRY] emotion ET_CRY; - ADAPT [=->set] ep14_2_big = 21; - ADAPT [=->set] ep14_2_big = 23; - ADAPT [=->set] ep14_2_big = 22; - COMMENT [getnpcid,ET_HNG] emotion ET_HNG, getnpcid(0, "Lafiki#eclbig"); - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [getnpcid,ET_KIK] emotion ET_KIK, getnpcid(0, "Dandy#eclbig"); - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_KEK] emotion ET_KEK; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_MONEY] emotion ET_MONEY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig01"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig02"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig03"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig04"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig05"); - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig01"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig02"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig03"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig04"); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Choir member#eclbig05"); - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - ADAPT [=->set] ep14_2_detect = 1; - ADAPT [=->set] ep14_2_detect = 2; - ADAPT [isbegin_quest->0] if (isbegin_quest(9240) == 1 || isbegin_quest(9241) == 1 || isbegin_quest(9242) == 1 || isbegin_quest(9243) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(9240) == 1 || isbegin_quest(9242) == 1) { - ADAPT [isbegin_quest->0] else if (isbegin_quest(9244) == 1 || isbegin_quest(9245) == 1 ||isbegin_quest(9246) == 1 || isbegin_quest(9247) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(9244) == 1 || isbegin_quest(9246) == 1) { - ADAPT [isbegin_quest->0] else if (isbegin_quest(9248) == 1 || isbegin_quest(9249) == 1 ||isbegin_quest(9250) == 1 || isbegin_quest(9251) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(9248) == 1 || isbegin_quest(9250) == 1) { - ADAPT [=->set] ep14_2_detect = 4; - ADAPT [=->set] .@last = getarg(1); - ADAPT [for/incr->set] for ( .@i = getarg(0); .@i <= .@last; .@i++ ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(9226) != 1) { - ADAPT [=->set] .@menu = select("Who's the first person to find me?:Have you seen short, red hair elsewhere?"); - ADAPT [=->set] .@menu = select("Who's the first person to find me?:Have you seen short, red hair before?"); - ADAPT [isbegin_quest->0] if (isbegin_quest(9252) != 1 || isbegin_quest(9253) != 1 || isbegin_quest(9254) != 1 || isbegin_quest(9255) != 1 || isbegin_quest(9256) != 1 || isbegin_quest(9257) != 1) { - ADAPT [=->set] ep14_2_detect = 5; - ADAPT [=->set] ep14_2_detect = 9; - ADAPT [=->set] ep14_2_detect = 11; - ADAPT [isbegin_quest->0] if (isbegin_quest(9227) == 1) { - ADAPT [=->set] .@menu = select("What kind of friend is he?:Did you talk about anything else?"); - ADAPT [=->set] .@menu2 = select("Has he been suspicious before?:Do you suspect him after the incident?"); - ADAPT [=->set] ep14_2_detect = 12; - ADAPT [isbegin_quest->0] if (isbegin_quest(9228) == 1) { - ADAPT [=->set] .@menu = select("Why did you just go into the house?:Was there anything suspicious?"); - ADAPT [=->set] .@menu2 = select("Do you suspect anyone?:Is there anything else missing?"); - ADAPT [=->set] ep14_2_detect = 3; - ADAPT [=->set] ep14_2_detect = 13; - ADAPT [isbegin_quest->0] if (ep14_2_detect == 5 && isbegin_quest(9231) == 1) { - ADAPT [=->set] ep14_2_detect = 6; - ADAPT [=->set] ep14_2_detect = 14; - ADAPT [=->set] ep14_2_detect = 15; - ADAPT [isbegin_quest->0] if (isbegin_quest(9232) != 1 || checkquest(9259,HUNTING) < 1) end; - ADAPT [=->set] ep14_2_detect = 7; - ADAPT [isbegin_quest->0] if (isbegin_quest(9258) != 1) end; - ADAPT [=->set] Zeny = Zeny - 10000; - ADAPT [=->set] .@amount = 1; - ADAPT [=->set] .@amount = 2; - ADAPT [=->set] ep14_2_detect = 8; - ADAPT [isbegin_quest->0] if (isbegin_quest(9252) != 0) { - ADAPT [=->set] .@header$ = "["+ strcharinfo(0) +"]"; - ADAPT [for/incr->set] for (.@i = 9240; .@i < 9252; .@i++) { - ADAPT [isbegin_quest->0] if (isbegin_quest(.@i) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(9258) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(9260) == 1) - ADAPT [=->set] ep14_2_detect = 10; - ADAPT [isbegin_quest->0] switch( isbegin_quest(4254) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(4257) == 0) { - COMMENT [ET_QUESTION] emotion ET_QUESTION; - ADAPT [isbegin_quest->0] else if (isbegin_quest(4257) == 1) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4261) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4262) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4255) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4257) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4263) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4264) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4256) ) { - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [isbegin_quest->0] switch( isbegin_quest(4257) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(4254) != 2 || isbegin_quest(4255) != 2) { - ADAPT [isbegin_quest->0] if (isbegin_quest(4258) != 2 || isbegin_quest(4259) != 2) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4260) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(4260) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(4264) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(4262) == 1) { - ADAPT [=->set] ep14_2_etran = 2; - ADAPT [=->set] ep14_2_etran = 27; - ADAPT [=->set] ep14_2_etran = 4; - ADAPT [=->set] ep14_2_etran = 5; - ADAPT [=->set] ep14_2_etran = 6; - ADAPT [=->set] ep14_2_etran = 8; - ADAPT [=->set] ep14_2_etran = 22; - ADAPT [=->set] ep14_2_etran = 23; - ADAPT [=->set] ep14_2_etran = 26; - ADAPT [=->set] ep14_2_etran = 28; - ADAPT [=->set] ep14_2_etran = 29; - ADAPT [=->set] ep14_2_etran = 43; - ADAPT [=->set] ep14_2_etran = 11; - ADAPT [=->set] ep14_2_etran = 12; - ADAPT [=->set] ep14_2_etran = 13; - ADAPT [=->set] .@ep_14_chk = countitem(7798) && countitem(715) > 1 && countitem(716) > 1 && countitem(717) > 1; - ADAPT [=->set] ep14_2_etran = 17; - ADAPT [=->set] ep14_2_etran = 18; - ADAPT [=->set] ep14_2_etran = 19; - ADAPT [=->set] ep14_2_etran = 21; - ADAPT [=->set] ep14_2_etran = 30; - ADAPT [=->set] ep14_2_etran = 32; - ADAPT [=->set] ep14_2_etran = 36; - ADAPT [=->set] ep14_2_etran = 38; - ADAPT [=->set] ep14_2_etran = 42; - ADAPT [=->set] .@etran_r = select("I'll do it next time~:Imbue Physical Ability:Imbue Magical Ability:Imbue Ranged Ability:Imbue Recovering Ability") -1; - ADAPT [=->set] ep14_2_etran = 16; - ADAPT [=->set] ep14_2_etran = 14; - ADAPT [=->set] ep14_2_etran = 15; - ADAPT [=->set] ep14_2_etran = 3; - ADAPT [=->set] ep14_2_etran = 9; - ADAPT [=->set] ep14_2_etran = 24; - ADAPT [=->set] ep14_2_etran = 25; - ADAPT [=->set] ep14_2_etran = 34; - ADAPT [=->set] ep14_2_etran = 41; - ADAPT [=->set] ep14_2_etran = 33; - ADAPT [=->set] ep14_2_etran = 35; - ADAPT [=->set] ep14_2_etran = 31; - ADAPT [=->set] ep14_2_etran = .@input; - ADAPT [=->set] ep14_2_mylord = 7; - ADAPT [=->set] ep14_2_etran = 20; - ADAPT [=->set] ep14_2_etran = 37; - ADAPT [=->set] ep14_2_etran = 39; - ADAPT [=->set] ep14_2_etran = 44; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(13051) == 1 || isbegin_quest(13052) == 1 || isbegin_quest(13053) == 1 || isbegin_quest(13054) == 1) - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_THINK] emotion ET_THINK; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13055) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(13056) == 1 || isbegin_quest(13057) == 1 || isbegin_quest(13058) == 1) { - COMMENT [ET_OHNO] emotion ET_OHNO; - ADAPT [isbegin_quest->0] if (isbegin_quest(13055) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(13056) == 1 || isbegin_quest(13057) == 1 || isbegin_quest(13058) == 1) { - COMMENT [ET_THINK] emotion ET_THINK; - ADAPT [=->set] ep14_2_nines = 3; - COMMENT [ET_OHNO] emotion ET_OHNO; - ADAPT [isbegin_quest->0] if (isbegin_quest(13050) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(13051) == 1 || isbegin_quest(13052) == 1 || isbegin_quest(13053) == 1 || isbegin_quest(13054) == 1) { - ADAPT [=->set] ep14_2_nines = 2; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 0) { - ADAPT [=->set] ep14_2_nines = 1; - COMMENT [ET_CONFUSE] emotion ET_CONFUSE; - ADAPT [isbegin_quest->0] if (isbegin_quest(13050) == 1 && isbegin_quest(13051) == 1) { - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1) - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1 && isbegin_quest(13052) == 1) { - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(13050) == 1 && isbegin_quest(13052) == 1) { - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1) - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1 && isbegin_quest(13053) == 1) { - COMMENT [ET_HNG] emotion ET_HNG; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(13050) == 1 && isbegin_quest(13053) == 1) { - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1) - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1 && isbegin_quest(13054) == 1) { - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13050) == 1) { - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [isbegin_quest->0] if (isbegin_quest(13050) == 1 && isbegin_quest(13054) == 1) { - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [isbegin_quest->0] if (isbegin_quest(13055) == 1 && isbegin_quest(13056) == 1) { - ADAPT [=->set] .@npc_uin = atoi( charat(strnpcinfo(2),3) ); - COMMENT [charat] .@npc_uin = atoi( charat(strnpcinfo(2),3) ); - ADAPT [isbegin_quest->0] if (isbegin_quest(13055) != 1) - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [isbegin_quest->0] if (isbegin_quest(13055) == 1 && isbegin_quest(13057) == 1) { - ADAPT [=->set] .@npc_uin = atoi( charat(strnpcinfo(2),3) ); - COMMENT [charat] .@npc_uin = atoi( charat(strnpcinfo(2),3) ); - ADAPT [isbegin_quest->0] if (isbegin_quest(13055) == 1) { - ADAPT [=->set] .@playtime_13062 = checkquest(13062,PLAYTIME); - ADAPT [=->set] .@playtime_13064 = checkquest(13064,PLAYTIME); - ADAPT [=->set] .@playtime_13066 = checkquest(13066,PLAYTIME); - COMMENT [ET_THANKS] emotion ET_THANKS; - ADAPT [isbegin_quest->0] if (isbegin_quest(13058)) - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_KEK] emotion ET_KEK; - ADAPT [isbegin_quest->0] if (isbegin_quest(13058)) - ADAPT [isbegin_quest->0] else if (isbegin_quest(13061) == 1) { - COMMENT [ET_THANKS] emotion ET_THANKS; - COMMENT [ET_BEST] emotion ET_BEST; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13061) == 2) { - COMMENT [ET_SEXY] emotion ET_SEXY; - COMMENT [ET_KEK] emotion ET_KEK; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_STARE_ABOUT] emotion ET_STARE_ABOUT; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_OK] emotion ET_OK; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13065) == 1) { - COMMENT [ET_THANKS] emotion ET_THANKS; - ADAPT [isbegin_quest->0] else if (isbegin_quest(13065) == 2) { - COMMENT [ET_OTL] emotion ET_OTL; - ADAPT [isbegin_quest->0] if (isbegin_quest(13065) == 1) { - ADAPT [=->set] ep14_2_nines = 6; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - ADAPT [=->set] ep14_2_nines = 5; - COMMENT [ET_KEK] emotion ET_KEK; - ADAPT [isbegin_quest->0] if (isbegin_quest(13061) == 1) { - ADAPT [=->set] ep14_2_nines = 4; - ADAPT [isbegin_quest->0] if (isbegin_quest(13055) == 1 && isbegin_quest(13058) == 1) { - ADAPT [isbegin_quest->0] else if (isbegin_quest(13055) == 1) { - ADAPT [=->set] ep14_2_nines = 0; - ADAPT [=->set] ep14_2_oliver = 0; - ADAPT [=->set] ep14_2_oliver = 5; - ADAPT [for/incr->set] for ( .@i = 13050; .@i < 13067; .@i++ ) - ADAPT [isbegin_quest->0] if (isbegin_quest(.@i)) erasequest .@i; - ADAPT [=->set] ep14_2_profe = 0; - ADAPT [for/incr->set] for (.@i = 1214; .@i < 1226; .@i++) - ADAPT [isbegin_quest->0] if (isbegin_quest(.@i)) - ADAPT [=->set] ep14_2_profe = 4; - ADAPT [=->set] ep14_2_profe = 11; - ADAPT [=->set] ep14_2_profe = 1; - ADAPT [=->set] ep14_2_profe = 3; - ADAPT [=->set] ep14_2_profe = 4; - ADAPT [=->set] .@quest_status = isbegin_quest(1218) + isbegin_quest(1219) + isbegin_quest(1220) + isbegin_quest(1221) + isbegin_quest(1222); - ADAPT [isbegin_quest->0] .@quest_status = isbegin_quest(1218) + isbegin_quest(1219) + isbegin_quest(1220) + isbegin_quest(1221) + isbegin_quest(1222); - ADAPT [=->set] ep14_2_profe = 5; - COMMENT [ET_SWEAT] emotion ET_SWEAT, playerattached(); - ADAPT [=->set] ep14_2_profe = 6; - ADAPT [=->set] ep14_2_profe = 12; - ADAPT [=->set] .@pro = rand(1,100); - ADAPT [=->set] ep14_2_profe = 2; - ADAPT [=->set] ep14_2_profe = 7; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - ADAPT [=->set] ep14_2_profe = 8; - ADAPT [=->set] ep14_2_profe = 9; - ADAPT [=->set] ep14_2_profe = 10; - ADAPT [=->set] ep14_2_profe = 11; - ADAPT [isbegin_quest->0] if ((isbegin_quest(7411) + isbegin_quest(7412) + isbegin_quest(7413)) == 3) { - ADAPT [=->set] ep14_2_mylord = 4; - ADAPT [=->set] ep14_2_mylord = 3; - ADAPT [isbegin_quest->0] if (ep14_2_mylord == 2 && isbegin_quest(7411) == 1) { - COMMENT [ET_BLABLA] emotion ET_BLABLA; - ADAPT [=->set] ep14_2_mylord = 2; - ADAPT [isbegin_quest->0] if ((isbegin_quest(7423) + isbegin_quest(7424) + isbegin_quest(7425) + isbegin_quest(7426)) == 4) { - ADAPT [=->set] ep14_2_mylord = 11; - COMMENT [ET_BLABLA] emotion ET_BLABLA; - COMMENT [getnpcid,ET_BLABLA] emotion ET_BLABLA, getnpcid(0, "Traveler Litrip#tl02"); - COMMENT [getnpcid,ET_BLABLA] emotion ET_BLABLA, getnpcid(0, "Traveler Chiba#tl03"); - ADAPT [=->set] ep14_2_mylord = 1; - ADAPT [isbegin_quest->0] if (ep14_2_mylord == 2 && isbegin_quest(7412) == 1) { - ADAPT [=->set] ep14_2_mylord = 2; - ADAPT [isbegin_quest->0] if (ep14_2_mylord == 2 && isbegin_quest(7413) == 1) { - ADAPT [=->set] ep14_2_mylord = 2; - ADAPT [isbegin_quest->0] else if (isbegin_quest(7418) == 1) { - ADAPT [isbegin_quest->0] if ((isbegin_quest(7418) + isbegin_quest(7419) + isbegin_quest(7420)) > 5) { - ADAPT [=->set] ep14_2_mylord = 8; - ADAPT [isbegin_quest->0] if ((isbegin_quest(7418) + isbegin_quest(7419) + isbegin_quest(7420)) > 5) { - ADAPT [=->set] ep14_2_mylord = 8; - ADAPT [=->set] ep14_2_mylord = 4; - ADAPT [=->set] ep14_2_mylord = 6; - ADAPT [isbegin_quest->0] if (isbegin_quest(7438) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(7439) == 1) - ADAPT [isbegin_quest->0] else if (isbegin_quest(7428) == 1) { - ADAPT [=->set] ep14_2_mylord = 5; - ADAPT [=->set] ep14_2_mylord = 29; - ADAPT [isbegin_quest->0] if (isbegin_quest(7449) == 1) - ADAPT [=->set] ep14_2_mylord = 10; - ADAPT [=->set] ep14_2_mylord = 17; - ADAPT [=->set] ep14_2_mylord = 18; - ADAPT [=->set] ep14_2_mylord = 26; - ADAPT [=->set] ep14_2_mylord = 26; - ADAPT [=->set] ep14_2_mylord = 28; - ADAPT [=->set] ep14_2_mylord = 29; - ADAPT [=->set] ep14_2_mylord = 7; - ADAPT [=->set] ep14_2_mylord = 9; - ADAPT [=->set] ep14_2_mylord = 12; - ADAPT [=->set] ep14_2_mylord = 13; - ADAPT [=->set] ep14_2_mylord = 14; - ADAPT [=->set] ep14_2_mylord = 21; - ADAPT [=->set] ep14_2_mylord = 24; - ADAPT [isbegin_quest->0] if (isbegin_quest(7446) == 1) { - ADAPT [=->set] ep14_2_mylord = 27; - ADAPT [isbegin_quest->0] if (isbegin_quest(7447) == 1) - ADAPT [=->set] .@quest_7449 = isbegin_quest(7449); - ADAPT [isbegin_quest->0] .@quest_7449 = isbegin_quest(7449); - ADAPT [=->set] ep14_2_mylord = 31; - COMMENT [npcskill] npcskill "AL_BLESSING",1,0,0; - ADAPT [=->set] ep14_2_mylord = 33; - ADAPT [isbegin_quest->0] switch( isbegin_quest(7420) ) { - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_SPARK] emotion ET_SPARK; - ADAPT [isbegin_quest->0] if ((isbegin_quest(7420) + isbegin_quest(7419) + isbegin_quest(7418)) > 5) { - ADAPT [=->set] ep14_2_mylord = 8; - ADAPT [isbegin_quest->0] if ((isbegin_quest(7420) + isbegin_quest(7419) + isbegin_quest(7418)) > 5) { - ADAPT [=->set] ep14_2_mylord = 8; - ADAPT [=->set] .@total = isbegin_quest(7423) + isbegin_quest(7424) + isbegin_quest(7425) + isbegin_quest(7426); - ADAPT [isbegin_quest->0] .@total = isbegin_quest(7423) + isbegin_quest(7424) + isbegin_quest(7425) + isbegin_quest(7426); - ADAPT [=->set] .@quest7423 = 1; - ADAPT [=->set] ep14_2_mylord = 11; - ADAPT [=->set] .@daytime = checkquest(7433,PLAYTIME); - COMMENT [ET_THINK] emotion ET_THINK; - ADAPT [=->set] .@quest_7419 = isbegin_quest(7419); - ADAPT [isbegin_quest->0] .@quest_7419 = isbegin_quest(7419); - ADAPT [=->set] .@alltotal = isbegin_quest(7418) + .@quest_7419 + isbegin_quest(7420); - ADAPT [isbegin_quest->0] .@alltotal = isbegin_quest(7418) + .@quest_7419 + isbegin_quest(7420); - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - ADAPT [=->set] .@sub = 1; - ADAPT [=->set] ep14_2_mylord = 8; - ADAPT [=->set] .@checktime = checkquest(7431,PLAYTIME); - ADAPT [isbegin_quest->0] else if (isbegin_quest(7430) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(7419) == 1) { - ADAPT [isbegin_quest->0] else if (isbegin_quest(7430) == 1) { - ADAPT [isbegin_quest->0] if ((isbegin_quest(7423) + isbegin_quest(7424) + isbegin_quest(7425) + isbegin_quest(7426)) > 3) { - ADAPT [=->set] ep14_2_mylord = 11; - ADAPT [isbegin_quest->0] if ((isbegin_quest(7423) + isbegin_quest(7424) + isbegin_quest(7425) + isbegin_quest(7426)) > 3) { - ADAPT [=->set] ep14_2_mylord = 11; - ADAPT [=->set] ep14_2_mylord = 15; - ADAPT [=->set] ep14_2_mylord = 16; - ADAPT [isbegin_quest->0] if (isbegin_quest(7440) == 1) { - ADAPT [=->set] ep14_2_mylord = 19; - ADAPT [=->set] ep14_2_mylord = 25; - ADAPT [=->set] ep14_2_mylord = 20; - ADAPT [=->set] $111204_avantlabo = 1; - ADAPT [=->set] $111204_avantlabo = 0; - MANUAL [unregistered-map:que_avan01] que_avan01,26,26,0 script #tltimer HIDDEN_WARP_NPC,0,1,{ - ADAPT [=->set] $111204_avantlabo = 0; - MANUAL [unregistered-map:que_avan01] que_avan01,18,38,0 script Desk#tl01 CLEAR_NPC,{ - ADAPT [=->set] .@book = 0; - ADAPT [for/incr->set] for ( .@i = 0; .@i < 5; .@i++ ) { - ADAPT [=->set] .@select_book = select("First:Second:Third:Fourth:Fifth") -1; - ADAPT [op=->set] .@book += 10; - ADAPT [=->set] ep14_2_mylord = 22; - MANUAL [unregistered-map:que_avan01] que_avan01,1,1,0 script #avtmanager CLEAR_NPC,{ - ADAPT [=->set] $111204_avantlabo = 0; - ADAPT [=->set] $111204_avantlabo = 0; - MANUAL [unregistered-map:que_avan01] que_avan01,26,41,3 script Avant Magic Scholar#tlac 4_M_FAIRYAVANT,{ - MANUAL [unregistered-map:que_avan01] que_avan01,22,40,3 script Avant's Summon#tlact01 1198,{ - BOUNDARY [que_avan01] que_avan01,29,40,0 duplicate(Avant's Summon#tlact01) Avant's Summon#tlact02 1198 - BOUNDARY [que_avan01] que_avan01,29,36,0 duplicate(Avant's Summon#tlact01) Avant's Summon#tlact03 1198 - BOUNDARY [que_avan01] que_avan01,29,32,0 duplicate(Avant's Summon#tlact01) Avant's Summon#tlact04 1198 - MANUAL [unregistered-map:que_avan01] que_avan01,23,34,2 script Hisie#tlspt 4_M_FARIY_HISIE,4,4,{ - COMMENT [npcskill] npcskill "AL_BLESSING",1,0,0; - COMMENT [npcskill] npcskill "AL_HEAL",10,99,80; - COMMENT [npcskill] npcskill "AL_INCAGI",1,0,0; - COMMENT [npcskill] npcskill "AL_HEAL",9,99,80; - MANUAL [unregistered-map:que_avan01] que_avan01,25,41,5 script Hisie#tlhunt 4_M_FARIY_HISIE,10,10,{ - ADAPT [=->set] ep14_2_mylord = 23; - ADAPT [=->set] ep14_2_mylord = 32; - UNRESOLVED [charat] Teleport Cat#ep14_2 - UNRESOLVED [getnpcid] Tourist#ep14_2f3 - UNRESOLVED [getnpcid] #ep14_2Bridge - UNRESOLVED [getnpcid] Yube#ep14_2in - UNRESOLVED [getnpcid] Du Lian#ep14_2in2 - UNRESOLVED [charat,getnpcid,isbegin_quest,npcskill] Wuhari#eclbig - ORPHAN [Teleport Cat#ep14_2] ecl_fild01,118,311,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.1 4_M_BOSSCAT - ORPHAN [Teleport Cat#ep14_2] bif_fild02,293,325,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.2 4_M_BOSSCAT - ORPHAN [Teleport Cat#ep14_2] spl_fild02,53,242,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.3 4_M_BOSSCAT - ORPHAN [Teleport Cat#ep14_2] mid_camp,207,234,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.4 4_M_BOSSCAT - ORPHAN [Teleport Cat#ep14_2] man_fild02,135,49,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.5 4_M_BOSSCAT - ORPHAN [Teleport Cat#ep14_2] dic_fild01,161,266,4 duplicate(Teleport Cat#ep14_2) Teleport Cat No.6 4_M_BOSSCAT - ORPHAN [Du Lian#ep14_2in2] ecl_in04,224,234,4 duplicate(Du Lian#ep14_2in2) Mark Esha#ep14_2in2 4_M_BLUEMAN - ORPHAN [Du Lian#ep14_2in2] ecl_in04,223,234,4 duplicate(Du Lian#ep14_2in2) Maggi Steen#ep14_2in2 4_F_PINKWOMAN - ORPHAN [Du Lian#ep14_2in2] ecl_in04,223,230,4 duplicate(Du Lian#ep14_2in2) Alp Ocart#ep14_2in2 4_M_BLACKMAN ## quests_malangdo.txt - COMMENT [npcskill] npcskill "AL_INCAGI",10,0,0; - COMMENT [npcskill] npcskill "AL_BLESSING",10,0,0; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Samuel#mal"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Samuel#mal"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Samuel#mal"); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Samuel#mal"); - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Samuel#mal"); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Samuel#mal"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_AHA] emotion ET_AHA; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Scottfold#mal"); - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Scottfold#mal"); - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Koon#mal"); - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Linguist Devore#mal"); - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Geologist Mali#mal"); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Koon#mal"); - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Linguist Devore#mal"); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Geologist Mali#mal"); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HELP] emotion ET_HELP; - COMMENT [ET_HELP] emotion ET_HELP; - COMMENT [ET_THANKS] emotion ET_THANKS; - COMMENT [ET_SEXY] emotion ET_SEXY; - COMMENT [ET_HELP] emotion ET_HELP; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Brie#mal"); - COMMENT [getnpcid,ET_WRAP] emotion ET_WRAP, getnpcid(0, "Brie#mal"); - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Linguist Devore#mal"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SEXY] emotion ET_SEXY; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_OTL] emotion ET_OTL; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [substr] donpcevent "Crackt"+substr(strnpcinfo(2),3,getstrlen(strnpcinfo(2))-1)+"#mal::OnEnable"; - COMMENT [substr] donpcevent "Crackt"+substr(strnpcinfo(2),3,getstrlen(strnpcinfo(2))-1)+"#mal::OnEnable"; - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - COMMENT [substr] donpcevent "Crack#mal"+substr(strnpcinfo(1),6,getstrlen(strnpcinfo(1))-1)+"::OnDisable"; - COMMENT [substr] donpcevent "Crack#mal"+substr(strnpcinfo(1),6,getstrlen(strnpcinfo(1))-1)+"::OnEnable"; - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_SEXY] emotion ET_SEXY; - COMMENT [ET_SHY] emotion ET_SHY; - COMMENT [ET_COOL] emotion ET_COOL; - COMMENT [ET_HUNGRY] emotion ET_HUNGRY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_GOODBOY] emotion ET_GOODBOY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_CHUP] emotion ET_CHUP; - COMMENT [ET_CHUP] emotion ET_CHUP; - COMMENT [ET_CHUP] emotion ET_CHUP; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Rican#mal"); - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - COMMENT [substr] donpcevent "Suspicious Sand Pile#"+substr(strnpcinfo(1),10,getstrlen(strnpcinfo(1))-1)+"::OnDisable"; - COMMENT [substr] donpcevent "Suspicious Sand Pile#"+substr(strnpcinfo(1),10,getstrlen(strnpcinfo(1))-1)+"::OnEnable"; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Linguist Devore#mald"); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Linguist Devore#mald"); - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Linguist Devore#mald"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Linguist Devore#mald"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Linguist Devore#mald"); - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_COOL] emotion ET_COOL; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "Biscuit#mal"); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "Biscuit#mal"); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Crime Prevention Staff#ml"); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Crime Prevention Staff#ml"); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - ADAPT [=->set] .@index = getarg(1); - ADAPT [=->set] .@num = getarg(0); - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "Cat Detective#nya_14"); - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "Friend of Detective#mal"); - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_BEST] emotion ET_BEST, playerattached(); - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH, playerattached(); - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_THANKS] emotion ET_THANKS; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_COOL] emotion ET_COOL; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_OK] emotion ET_OK, playerattached(); - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_SORRY] emotion ET_SORRY; - COMMENT [ET_SORRY] emotion ET_SORRY, playerattached(); - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_THANKS] emotion ET_THANKS, playerattached(); - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_SORRY] emotion ET_SORRY; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_SORRY] emotion ET_SORRY, playerattached(); - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_SEXY] emotion ET_SEXY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [ET_SCISSOR] emotion ET_SCISSOR; - COMMENT [ET_WRAP] emotion ET_WRAP, playerattached(); - COMMENT [ET_WRAP] emotion ET_WRAP; - COMMENT [ET_ROCK] emotion ET_ROCK, playerattached(); - COMMENT [ET_ROCK] emotion ET_ROCK; - COMMENT [ET_SCISSOR] emotion ET_SCISSOR, playerattached(); - COMMENT [ET_ROCK,ET_WRAP,ET_SCISSOR] setarray .@emote[0], ET_ROCK, ET_WRAP, ET_SCISSOR; - COMMENT [ET_ROCK,ET_WRAP,ET_SCISSOR] setarray .@emote[0], ET_ROCK, ET_WRAP, ET_SCISSOR; - COMMENT [ET_BLABLA] emotion ET_BLABLA, playerattached(); - COMMENT [ET_BLABLA] emotion ET_BLABLA; - COMMENT [ET_BLABLA] emotion ET_BLABLA, playerattached(); - COMMENT [ET_BLABLA] emotion ET_BLABLA; - COMMENT [ET_BLABLA] emotion ET_BLABLA, playerattached(); - COMMENT [ET_BLABLA] emotion ET_BLABLA; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_DELIGHT,ET_STARE_ABOUT,ET_FRET,ET_BEST,ET_CONFUSE] ET_DELIGHT,ET_STARE_ABOUT,ET_FRET,ET_BEST,ET_CONFUSE; - COMMENT [round] set .@round, .@round+1; - COMMENT [ET_FLAG] set .@emotion[0], ET_FLAG; - COMMENT [ET_PROFUSELY_SWEAT] set .@emotion[0], ET_PROFUSELY_SWEAT; - COMMENT [ET_DELIGHT] set .@emotion[.@i], ET_DELIGHT; - COMMENT [ET_FLAG] set .@emotion[.@i], ET_FLAG; - COMMENT [round] mes "Game ^C1653E"+.@round+"^000000 results..."; - COMMENT [round] mes "^FF0000"+.@you_flag$+"^000000 for game ^C1653E"+.@round+"^000000."; - COMMENT [round] mes "^FF0000"+.@cat_flag$[.@i]+"^000000 the flag for game ^C1653E"+.@round+"^000000."; - COMMENT [getnpcid] emotion .@emotion[.@i], getnpcid(0, .@npc_name$[.@i]); - COMMENT [round] mes "Game "+.@round+" has ended properly. Point penalty will be given after "+(10-.@rounds_nowave)+" more."; - COMMENT [round] mes "After "+.@round+" games, "+strcharinfo(0)+" has "+.@flag_point+" Flag Point left."; - COMMENT [ET_STARE_ABOUT] emotion ET_STARE_ABOUT; - COMMENT [ET_STARE_ABOUT] emotion ET_STARE_ABOUT; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [delequip] delequip EQI_GARMENT; - COMMENT [delequip] delequip EQI_GARMENT; - COMMENT [showscript] showscript "Huuph...! Yucky..! Wa, Water...!!"; - COMMENT [showscript] showscript "Yeeyuck...!! This is rotten!!"; - COMMENT [showscript] showscript "Arrrrrgggg...!! Bu, Bu, Bugggggg!!!!!"; - COMMENT [showscript] showscript "Errrgg!!! This is so... bitter....!!"; - COMMENT [showscript] showscript "....well, at least this is good for my health."; - COMMENT [showscript] showscript "Phewphew!! Argh.... Is this poisoned or what?!"; - COMMENT [showscript] showscript "Whasdfhwkljhrtklwert....!!"; - COMMENT [showscript] showscript "It's ok, no one saw me yet..."; - COMMENT [showscript] showscript "I really need something to eat... ?? Sorry, little buggy."; - UNRESOLVED [npcskill] Investment Cat Helper - UNRESOLVED [getnpcid] Tomas#mal - UNRESOLVED [getnpcid] President of Meeting#mal - UNRESOLVED [getnpcid] Scottfold#mal - UNRESOLVED [getnpcid] Koon#mal - UNRESOLVED [getnpcid] Linguist Devore#mal - UNRESOLVED [getnpcid] Geologist Mali#mal - UNRESOLVED [substr] Crack#mal0 - UNRESOLVED [substr] Crackt0#mal - UNRESOLVED [getnpcid] Dry Machine#mal - UNRESOLVED [substr] Water Sand0#mal - UNRESOLVED [getnpcid] Biscuit#mal - UNRESOLVED [getnpcid] Star Candy#mal - UNRESOLVED [getnpcid] Patrol Leader#ml - UNRESOLVED [getnpcid] Noisy Machine#nya_13 - UNRESOLVED [multiline-call] Box#nya01 - UNRESOLVED [multiline-call] Book#nya02 - UNRESOLVED [multiline-call] Dirty Bed#nya03 - UNRESOLVED [multiline-call] Seashell#nya04 - UNRESOLVED [multiline-call] Ship Pillar#nya05 - UNRESOLVED [multiline-call] Ventilation Window#nya06 - UNRESOLVED [getnpcid,round] Leader#gamer - UNRESOLVED [delequip] Fallen Angel#mal - UNRESOLVED [showscript] F_Cat_Hard_Biscuit - UNRESOLVED [showscript] F_Rice_Weevil_Bug - ORPHAN [Crack#mal0] malangdo,114,157,0 duplicate(Crack#mal0) Crack#mal1 550 - ORPHAN [Crack#mal0] malangdo,284,237,0 duplicate(Crack#mal0) Crack#mal2 550 - ORPHAN [Crack#mal0] malangdo,134,150,0 duplicate(Crack#mal0) Crack#mal3 550 - ORPHAN [Crack#mal0] malangdo,173,199,0 duplicate(Crack#mal0) Crack#mal4 550 - ORPHAN [Crack#mal0] malangdo,233,197,0 duplicate(Crack#mal0) Crack#mal5 550 - ORPHAN [Crack#mal0] malangdo,137,239,0 duplicate(Crack#mal0) Crack#mal6 550 - ORPHAN [Crack#mal0] malangdo,239,157,0 duplicate(Crack#mal0) Crack#mal7 550 - ORPHAN [Crack#mal0] malangdo,221,155,0 duplicate(Crack#mal0) Crack#mal8 550 - ORPHAN [Crack#mal0] malangdo,217,109,0 duplicate(Crack#mal0) Crack#mal9 550 - ORPHAN [Crack#mal0] malangdo,162,183,0 duplicate(Crack#mal0) Crack#mal10 550 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt1#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt2#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt3#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt4#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt5#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt6#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt7#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt8#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt9#mal -1 - ORPHAN [Crackt0#mal] - duplicate(Crackt0#mal) Crackt10#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand1#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand2#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand3#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand4#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand5#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand6#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand7#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand8#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand9#mal -1 - ORPHAN [Water Sand0#mal] - duplicate(Water Sand0#mal) Water Sand10#mal -1 ## quests_malaya.txt - ADAPT [=->set] .@playtime = checkquest(7405, PLAYTIME); - ADAPT [=->set] .@hunting = checkquest(7404, HUNTING); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[1] = strcharinfo(0); - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - ADAPT [=->set] $malayaNames$[0] = "unknown"; - ADAPT [=->set] $malayaNames$[1] = "unknown"; - ADAPT [=->set] $malayaNames$[2] = "unknown"; - ADAPT [=->set] $malayaNames$[3] = "unknown"; - ADAPT [=->set] $malayaNames$[4] = "unknown"; - ADAPT [=->set] $malayaNames$[5] = "unknown"; - ADAPT [=->set] .@playtime = checkquest(7367, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[0] = strcharinfo(0); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] .@playtime = checkquest(7381, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[0] = strcharinfo(0); - ADAPT [=->set] .@playtime = checkquest(7375, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[2] = strcharinfo(0); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[1] = strcharinfo(0); - ADAPT [=->set] .@hunting = checkquest(7393, HUNTING); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[1] = strcharinfo(0); - ADAPT [=->set] .@playtime = checkquest(7394, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[0] = strcharinfo(0); - ADAPT [=->set] .@playtime = checkquest(7401, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[0] = strcharinfo(0); - COMMENT [close3] close3; - COMMENT [close3] close3; - COMMENT [close3] close3; - COMMENT [close3] close3; - COMMENT [close3] close3; - COMMENT [close3] close3; - ADAPT [=->set] .@playtime = checkquest(7408, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[2] = strcharinfo(0); - ADAPT [=->set] .@playtime = checkquest(7390, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[2] = strcharinfo(0); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [=->set] .@playtime = checkquest(7410, PLAYTIME); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - ADAPT [=->set] $malayaNames$[1] = strcharinfo(0); - ADAPT [=->set] .@part = EQI_ARMOR; - ADAPT [=->set] .@item = 15051; - ADAPT [=->set] .@newItem = 15052; - ADAPT [=->set] .@part = EQI_HAND_L; - ADAPT [=->set] .@item = 2169; - ADAPT [=->set] .@newItem = 2170; - ADAPT [=->set] .@part = EQI_GARMENT; - ADAPT [=->set] .@item = 2590; - ADAPT [=->set] .@newItem = 2591; - ADAPT [=->set] .@part = EQI_SHOES; - ADAPT [=->set] .@item = 2491; - ADAPT [=->set] .@newItem = 2492; - ADAPT [=->set] .@equip_refine = getequiprefinerycnt(.@part); - COMMENT [delequip] delequip .@part; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE, playerattached(); - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "buwaya_A"); - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0, "buwaya_B"); - COMMENT [getnpcid,ET_STARE_ABOUT] emotion ET_STARE_ABOUT, getnpcid(0, "buwaya_C"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "buwaya_A"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "buwaya_B"); - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "buwaya_C"); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "buwaya_B"); - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "buwaya_C"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "buwaya_A"); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "buwaya_B"); - COMMENT [getnpcid,ET_STARE_ABOUT] emotion ET_STARE_ABOUT, getnpcid(0, "buwaya_C"); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "buwaya_B"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "buwaya_C"); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "buwaya_A"); - COMMENT [getnpcid,ET_BIGTHROB] emotion ET_BIGTHROB, getnpcid(0, "buwaya_B"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "buwaya_C"); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "buwaya_A"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "buwaya_A"); - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "buwaya_B"); - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "buwaya_B"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - COMMENT [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) - COMMENT [ET_SWEAT] emotion ET_SWEAT, playerattached(); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - COMMENT [ET_AHA] emotion ET_AHA; - COMMENT [ET_AHA] emotion ET_AHA; - COMMENT [ET_THINK] emotion ET_THINK; - MANUAL [vip_status] if (!VIP_SCRIPT || vip_status(VIP_STATUS_ACTIVE)) { - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HELP] emotion ET_HELP; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HELP] emotion ET_HELP; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Bushes#ma"); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_FRET] emotion ET_FRET, playerattached(); - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_FRET] emotion ET_FRET, playerattached(); - COMMENT [replacestr] donpcevent "Tent"+replacestr(strnpcinfo(3),"MalayaStick","")+"#ma::OnEnable"; - COMMENT [replacestr] donpcevent "Tent"+replacestr(strnpcinfo(3),"MalayaStick","")+"#ma::OnEnable"; - COMMENT [replacestr] donpcevent "Tent"+replacestr(strnpcinfo(3),"MalayaStick","")+"#ma::OnEnable"; - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - COMMENT [replacestr] donpcevent "MalayaStick"+replacestr(strnpcinfo(1),"Tent","")+"::OnDisable"; - COMMENT [replacestr] donpcevent "MalayaStick"+replacestr(strnpcinfo(1),"Tent","")+"::OnEnable"; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CONFUSE] emotion ET_CONFUSE; - COMMENT [ET_OTL] emotion ET_OTL; - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_STARE] emotion ET_STARE; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_HUM] emotion ET_HUM; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - UNRESOLVED [vip_status] Rodel the Guard#malaya - UNRESOLVED [vip_status] Imelda#malaya - UNRESOLVED [vip_status] Old Man Nardo#malaya - UNRESOLVED [vip_status] Collection Dealer Woeon - UNRESOLVED [vip_status] Blacksmith Pandoi - UNRESOLVED [vip_status] Pedro the Sailor - UNRESOLVED [close3] Ghost Diwata - UNRESOLVED [vip_status] Dhong the Guard - UNRESOLVED [vip_status] Maries#malaya - UNRESOLVED [vip_status] Good Capre Budidai - UNRESOLVED [delequip] Tribe Blacksmith#malaya - UNRESOLVED [getnpcid] Port Malaya Villager - UNRESOLVED [vip_status] Totoy#buwaya - UNRESOLVED [vip_status] Guard Leader#buwaya - UNRESOLVED [vip_status] Old Legend Teller#bako1 - UNRESOLVED [vip_status] Village Chief#bako2 - UNRESOLVED [vip_status] Young Fortune Teller - UNRESOLVED [vip_status] F_Malaya_Nurse - UNRESOLVED [getnpcid] Nurse#ma_n1 - UNRESOLVED [replacestr] Suspicious Wooden Stick - UNRESOLVED [replacestr] Tent#ma - UNRESOLVED [multiline-call] Festival Helper Boy#pin - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent1#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent2#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent3#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent4#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent5#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent6#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent7#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent8#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent9#ma -1 - ORPHAN [Tent#ma] - duplicate(Tent#ma) Tent10#ma -1 - ORPHAN [buwaya_A] malaya,278,288,3 duplicate(buwaya_A) Port Malaya Villager::buwaya_B 583 - ORPHAN [buwaya_A] malaya,276,286,7 duplicate(buwaya_A) Port Malaya Villager::buwaya_C 582 - ORPHAN [MalayaStick] malaya,40,52,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick1 858 - ORPHAN [MalayaStick] malaya,31,42,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick2 858 - ORPHAN [MalayaStick] malaya,34,36,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick3 858 - ORPHAN [MalayaStick] malaya,40,32,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick4 858 - ORPHAN [MalayaStick] malaya,50,85,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick5 858 - ORPHAN [MalayaStick] malaya,46,93,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick6 858 - ORPHAN [MalayaStick] malaya,36,98,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick7 858 - ORPHAN [MalayaStick] malaya,48,79,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick8 858 - ORPHAN [MalayaStick] malaya,50,46,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick9 858 - ORPHAN [MalayaStick] malaya,59,84,4 duplicate(MalayaStick) Suspicious Wooden Stick::MalayaStick10 858 ## quests_dicastes.txt - COMMENT [freeloop] freeloop(1); - COMMENT [freeloop] freeloop(0); - ADAPT [=->set] .@type = getarg(0); - MANUAL [getargcount] for(set .@i,1; .@inpc strnpcinfo(0)] disablenpc(); - COMMENT [charat] setd ".@e_"+.@j, getd(".@f_"+.@j+"["+atoi(charat(.@str$,.@len-.@c))+"]"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_CRY] emotion ET_CRY; - UNRESOLVED [freeloop] 13.3 Related Reset - UNRESOLVED [getargcount] que_dic - BOUNDARY [izlude_a] Fish Tails#a - BOUNDARY [izlude_b] Fish Tails#b - BOUNDARY [izlude_c] Fish Tails#c - BOUNDARY [izlude_d] Fish Tails#d - UNRESOLVED [charat,getnpcid] Secret Adjutant#ep133_2 ## quests_rockridge.txt - ADAPT [isbegin_quest->0] if (rock_main_quest == 0 && isbegin_quest(7790) == 0) {// first time - ADAPT [=->set] rock_main_quest = 1; - ADAPT [=->set] rock_main_quest = 1; - ADAPT [=->set] Zeny = Zeny - 10000; - ADAPT [isbegin_quest->0] if (isbegin_quest(7790) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 100 && !isbegin_quest(7790)" ); - MANUAL [unregistered-map:harboro1] harboro1,80,218,5 script Costello#harboro1 4_M_COSTELL,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - ADAPT [=->set] rock_main_quest = 2; - ADAPT [=->set] rock_main_quest = 4; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 1 || rock_main_quest == 3" ); - MANUAL [unregistered-map:har_in01] har_in01,20,30,5 script Wyatt Warp#har_in01 4_M_YATTWARP,{ - ADAPT [=->set] rock_main_quest = 3; - ADAPT [=->set] rock_main_quest = 5; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - ADAPT [=->set] rock_main_quest = 7; - COMMENT [questinfo,questinfo_refresh] questinfo_refresh(); // the update of the variable refreshes questinfo - ADAPT [=->set] rock_main_quest = 10; - ADAPT [isbegin_quest->0] if (isbegin_quest(7809) == 0 && countitem(25247) > 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(7809) == 0 && countitem(25247) > 0) { - ADAPT [=->set] rock_main_quest = 16; - COMMENT [mesitemlink] mes "I have " + mesitemlink( 28495, false, "Vigilante Badge (L)" ); - COMMENT [mesitemlink] mes "and " + mesitemlink( 28496, false, "Vigilante Badge (R)" ) + "."; - ADAPT [=->set] .@s = select( "Vigilante Badge (L)", "Vigilante Badge (R)" ) - 1; - COMMENT [mesitemlink] mes "Do you want " + mesitemlink( .@item_id[.@s], false, .@item_name$[.@s] ) + "?"; - ADAPT [=->set] rock_main_quest = 22; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 14 && isbegin_quest(7809) == 0 && countitem(25247) > 0" ); - MANUAL [unregistered-map:har_in01] har_in01,14,24,5 script Ivoka Skudi#rr03 4_M_EVOKASCUDI,{ - ADAPT [=->set] rock_main_quest = 8; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 6 || rock_main_quest == 7" ); - MANUAL [unregistered-map:har_in01] har_in01,34,28,0 script har_in01_jail WARPNPC,1,1,{ - MANUAL [unregistered-map:har_in01] har_in01,100,14,3 script Vigilante#srdg01 4_M_CACTUSLADY,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - MANUAL [unregistered-map:har_in01] har_in01,81,30,3 script Harold#srdg01 4_TOWER_09,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [getnpcid,ET_HNG] emotion ET_HNG, getnpcid(0, "Egring#srdg01"); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - MANUAL [unregistered-map:har_in01] har_in01,78,25,5 script Egring#srdg01 4_DR_TORTEL,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - MANUAL [unregistered-map:har_in01] har_in01,89,26,5 script Johnny James#har_in01 4_M_JOHNNYJAMES,{ - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Ivoka Skudi#har02" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - ADAPT [=->set] rock_main_quest = 9; - ADAPT [=->set] rock_main_quest = 15; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 8 || rock_main_quest == 14" ); - MANUAL [unregistered-map:har_in01] har_in01,88,22,6 script Ivoka Skudi#har02 4_M_EVOKASCUDI,{ - COMMENT [cloakonnpcself] cloakonnpcself( "Ivoka Skudi#har02" ); - COMMENT [cloakonnpc] cloakonnpc(); - BOUNDARY [rockrdg1] rockrdg1,160,306,3 duplicate(dummy_cloaked_npc) Johnny James#revt04 4_M_JOHNNYJAMES - BOUNDARY [rockrdg1] rockrdg1,168,306,3 duplicate(dummy_cloaked_npc) Albert Ford#revt08 4_M_ALBERTFORD - BOUNDARY [rockrdg1] rockrdg1,156,302,7 duplicate(dummy_cloaked_npc) Ivoka Skudi#revt02 4_M_EVOKASCUDI - BOUNDARY [rockrdg1] rockrdg1,156,306,5 duplicate(dummy_cloaked_npc) Cactus Gunslinger#revt05 4_M_EVOKASCUDI - BOUNDARY [rockrdg1] rockrdg1,161,302,1 duplicate(dummy_cloaked_npc) Cactus Gunslinger#revt06 4_M_EVOKASCUDI - BOUNDARY [rockrdg1] rockrdg1,164,306,3 duplicate(dummy_cloaked_npc) Cactus Gunslinger#revt07 4_M_EVOKASCUDI - MANUAL [unregistered-map:rockrdg1] rockrdg1,156,312,3 script Unmoving Freight Train# 4_ENERGY_RED,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Johnny James#revt04" ); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0,"Johnny James#revt04"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Albert Ford#revt08" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wyatt Warp#revt03" ); - COMMENT [getnpcid,ET_AHA] emotion ET_AHA, getnpcid(0,"Johnny James#revt04"); - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0,"Albert Ford#revt08"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Cactus Gunslinger#revt05" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Cactus Gunslinger#revt06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Cactus Gunslinger#revt07" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Ivoka Skudi#revt02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Albert Ford#revt08" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Cactus Gunslinger#revt05" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Cactus Gunslinger#revt06" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Cactus Gunslinger#revt07" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Ivoka Skudi#revt02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Johnny James#revt04" ); - ADAPT [=->set] rock_main_quest = 6; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 5" ); - MANUAL [unregistered-map:rockrdg1] rockrdg1,153,303,5 script Wyatt Warp#revt03 4_M_YATTWARP,{ - COMMENT [cloakonnpcself] cloakonnpcself( "Wyatt Warp#revt03" ); - COMMENT [cloakonnpc] cloakonnpc(); - MANUAL [unregistered-map:harboro1] harboro1,288,193,5 script Shawn McCurdy#harboro1 4_M_SEANMCCURDY,{ - ADAPT [=->set] rock_main_quest = 11; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 10" ); - MANUAL [unregistered-map:rockrdg2] rockrdg2,347,216,5 script Shawn McCurdy#rockrdg2 4_M_SEANMCCURDY,{ - ADAPT [=->set] rock_main_quest = 13; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 11 || rock_main_quest == 12" ); - MANUAL [unregistered-map:rockmi2] rockmi2,10,86,5 script Shawn McCurdy#rockmi2 4_M_SEANMCCURDY,{ - ADAPT [=->set] rock_main_quest = 12; - ADAPT [=->set] rock_main_quest = 13; - ADAPT [=->set] rock_main_quest = 17; - ADAPT [=->set] rock_main_quest = 20; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 11 || rock_main_quest == 16" ); - MANUAL [unregistered-map:rockmi2] rockmi2,97,120,5 script Broken Elevator#rrevt10 4_ENERGY_WHITE,{ - ADAPT [=->set] rock_main_quest = 18; - ADAPT [=->set] rock_main_quest = 19; - MANUAL [unregistered-map:rockrdg2] rockrdg2,279,313,3 script Concaved Rock#revt09 4_ENERGY_RED,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "Albert Ford#rockrdg2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Albert Ford#rockrdg2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Albert Ford#rockrdg2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Albert Ford#rockrdg2" ); - MANUAL [unregistered-map:rockrdg2] rockrdg2,295,309,3 script Albert Ford#rockrdg2 4_M_ALBERTFORD,{ - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - ADAPT [=->set] rock_main_quest = 14; - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [for/incr->set] for ( .@i = 0; .@i < 5; ++.@i ) { - COMMENT [getfreecell] getfreecell("rockrdg2",.@x,.@y,295,309,4,4); - COMMENT [getfreecell] getfreecell("rockrdg2",.@x,.@y,296,309,4,4); - ADAPT [=->set] rock_main_quest = 21; - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpc] cloakonnpc(); - MANUAL [unregistered-map:rockrdg1] rockrdg1,341,133,3 script Mrs. Cacturon#rrrem01 4_M_CACTUSLADY,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) != 2) {// first time - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0, "Little Lecter#rrrem02"); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Little Lecter#rrrem02"); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Little Lecter#rrrem02"); - COMMENT [ET_QUESTION] emotion ET_QUESTION, playerattached(); - COMMENT [getnpcid,ET_SMILE] emotion ET_SMILE, getnpcid(0, "Little Lecter#rrrem02"); - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 22 && (!isbegin_quest(16078) || (checkquest(16078,HUNTING) == 2 && countitem(25246) >= 5))" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 22 && checkquest(16080,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 22 && checkquest(16079,PLAYTIME) == 2" ); - MANUAL [unregistered-map:rockrdg1] rockrdg1,339,134,3 script Little Lecter#rrrem02 4_M_CACTUSCHILD,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) == 2) { - COMMENT [getnpcid] emotion 28, getnpcid(0,"Little Lecter#rrrem02"); - MANUAL [unregistered-map:rockrdg1] rockrdg1,182,124,3 script Suspicious Sand Mound#rremef05 4_ENERGY_RED,15,15,{ - ADAPT [isbegin_quest->0] if (checkquest(16078,HUNTING) != 0 && checkquest(16078,HUNTING) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(16082) == 2) { - COMMENT [cloakonnpcself] cloakonnpcself( "Suspicious Sand Mound#rremef05" ); - ADAPT [=->set] .@name$ = strcharinfo(0); - ADAPT [isbegin_quest->0] if (checkquest(16078,HUNTING) != 0 && checkquest(16078,HUNTING) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(16082) == 2) - COMMENT [cloakonnpcself] cloakonnpcself( "Suspicious Sand Mound#rremef05" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Suspicious Sand Mound#rremef05" ); - COMMENT [cloakonnpc] cloakonnpc(); - BOUNDARY [rockrdg1] rockrdg1,182,124,3 duplicate(Suspicious Sand Mound#rremef05) Suspicious Sand Mound#rrem01 4_SOIL - MANUAL [unregistered-map:rockrdg1] rockrdg1,286,247,3 script Suspicious Sand Mound#rremef06 4_ENERGY_RED,15,15,{ - ADAPT [=->set] .@quest_id = callsub( S_Quest ); - ADAPT [=->set] .@npc_name$ = callsub( S_Name ); - ADAPT [isbegin_quest->0] if (checkquest(16078,HUNTING) != 0 && checkquest(16078,HUNTING) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(.@quest_id) == 2) { - COMMENT [cloakonnpcself] cloakonnpcself( .@npc_name$ ); - ADAPT [=->set] .@name$ = strcharinfo(0); - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] .@id = atoi( replacestr( strnpcinfo(2), "rremef", "" ) ); - COMMENT [replacestr] .@id = atoi( replacestr( strnpcinfo(2), "rremef", "" ) ); - ADAPT [=->set] .@id = atoi( replacestr( strnpcinfo(2), "rrem", "" ) ); - COMMENT [replacestr] .@id = atoi( replacestr( strnpcinfo(2), "rrem", "" ) ); - ADAPT [op=->set] .@id += 4; - ADAPT [=->set] .@id = atoi( replacestr( strnpcinfo(2), "rrem", "" ) ); - COMMENT [replacestr] .@id = atoi( replacestr( strnpcinfo(2), "rrem", "" ) ); - ADAPT [op=->set] .@id += 4; - ADAPT [=->set] .@string$ = strnpcinfo(1) + "#rrem" + (.@id < 10 ? "0" : "") + .@id; // example: rremef06 for rrem02 - ADAPT [=->set] .@quest_id = callsub( S_Quest ); - ADAPT [=->set] .@npc_name$ = callsub( S_Name ); - ADAPT [isbegin_quest->0] if (checkquest(16078,HUNTING) != 0 && checkquest(16078,HUNTING) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(.@quest_id) == 2) - COMMENT [cloakonnpcself] cloakonnpcself( .@npc_name$ ); - COMMENT [cloakoffnpcself] cloakoffnpcself( .@npc_name$ ); - COMMENT [cloakonnpc] cloakonnpc(); - BOUNDARY [rockrdg1] rockrdg1,202,246,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef07 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,149,103,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef08 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,96,141,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef09 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,122,243,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef10 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,330,240,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef11 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,242,287,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef12 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,89,216,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef13 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,77,259,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rremef14 4_ENERGY_RED,15,15 - BOUNDARY [rockrdg1] rockrdg1,286,247,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem02 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,202,246,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem03 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,149,103,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem04 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,96,141,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem05 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,122,243,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem06 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,330,240,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem07 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,242,287,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem08 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,89,216,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem09 4_SOIL - BOUNDARY [rockrdg1] rockrdg1,77,259,3 duplicate(Suspicious Sand Mound#rremef06) Suspicious Sand Mound#rrem10 4_SOIL - MANUAL [unregistered-map:rockrdg1] rockrdg1,146,164,1 script Wasteland Cactuten#rremef01 4_ENERGY_RED,15,15,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) == 1 && isbegin_quest(16083) == 0 && countitem(25246) < 5) { - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [cloakonnpcself] cloakonnpcself( "Wasteland Cactuten#rremef01" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(16083) > 1) - COMMENT [cloakonnpcself] cloakonnpcself( "Wasteland Cactuten#rremef01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wasteland Cactuten#rremef01" ); - COMMENT [cloakonnpc] cloakonnpc(); - BOUNDARY [rockrdg1] rockrdg1,146,164,1 duplicate(Wasteland Cactuten#rremef01) Wasteland Cactuten#rrem03 4_M_CACTUSMAN2 - MANUAL [unregistered-map:rockrdg1] rockrdg1,195,183,3 script Curious Coyote#rremef03 4_ENERGY_RED,15,15,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(16085) > 1) - COMMENT [cloakonnpcself] cloakonnpcself( "Curious Coyote#rremef03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Curious Coyote#rremef03" ); - COMMENT [cloakonnpc] cloakonnpc(); - MANUAL [unregistered-map:rockrdg1] rockrdg1,195,183,3 script Curious Coyote#rrem05 COYOTE,4,4,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) == 1 && isbegin_quest(16085) == 0 && countitem(25246) < 5) { - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [cloakonnpcself] cloakonnpcself( "Curious Coyote#rremef03" ); - MANUAL [unregistered-map:rockrdg1] rockrdg1,305,200,3 script Cactus Girl#rremef02 4_ENERGY_RED,15,15,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) == 1 && isbegin_quest(16087) == 0 && countitem(25246) < 5) { - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [cloakonnpcself] cloakonnpcself( "Cactus Girl#rremef02" ); - COMMENT [ET_ANGER] emotion ET_ANGER; - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(16087) > 1) - COMMENT [cloakonnpcself] cloakonnpcself( "Cactus Girl#rremef02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Cactus Girl#rremef02" ); - COMMENT [cloakonnpc] cloakonnpc(); - BOUNDARY [rockrdg1] rockrdg1,305,200,3 duplicate(Cactus Girl#rremef02) Cactus Girl#rrem04 4_F_CACTUSCHILD2 - MANUAL [unregistered-map:rockrdg1] rockrdg1,266,219,3 script Absorbed Coyote#rremef04 4_ENERGY_RED,15,15,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) != 1 || countitem("Juice_Package") > 4 || isbegin_quest(16088) > 1) - COMMENT [cloakonnpcself] cloakonnpcself( "Absorbed Coyote#rremef04" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Absorbed Coyote#rremef04" ); - COMMENT [cloakonnpc] cloakonnpc(); - MANUAL [unregistered-map:rockrdg1] rockrdg1,266,219,3 script Absorbed Coyote#rrem06 COYOTE,4,4,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16078) == 1 && isbegin_quest(16088) == 0 && countitem(25246) < 5) { - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [cloakonnpcself] cloakonnpcself( "Absorbed Coyote#rremef04" ); - MANUAL [unregistered-map:rockrdg1] rockrdg1,262,90,7 script Crouched Horse#rr 4_M_CACTUSMAN1,{ - ADAPT [=->set] .@player_name$ = strcharinfo(0); - ADAPT [isbegin_quest->0] if (isbegin_quest(9460) == 0) {// first time - ADAPT [=->set] .@count = countitem(25260); - MANUAL [unregistered-map:harboro1] harboro1,231,254,3 script Exotic Merchant 1_M_MERCHANT,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12410) == 0) { - ADAPT [=->set] .@size = getarraysize(.@item_id); - ADAPT [for/incr->set] for ( .@i = 0; .@i < .@size; .@i++ ) { - ADAPT [=->set] .@item_name$ = getitemname(.@item_id[.@i]); - ADAPT [op=->set] .@menu$ += "^777777Not enough " + .@item_name$ + "^000000:"; - ADAPT [op=->set] .@menu$ += "" + .@item_name$ + ":"; - ADAPT [=->set] .@s = select( "Cancel:" + .@menu$ ) - 2; - MANUAL [unregistered-map:harboro1] harboro1,357,163,3 script Food Distributer 4_COOK,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12381) == 0) {// first time - ADAPT [for/incr->set] for ( .@quest_id = 12383; .@quest_id <= 12388 && isbegin_quest(.@quest_id) == 0; .@quest_id++ ) - ADAPT [isbegin_quest->0] for ( .@quest_id = 12383; .@quest_id <= 12388 && isbegin_quest(.@quest_id) == 0; .@quest_id++ ) - COMMENT [mesitemlink] mes "Bring me 160 " + mesitemlink( 516, false, "Sweet Potatoes" ) + " from Midgard. You can buy them from merchants in big cities."; - COMMENT [mesitemlink] mes "Bring me 50 " + mesitemlink( 517, false, "Meats" ) + " from Midgard. You can buy them from merchants in big cities."; - COMMENT [mesitemlink] mes "Bring me 160 " + mesitemlink( 515, false, "Carrots" ) + " from Midgard. You can buy them from merchants in big cities."; - COMMENT [mesitemlink] mes "Bring me 160 " + mesitemlink( 513, false, "Bananas" ) + " from Midgard. You can buy them from merchants in big cities."; - COMMENT [mesitemlink] mes "Bring me 160 " + mesitemlink( 535, false, "Pumpkins" ) + " from Midgard. You can buy them from merchants in big cities."; - COMMENT [mesitemlink] mes "Bring me 60 " + mesitemlink( 581, false, "Mushrooms" ) + " from Midgard. You can buy them from merchants in big cities."; - ADAPT [=->set] .@item_id = getarg(1); - ADAPT [=->set] .@amount = getarg(2); - COMMENT [mesitemlink] mes "Bring me " + .@amount + " " + mesitemlink( .@item_id, false ) + " from Midgard. You can buy them from merchants in big cities."; - BOUNDARY [harboro1] harboro1,352,196,5 duplicate(dummy_npc) Hungry Laborer#2 4W_M_02 - BOUNDARY [harboro1] harboro1,352,193,5 duplicate(dummy_npc) Hungry Laborer#3 4_M_EINMAN - BOUNDARY [harboro1] harboro1,352,190,5 duplicate(dummy_npc) Hungry Laborer#4 4W_SAILOR - BOUNDARY [harboro1] harboro1,352,184,5 duplicate(dummy_npc) Hungry Laborer#6 4W_M_03 - BOUNDARY [harboro1] harboro1,352,181,5 duplicate(dummy_npc) Hungry Laborer#7 4_F_EINOLD - BOUNDARY [harboro1] harboro1,352,175,5 duplicate(dummy_npc) Hungry Laborer#9 4W_M_03 - BOUNDARY [harboro1] harboro1,352,172,5 duplicate(dummy_npc) Hungry Laborer#10 4W_M_02 - BOUNDARY [harboro1] harboro1,353,166,5 duplicate(dummy_npc) Hungry Laborer#12 4W_M_03 - BOUNDARY [harboro1] harboro1,354,149,7 duplicate(dummy_npc) Enthusiastic Job Seeker#1 4_M_JOB_KNIGHT1 - BOUNDARY [harboro1] harboro1,345,149,7 duplicate(dummy_npc) Enthusiastic Job Seeker#2 4_M_JOB_KNIGHT2 - BOUNDARY [harboro1] harboro1,350,149,7 duplicate(dummy_npc) Enthusiastic Job Seeker#3 4_M_MONK - BOUNDARY [harboro1] harboro1,348,148,7 duplicate(dummy_npc) Enthusiastic Job Seeker#4 4_M_MONK - BOUNDARY [harboro1] harboro1,346,157,6 duplicate(dummy_npc) Enthusiastic Job Seeker#5 4_M_JOB_HUNTER - BOUNDARY [harboro1] harboro1,349,157,6 duplicate(dummy_npc) Enthusiastic Job Seeker#6 4_M_JOB_KNIGHT2 - BOUNDARY [harboro1] harboro1,353,156,6 duplicate(dummy_npc) Enthusiastic Job Seeker#7 4_M_SAGE_C - BOUNDARY [harboro1] harboro1,347,155,6 duplicate(dummy_npc) Enthusiastic Job Seeker#8 4_M_JOB_KNIGHT1 - BOUNDARY [harboro1] harboro1,351,154,7 duplicate(dummy_npc) Enthusiastic Job Seeker#9 4_M_JOB_WIZARD - BOUNDARY [harboro1] harboro1,354,153,7 duplicate(dummy_npc) Enthusiastic Job Seeker#10 4_M_JOB_HUNTER - BOUNDARY [harboro1] harboro1,347,151,7 duplicate(dummy_npc) Enthusiastic Job Seeker#11 4_M_JOB_HUNTER - BOUNDARY [harboro1] harboro1,352,150,7 duplicate(dummy_npc) Enthusiastic Job Seeker#12 4_M_JOB_WIZARD - MANUAL [unregistered-map:harboro1] harboro1,352,154,0 script #r_q1 HIDDEN_WARP_NPC,5,5,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12389) == 2) - ADAPT [=->set] .@r = rand(1,6); - ADAPT [=->set] .@r = rand(1,4); - MANUAL [unregistered-map:harboro1] harboro1,357,155,3 script Steel Vigilante#1 4_M_MASKMAN,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12389) == 0) {// first time - ADAPT [for/incr->set] for ( .@quest_id = 12391; .@quest_id <= 12396 && isbegin_quest(.@quest_id) == 0; .@quest_id++ ) - ADAPT [isbegin_quest->0] for ( .@quest_id = 12391; .@quest_id <= 12396 && isbegin_quest(.@quest_id) == 0; .@quest_id++ ) - ADAPT [=->set] .@quest_id = rand(12391,12396); - ADAPT [=->set] .@mob_id = 3736; - ADAPT [=->set] .@mob_id = 3737; - ADAPT [=->set] .@mob_id = 3738; - ADAPT [=->set] .@mob_id = 3739; - ADAPT [=->set] .@mob_id = 3787; - ADAPT [=->set] .@mob_id = 3788; - MANUAL [unregistered-map:harboro1] harboro1,357,152,3 script Steel Vigilante#2 4_M_ACROSS,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12389) != 2) { - ADAPT [for/incr->set] for ( .@quest_id = 12399; .@quest_id <= 12402 && isbegin_quest(.@quest_id) == 0; .@quest_id++ ) - ADAPT [isbegin_quest->0] for ( .@quest_id = 12399; .@quest_id <= 12402 && isbegin_quest(.@quest_id) == 0; .@quest_id++ ) - ADAPT [=->set] .@quest_id = rand(12399,12402); - ADAPT [=->set] .@no_npctalk = true; - ADAPT [=->set] .@mob_id = 3747; - ADAPT [=->set] .@mob_id = 3748; - ADAPT [=->set] .@mob_id = 3749; - ADAPT [=->set] .@mob_id = 3740; - BOUNDARY [harboro1] harboro1,347,133,2 duplicate(dummy_npc) Scared Artificer#1 4_M_LGTPOOR - BOUNDARY [harboro1] harboro1,344,133,2 duplicate(dummy_npc) Scared Artificer#2 4_M_03 - BOUNDARY [harboro1] harboro1,340,137,3 duplicate(dummy_npc) Scared Artificer#3 4_M_DWARF - BOUNDARY [harboro1] harboro1,338,132,2 duplicate(dummy_npc) Scared Artificer#4 4_M_EINMAN2 - BOUNDARY [harboro1] harboro1,343,137,3 duplicate(dummy_npc) Scared Artificer#5 4_M_ORIENT01 - BOUNDARY [harboro1] harboro1,342,135,2 duplicate(dummy_npc) Scared Artificer#6 4_M_LGTPOOR - BOUNDARY [harboro1] harboro1,344,142,3 duplicate(dummy_npc) Scared Artificer#7 4_M_SEAMAN - BOUNDARY [harboro1] harboro1,341,131,2 duplicate(dummy_npc) Scared Artificer#8 4_M_DWARF - BOUNDARY [harboro1] harboro1,338,141,3 duplicate(dummy_npc) Scared Artificer#9 4_M_EINMAN - BOUNDARY [harboro1] harboro1,347,137,3 duplicate(dummy_npc) Scared Artificer#10 4_M_ORIENT01 - BOUNDARY [harboro1] harboro1,341,141,3 duplicate(dummy_npc) Scared Artificer#11 4_M_DWARF - BOUNDARY [harboro1] harboro1,338,136,3 duplicate(dummy_npc) Scared Artificer#12 4_M_LGTPOOR - MANUAL [unregistered-map:harboro1] harboro1,341,136,0 script #r_q2 HIDDEN_WARP_NPC,5,5,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12389) == 2) - ADAPT [=->set] .@r = rand(1,6); - ADAPT [=->set] .@r = rand(1,4); - MANUAL [unregistered-map:harboro1] harboro1,334,135,6 script Desalination Facility Manager 4_M_YURI,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12403) == 0) {// first time - ADAPT [isbegin_quest->0] if (isbegin_quest(12405) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(12409) == 0) { - ADAPT [for/incr->set] for ( .@quest_id = 12405; .@quest_id <= 12409; .@quest_id++ ) - MANUAL [unregistered-map:harboro1] harboro1,333,138,6 script Jamie 4_F_KAFRA9,{ - MANUAL [unregistered-map:harboro1] harboro1,332,144,6 script Underground Passage#1 PORTAL,{ - MANUAL [unregistered-map:harboro2] harboro2,333,187,6 script Underground Passage#2 PORTAL,{ - MANUAL [unregistered-map:harboro2] harboro2,52,261,3 script Red Pipe#1 4_ENERGY_RED,{ - ADAPT [=->set] .@npc_name$ = strnpcinfo(1); - ADAPT [if-=->set] if (.@npc_name$ == "Red Pipe") .@quest_id = 12405; - ADAPT [isbegin_quest->0] if (isbegin_quest(.@quest_id) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(12405) == 2 && isbegin_quest(12406) == 2 && isbegin_quest(12407) == 2 && isbegin_quest(12408) == 2) - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - BOUNDARY [harboro2] harboro2,54,216,3 duplicate(Red Pipe#1) Blue Pipe#2 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,59,243,3 duplicate(Red Pipe#1) Yellow Pipe#3 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,71,200,3 duplicate(Red Pipe#1) White Pipe#4 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,73,102,3 duplicate(Red Pipe#1) Red Pipe#5 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,74,173,3 duplicate(Red Pipe#1) Blue Pipe#6 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,86,160,3 duplicate(Red Pipe#1) Yellow Pipe#7 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,89,213,3 duplicate(Red Pipe#1) White Pipe#8 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,89,223,3 duplicate(Red Pipe#1) Red Pipe#9 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,89,234,3 duplicate(Red Pipe#1) Blue Pipe#10 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,92,124,3 duplicate(Red Pipe#1) Yellow Pipe#11 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,94,106,3 duplicate(Red Pipe#1) White Pipe#12 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,97,209,3 duplicate(Red Pipe#1) Red Pipe#13 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,106,233,3 duplicate(Red Pipe#1) Blue Pipe#14 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,108,112,3 duplicate(Red Pipe#1) Yellow Pipe#15 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,117,197,3 duplicate(Red Pipe#1) White Pipe#16 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,120,116,3 duplicate(Red Pipe#1) Red Pipe#17 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,121,157,3 duplicate(Red Pipe#1) Blue Pipe#18 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,140,115,3 duplicate(Red Pipe#1) Yellow Pipe#19 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,146,95,3 duplicate(Red Pipe#1) White Pipe#20 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,148,128,3 duplicate(Red Pipe#1) Red Pipe#21 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,151,123,3 duplicate(Red Pipe#1) Blue Pipe#22 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,158,151,3 duplicate(Red Pipe#1) Yellow Pipe#23 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,161,163,3 duplicate(Red Pipe#1) White Pipe#24 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,169,125,3 duplicate(Red Pipe#1) Red Pipe#25 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,170,224,3 duplicate(Red Pipe#1) Blue Pipe#26 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,177,134,3 duplicate(Red Pipe#1) Yellow Pipe#27 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,180,114,3 duplicate(Red Pipe#1) White Pipe#28 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,181,155,3 duplicate(Red Pipe#1) Red Pipe#29 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,187,113,3 duplicate(Red Pipe#1) Blue Pipe#30 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,207,121,3 duplicate(Red Pipe#1) Yellow Pipe#31 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,211,49,3 duplicate(Red Pipe#1) White Pipe#32 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,221,234,3 duplicate(Red Pipe#1) Red Pipe#33 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,224,199,3 duplicate(Red Pipe#1) Blue Pipe#34 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,226,69,3 duplicate(Red Pipe#1) Yellow Pipe#35 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,230,102,3 duplicate(Red Pipe#1) White Pipe#36 4_ENERGY_WHITE - BOUNDARY [harboro2] harboro2,240,83,3 duplicate(Red Pipe#1) Red Pipe#37 4_ENERGY_RED - BOUNDARY [harboro2] harboro2,244,161,3 duplicate(Red Pipe#1) Blue Pipe#38 4_ENERGY_BLUE - BOUNDARY [harboro2] harboro2,266,129,3 duplicate(Red Pipe#1) Yellow Pipe#39 4_ENERGY_YELLOW - BOUNDARY [harboro2] harboro2,291,44,3 duplicate(Red Pipe#1) White Pipe#40 4_ENERGY_WHITE - MANUAL [unregistered-map:harboro1] harboro1,138,157,5 script Donovan 4_M_EINMAN2,{ - MANUAL [unregistered-map:harboro2] harboro2,167,82,3 script Midnight#srdg01 4_M_COWRAIDERS2,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(14672) == 1 || isbegin_quest(14673) == 1) {// Demon quest started - MANUAL [unregistered-map:harboro2] harboro2,164,80,5 script Demon#srdg01 4_M_NFMAN,{ - COMMENT [ET_THROB] emotion ET_THROB; - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "Midnight#srdg01"); - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_STARE] emotion ET_STARE; - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_GOODBOY] emotion ET_GOODBOY, .@account_id; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 22 && BaseLevel >= 140 && !isbegin_quest(14672) && checkquest(14673,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(14672,HUNTING) == 2 && countitem(25277) > 9 && countitem(6213) > 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(14673,PLAYTIME) == 2" ); - MANUAL [unregistered-map:harboro2] harboro2,166,80,5 script Traces of Fire#srdg01 4_TRACE,{ - BOUNDARY [harboro2] harboro2,165,77,5 duplicate(dummy_npc) Tool#srdg01 4_ROPEPILE - BOUNDARY [harboro2] harboro2,164,78,5 duplicate(dummy_npc) Tool#srdg02 4_BRICKPILE - BOUNDARY [harboro2] harboro2,166,78,5 duplicate(dummy_npc) Tool#srdg03 4_WOODPILE - MANUAL [unregistered-map:rockrdg2] rockrdg2,295,328,5 script Frail Ghast#rockdaily 4_M_COWRAIDERS2,{ - COMMENT [ET_SURPRISE] emotion ET_SURPRISE, playerattached(); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 22 && !isbegin_quest(1298) && checkquest(1299,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 22 && checkquest(1298,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "rock_main_quest == 22 && checkquest(1299,PLAYTIME) == 2" ); - MANUAL [unregistered-map:harboro1] harboro1,347,65,3 script Mrs. McPhy#rockdaily 1_F_MERCHANT_02,{ - ADAPT [=->set] .@r = rand(1,8); - ADAPT [=->set] .@string$ = "slipper"; - ADAPT [=->set] .@string$ = "spoon"; - ADAPT [=->set] .@string$ = "work boot"; - ADAPT [=->set] .@string$ = "glove"; - ADAPT [=->set] .@string$ = "hat"; - ADAPT [=->set] .@string$ = "pillow cover"; - ADAPT [=->set] .@string$ = "alarm clock"; - ADAPT [=->set] .@string$ = "flyswatter"; - ADAPT [isbegin_quest->0] if (isbegin_quest(1330)) // debug - ADAPT [isbegin_quest->0] if (isbegin_quest(1322) == 0) { // debug - ADAPT [for/incr->set] for ( .@quest_id = 1321; .@quest_id < 1329; .@quest_id++ ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(.@quest_id) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(1330) == 0) // debug - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel > 99 && (isbegin_quest(1322) == 1 || isbegin_quest(1328) == 1)" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel > 99 && checkquest(1329,PLAYTIME) == 2" ); - MANUAL [unregistered-map:rockrdg1] rockrdg1,36,250,5 script Mr. McPhy#rkdlout 4W_M_02,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(1330) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(1321) == 1) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkq1321" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkdqgd11" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkdqgd22" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkdqgd33" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(1322) == 1 || isbegin_quest(1328) == 1) { - COMMENT [cloakonnpcself] cloakonnpcself( "Mr. McPhy#rkdlout" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkq1321" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkq1323" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkq1324" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkq1325" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkq1326" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkq1327" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkdqgd11" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkdqgd22" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "#rkdqgd33" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(1322) == 2) { - COMMENT [cloakonnpcself] cloakonnpcself( "Mr. McPhy#rkdlout" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(1330) == 1 && isbegin_quest(1322) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(1330) == 1 && isbegin_quest(1322) == 2 && isbegin_quest(1328) == 0 && isbegin_quest(1329) == 0" ); - MANUAL [unregistered-map:rockrdg1] rockrdg1,170,233,3 script Hole#rkdqgd1 4_CRACK,{ - ADAPT [=->set] .@size = getarraysize(.@list); - ADAPT [for/incr->set] for ( .@i = 0; .@i < .@size; .@i++ ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(.@list[.@i])) - BOUNDARY [rockrdg1] rockrdg1,183,143,3 duplicate(Hole#rkdqgd1) Hole#rkdqgd2 4_CRACK - BOUNDARY [rockrdg1] rockrdg1,215,72,3 duplicate(Hole#rkdqgd1) Hole#rkdqgd3 4_CRACK - MANUAL [unregistered-map:rockrdg1] rockrdg1,170,233,3 script #rkdqgd11 4_ENERGY_WHITE,{ - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(1330) == 1" ); - BOUNDARY [rockrdg1] rockrdg1,183,143,3 duplicate(#rkdqgd11) #rkdqgd22 4_ENERGY_WHITE - BOUNDARY [rockrdg1] rockrdg1,215,72,3 duplicate(#rkdqgd11) #rkdqgd33 4_ENERGY_WHITE - MANUAL [unregistered-map:rockrdg1] rockrdg1,43,145,3 script Hole#rkq1321 4_CRACK,{ - ADAPT [=->set] .@quest_id_npc = atoi( replacestr(strnpcinfo(2), "rkq", "") ) ; - COMMENT [replacestr] .@quest_id_npc = atoi( replacestr(strnpcinfo(2), "rkq", "") ) ; - ADAPT [=->set] .@size = getarraysize(.@list); - ADAPT [for/incr->set] for ( .@i = 0; .@i < .@size; .@i++ ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(.@list[.@i])) - COMMENT [cloakonnpcself] cloakonnpcself( "#rkq1321" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkdqgd11" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkdqgd22" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkdqgd33" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkq1321" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkq1323" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkq1324" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkq1325" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkq1326" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkq1327" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkdqgd11" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkdqgd22" ); - COMMENT [cloakonnpcself] cloakonnpcself( "#rkdqgd33" ); - BOUNDARY [rockrdg1] rockrdg1,100,230,3 duplicate(Hole#rkq1321) Hole#rkq1323 4_CRACK - BOUNDARY [rockrdg1] rockrdg1,58,195,3 duplicate(Hole#rkq1321) Hole#rkq1324 4_CRACK - BOUNDARY [rockrdg1] rockrdg1,71,149,3 duplicate(Hole#rkq1321) Hole#rkq1325 4_CRACK - BOUNDARY [rockrdg1] rockrdg1,109,60,3 duplicate(Hole#rkq1321) Hole#rkq1326 4_CRACK - BOUNDARY [rockrdg1] rockrdg1,191,101,3 duplicate(Hole#rkq1321) Hole#rkq1327 4_CRACK - BOUNDARY [rockrdg1] rockrdg1,43,145,3 duplicate(dummy_npc) #rkq1321 4_ENERGY_WHITE - BOUNDARY [rockrdg1] rockrdg1,100,230,3 duplicate(dummy_npc) #rkq1323 4_ENERGY_WHITE - BOUNDARY [rockrdg1] rockrdg1,58,195,3 duplicate(dummy_npc) #rkq1324 4_ENERGY_WHITE - BOUNDARY [rockrdg1] rockrdg1,71,149,3 duplicate(dummy_npc) #rkq1325 4_ENERGY_WHITE - BOUNDARY [rockrdg1] rockrdg1,109,60,3 duplicate(dummy_npc) #rkq1326 4_ENERGY_WHITE - BOUNDARY [rockrdg1] rockrdg1,191,101,3 duplicate(dummy_npc) #rkq1327 4_ENERGY_WHITE - MANUAL [unregistered-map:harboro1] harboro1,345,61,3 script Spotty#rockdaily 4_DOG01,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(1329) == 1) { - MANUAL [unregistered-map:harboro1] harboro1,344,61,5 script Mr. McPhy#rockdaily 4W_M_02,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(1321) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(1322) == 2 && isbegin_quest(1331) == 0 && isbegin_quest(1332) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(1331) == 1) { - ADAPT [isbegin_quest->0] if (isbegin_quest(1332) == 1) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, - MANUAL [unregistered-map:rockrdg1] rockrdg1,330,104,3 script Curt Snake#rockc05 4_M_CACTUSMAN2,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,299,82,3 script Tagliatelle#rockc07 4_DR_M_02,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,297,84,7 script Taneska#rockc08 4_CAT_MERMASTER,{ - COMMENT [ET_THROB] emotion ET_THROB; - MANUAL [unregistered-map:rockrdg1] rockrdg1,285,96,3 script Glaring Eagle#rockc01 4_M_CACTUSMAN3,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,328,112,5 script Karintas#rockc04 4_F_CACTUSCHILD2,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,331,111,3 script Juanitas#rockc02 4_M_CACTUSCHILD,5,5,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,327,109,5 script Swift Scorpion#rockc03 4_F_CACTUSCHILD2,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,287,95,3 script Litis#rockc10 4_F_CACTUSLADY2,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,297,111,3 script Roytanen#rockc10 4_F_RANGER,{ - COMMENT [ET_CRY] emotion ET_CRY; - MANUAL [unregistered-map:harboro1] harboro1,91,211,3 script #rockno01 HIDDEN_NPC,5,5,{ - MANUAL [unregistered-map:harboro1] harboro1,299,211,3 script #rockno02 HIDDEN_NPC,5,5,{ - MANUAL [unregistered-map:harboro1] harboro1,260,211,3 script #rockno03 HIDDEN_NPC,5,5,{ - MANUAL [unregistered-map:harboro1] harboro1,215,212,3 script #rockno04 HIDDEN_NPC,5,5,{ - MANUAL [unregistered-map:harboro1] harboro1,134,211,3 script #rockno05 HIDDEN_NPC,5,5,{ - MANUAL [unregistered-map:harboro1] harboro1,310,201,3 script #rockno06 HIDDEN_NPC,5,5,{ - MANUAL [unregistered-map:harboro1] harboro1,60,215,5 script Karam Pucci#harboro1 4_M_SEAMAN,{ - MANUAL [unregistered-map:harboro1] harboro1,321,237,5 script Rubina Adler#rockn07 4_F_SITDOWN,{ - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - MANUAL [unregistered-map:harboro1] harboro1,75,211,1 script Zebedee#rockwn13 4_KID01,5,5,{ - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - MANUAL [unregistered-map:harboro1] harboro1,75,219,3 script Irene#rockwn14 4W_KID,5,5,{ - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - MANUAL [unregistered-map:harboro1] harboro1,79,224,5 script Miles Wiesner#rockwn12 4_M_SITDOWN,{ - MANUAL [unregistered-map:harboro1] harboro1,82,221,3 script Cheerful Leaf#rockwn16 4_F_CACTUSCHILD2,{ - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_SMILE] emotion ET_SMILE; - MANUAL [unregistered-map:harboro1] harboro1,83,221,3 script Mahua Kaya#rockwn15 4_M_CACTUSCHIEF,{ - COMMENT [ET_SMILE] emotion ET_SMILE; - MANUAL [unregistered-map:harboro1] harboro1,86,218,3 script Welch#rockwn01 4_M_ARCHER,5,5,{ - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - MANUAL [unregistered-map:harboro1] harboro1,88,217,3 script Edith Richie#rockwn02 4_F_KID2,{ - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - MANUAL [unregistered-map:harboro1] harboro1,86,210,4 script Carmen O'Neil#rockwn06 8_F,{ - MANUAL [unregistered-map:harboro1] harboro1,85,208,7 script Leland Wenkins#rockwn03 4_M_TWTEAMAN,5,5,{ - ADAPT [=->set] .talk = 1; - ADAPT [=->set] .talk = 0; - MANUAL [unregistered-map:harboro1] harboro1,100,77,4 script Maybell#rockn02 8_F,{ - MANUAL [unregistered-map:harboro1] harboro1,229,64,3 script Rosemary Weber#rockn03 4_F_EINWOMAN,{ - COMMENT [getnpcid] emotion 54, getnpcid(0,"Rosemary Weber#rockn03"); - MANUAL [unregistered-map:harboro1] harboro1,87,207,1 script Drunk Doram#rockwn11 4_CAT_SAILOR5,{ - MANUAL [unregistered-map:harboro1] harboro1,80,204,7 script Elsie#rockwn05 4W_KID,5,5,{ - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_FRET] emotion ET_FRET, playerattached(); - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - MANUAL [unregistered-map:harboro1] harboro1,81,205,1 script Mortimer#rockwn07 4_M_ROGUE,5,5,{ - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - MANUAL [unregistered-map:harboro1] harboro1,73,206,5 script Walter Greenwald#rockwn 4_M_BARD,{ - MANUAL [unregistered-map:harboro1] harboro1,84,200,5 script Delbert Lake#rockwn04 4_M_EINMINER,{ - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "Constance#rockwn18"); - MANUAL [unregistered-map:harboro1] harboro1,85,195,1 script Constance#rockwn18 4_F_EINWOMAN,5,5,{ - COMMENT [ET_ANGER] emotion ET_ANGER; - MANUAL [unregistered-map:harboro1] harboro1,93,201,1 script Roland Burts#rockwn17 4_M_ILYA,{ - COMMENT [ET_KEK] emotion ET_KEK; - MANUAL [unregistered-map:harboro1] harboro1,98,211,3 script Loretta#rockwn08 4_F_ACOLYTE,5,5,{ - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [getnpcid,ET_KEK] emotion ET_KEK, getnpcid(0, "Dolores#rockwn09"); - COMMENT [getnpcid,ET_BIGTHROB] emotion ET_BIGTHROB, getnpcid(0, "Dolores#rockwn09"); - COMMENT [getnpcid,ET_BIGTHROB] emotion ET_BIGTHROB, getnpcid(0, "Maurice#rockwn10"); - MANUAL [unregistered-map:harboro1] harboro1,100,211,3 script Dolores#rockwn09 1_F_PRIEST,{ - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - MANUAL [unregistered-map:harboro1] harboro1,101,210,3 script Maurice#rockwn10 1_M_PASTOR,{ - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - MANUAL [unregistered-map:harboro1] harboro1,94,237,3 script Cordell#rockn01 4_M_MAYOR,{ - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - MANUAL [unregistered-map:harboro1] harboro1,74,259,3 script Eloise McCurdy#rockn14 4_F_GUNSLINGER,{ - COMMENT [ET_CRY] emotion ET_CRY; - MANUAL [unregistered-map:harboro1] harboro1,130,237,3 script Loading Dock Foreman#ro 4_M_05,{ - MANUAL [unregistered-map:harboro1] harboro1,126,236,7 script Jader#rockn11 4_M_SITDOWN,{ - COMMENT [ET_OHNO] emotion ET_OHNO; - MANUAL [unregistered-map:harboro1] harboro1,128,233,7 script Rosco Richie#rockn12 4_M_NOV_HUNT,{ - MANUAL [unregistered-map:harboro1] harboro1,130,232,7 script Portnias#rockn13 4_CAT_SAILOR2,{ - COMMENT [ET_OTL] emotion ET_OTL; - MANUAL [unregistered-map:harboro1] harboro1,144,262,7 script Scrap Metal Collector#s1 4_M_CAVE1,{ - MANUAL [unregistered-map:harboro1] harboro1,146,264,3 script Scrap Metal Collector#s2 4_M_HUBOY,{ - MANUAL [unregistered-map:harboro1] harboro1,182,241,5 script Stray Dog#srdg02 4_DOG01,{ - COMMENT [ET_SEXY] emotion ET_SEXY; - MANUAL [unregistered-map:harboro1] harboro1,183,241,5 script Stray Dog#srdg01 4_DOG01,{ - COMMENT [ET_SEXY] emotion ET_SEXY; - MANUAL [unregistered-map:harboro1] harboro1,187,236,3 script Customer#srdg01 4_TOWER_04,{ - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "Customer#srdg02"); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Customer#srdg02"); - MANUAL [unregistered-map:harboro1] harboro1,182,236,5 script Customer#srdg02 4_TOWER_02,{ - COMMENT [getnpcid,ET_SPARK] emotion ET_SPARK, getnpcid(0, "Stray Dog#srdg01"); - COMMENT [getnpcid,ET_SPARK] emotion ET_SPARK, getnpcid(0, "Stray Dog#srdg02"); - MANUAL [unregistered-map:harboro1] harboro1,231,251,4 script Merchant's Chest 4_TREASURE_BOX,{ - MANUAL [unregistered-map:harboro1] harboro1,229,256,7 script Charlotte 4_DST_CAMEL,{ - BOUNDARY [harboro1] harboro1,192,262,7 duplicate(dummy_npc) Bulk Trader's Camel#1 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,197,262,7 duplicate(dummy_npc) Bulk Trader's Camel#2 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,210,262,7 duplicate(dummy_npc) Bulk Trader's Camel#7 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,216,262,7 duplicate(dummy_npc) Bulk Trader's Camel#8 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,223,261,1 duplicate(dummy_npc) Bulk Trader's Camel#9 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,225,257,6 duplicate(dummy_npc) Bulk Trader's Camel#10 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,227,263,1 duplicate(dummy_npc) Bulk Trader's Camel#11 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,229,258,6 duplicate(dummy_npc) Bulk Trader's Camel#12 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,234,259,3 duplicate(dummy_npc) Bulk Trader's Camel#13 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,236,252,6 duplicate(dummy_npc) Bulk Trader's Camel#14 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,237,256,3 duplicate(dummy_npc) Bulk Trader's Camel#15 4_DST_CAMEL - BOUNDARY [harboro1] harboro1,238,258,3 duplicate(dummy_npc) Bulk Trader's Camel#16 4_DST_CAMEL - MANUAL [unregistered-map:harboro1] harboro1,226,255,3 script Bulk Trader's Camel#3 4_DST_CAMEL,{ - MANUAL [unregistered-map:harboro1] harboro1,227,260,3 script Bulk Trader's Camel#4 4_DST_CAMEL,{ - BOUNDARY [harboro1] harboro1,227,260,3 duplicate(Bulk Trader's Camel#4) Bulk Trader's Camel#6 4_DST_CAMEL - MANUAL [unregistered-map:harboro1] harboro1,232,258,6 script Bulk Trader's Camel#5 4_DST_CAMEL,{ - MANUAL [unregistered-map:harboro1] harboro1,210,219,5 script Priest#srdg01 4_M_MINISTER,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - MANUAL [unregistered-map:harboro1] harboro1,229,212,7 script Herman Farland#rockn19 4_M_TWTEAMAN,{ - MANUAL [unregistered-map:harboro1] harboro1,231,212,7 script Edel Peppina#rockn16 4_F_CAPEGIRL,{ - MANUAL [unregistered-map:harboro1] harboro1,233,215,3 script Wilfred Sagan#rockn15 4_M_SITDOWN,{ - MANUAL [unregistered-map:harboro1] harboro1,168,216,3 script Hilliard#rockn09 4_TOWER_12,{ - MANUAL [unregistered-map:harboro1] harboro1,156,215,5 script Innkeeper#rockridge 1_ETC_01,{ - ADAPT [=->set] Zeny = Zeny - 5000; - MANUAL [unregistered-map:harboro1] harboro1,228,170,3 script Wanderer Doram#rkrgtwn 4_DR_STELO,5,5,{ - COMMENT [ET_CRY] emotion ET_CRY; - MANUAL [unregistered-map:harboro1] harboro1,130,158,3 script Akuha#rockn19 4_M_CACTUSCHILD,5,5,{ - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_KEK] emotion ET_KEK; - MANUAL [unregistered-map:harboro1] harboro1,132,157,3 script Nahari#rockn19 4_F_CACTUSCHILD2,{ - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Akuha#rockn19"); - MANUAL [unregistered-map:harboro1] harboro1,99,127,7 script Kid#srdg01 4_KID01,{ - BOUNDARY [harboro1] harboro1,96,130,3 duplicate(dummy_npc) Thunder#srdg01 4_DONKEY - BOUNDARY [harboro1] harboro1,104,130,5 duplicate(dummy_npc) Lightning#srdg01 4_DONKEY - BOUNDARY [harboro1] harboro1,102,133,7 duplicate(dummy_npc) Speed Racer 2#srdg01 4_DONKEY - BOUNDARY [harboro1] harboro1,104,132,5 duplicate(dummy_npc) Speed Racer 1#srdg01 4_DONKEY - MANUAL [unregistered-map:harboro1] harboro1,174,125,3 script Villager#srdg01 1_M_INNKEEPER,{ - MANUAL [unregistered-map:harboro1] harboro1,184,123,5 script Traveler#srdg02_1 4_M_SIT_NOVICE,{ - MANUAL [unregistered-map:harboro1] harboro1,188,123,3 script Traveler#srdg02_2 4_M_SITDOWN,{ - MANUAL [unregistered-map:harboro1] harboro1,211,115,5 script Worker#srdg01 1_M_SIGNMONK2,{ - MANUAL [unregistered-map:harboro1] harboro1,213,117,3 script Worker#srdg02 1_M_JOBGUIDER,{ - MANUAL [unregistered-map:harboro1] harboro1,211,113,7 script Foreman#srdg01 4_F_EDEN_OFFICER,{ - MANUAL [unregistered-map:harboro1] harboro1,214,115,3 script Worker#srdg03 1_M_HOF,{ - MANUAL [unregistered-map:harboro1] harboro1,290,104,5 script Eznia#rockn04 4_DR_M_02,{ - MANUAL [unregistered-map:harboro1] harboro1,273,259,4 script Alain Morlein#dy 4_M_YURI,{ - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0, "Bank Clerk#dy"); - COMMENT [getnpcid,ET_SORRY] emotion ET_SORRY, getnpcid(0, "Bank Clerk#dy"); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [getnpcid,ET_THANKS] emotion ET_THANKS, getnpcid(0, "Bank Clerk#dy"); - MANUAL [unregistered-map:harboro1] harboro1,270,252,6 script Bank Clerk#dy 4_M_MANAGER,{ - COMMENT [ET_BIGTHROB] emotion ET_BIGTHROB; - COMMENT [openbank] openbank; - COMMENT [ET_SORRY] emotion ET_SORRY; - COMMENT [ET_COOL] emotion ET_COOL; - MANUAL [unregistered-map:harboro1] harboro1,241,200,5 script Gunslinger Posh#rockn05 4_M_HUMERCHANT,{ - MANUAL [unregistered-map:harboro1] harboro1,274,214,5 script White Twig#rockn19 4_F_CACTUSLADY3,5,5,{ - MANUAL [unregistered-map:harboro1] harboro1,278,195,5 script Carola Firth#rockn17 4_F_CAPEGIRL,{ - MANUAL [unregistered-map:harboro1] harboro1,280,195,3 script Lucas Richie#rockn08 4_M_ROGUE,{ - MANUAL [unregistered-map:harboro1] harboro1,314,211,4 script Bakery Owner#dy 4_COOK,3,3,{ - ADAPT [=->set] .@r = rand(1,10); - MANUAL [unregistered-map:harboro1] harboro1,282,201,3 script Rock Ridge Tiger#srdg01 4_CAT_REST,{ - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - MANUAL [unregistered-map:harboro1] harboro1,302,175,7 script Sammy#srdg01 4_DOG01,{ - COMMENT [ET_THROB] emotion ET_THROB; - MANUAL [unregistered-map:harboro1] harboro1,312,173,8 script Bounty Hunter#rockn18 8_F_GIRL,{ - MANUAL [unregistered-map:harboro1] harboro1,301,175,7 script Shepherd#srdg01 4_F_JOB_BLACKSMITH,{ - COMMENT [ET_CRY] emotion ET_CRY; - BOUNDARY [harboro1] harboro1,303,179,3 duplicate(dummy_npc) Malnourished Sheep#srdg 4_LAM - BOUNDARY [harboro1] harboro1,299,179,7 duplicate(dummy_npc) Frail Sheep#srdg01 4_LAM - BOUNDARY [harboro1] harboro1,305,178,5 duplicate(dummy_npc) Coarse-haired Sheep#srd 4_LAM - BOUNDARY [harboro1] harboro1,297,178,5 duplicate(dummy_npc) Dozing Sheep#srdg01 4_LAM - MANUAL [unregistered-map:harboro1] harboro1,311,53,5 script Joyce Leslie#rockn06 4_F_01,{ - COMMENT [ET_OHNO] emotion ET_OHNO; - MANUAL [unregistered-map:harboro1] harboro1,324,124,7 script Joe 4_MAL_CAPTAIN,{ - MANUAL [unregistered-map:harboro1] harboro1,352,199,5 script Hungry Laborer#1 4W_M_03,5,5,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12381) == 2) - ADAPT [=->set] .@num = atoi(strnpcinfo(2)); - BOUNDARY [harboro1] harboro1,352,187,5 duplicate(Hungry Laborer#1) Curious Person#5 4_M_LGTPOOR,5,5 - BOUNDARY [harboro1] harboro1,352,178,5 duplicate(Hungry Laborer#1) Hungry Laborer#8 4W_SAILOR,5,5 - BOUNDARY [harboro1] harboro1,352,169,5 duplicate(Hungry Laborer#1) Hungry Laborer#11 4_M_EINMAN,5,5 - BOUNDARY [harboro1] harboro1,355,164,5 duplicate(Hungry Laborer#1) Hungry Laborer#13 4W_SAILOR,5,5 - MANUAL [unregistered-map:harboro2] harboro2,67,191,5 script Smell Maniac#srdg01 4_M_ALCHE_B,{ - MANUAL [unregistered-map:harboro2] harboro2,57,239,3 script Unemployed Man#srdg01 4_M_03,{ - MANUAL [unregistered-map:harboro2] harboro2,118,264,5 script Old Woman#srdg01 4_F_LGTGRAND,{ - MANUAL [unregistered-map:harboro2] harboro2,120,265,3 script Old Man#srdg01 4_M_DST_GRAND,{ - MANUAL [unregistered-map:harboro2] harboro2,125,196,3 script Mom's Kid#srdg01 4_F_CHILD,{ - MANUAL [unregistered-map:harboro2] harboro2,123,195,5 script Kid's Mom#srdg01 1_M_INNKEEPER,{ - MANUAL [unregistered-map:harboro2] harboro2,142,155,7 script Buffalo Bandit#srdg01 4_M_COWRAIDERS1,{ - MANUAL [unregistered-map:harboro2] harboro2,144,156,1 script Buffalo Bandit#srdg02 4_M_COWRAIDERS3,{ - MANUAL [unregistered-map:harboro2] harboro2,258,117,3 script Dispatched Nun#srdg02 1_F_PRIEST,{ - MANUAL [unregistered-map:rockrdg1] rockrdg1,310,48,3 script Erekter#rockc06 4_M_CACTUSCHILD,{ - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - MANUAL [unregistered-map:rockrdg1] rockrdg1,308,49,5 script Soft Feather#rockc09 4_F_CACTUSLADY3,{ - MANUAL [unregistered-map:harboro1] harboro1,1,1,3 script Manager#1 CLEAR_NPC,3,0,{ - ADAPT [=->set] .@equip_id = getequipid(EQI_ARMOR); - ADAPT [=->set] .@i = callfunc("F_GM_NPC",1854,0); - ADAPT [=->set] .@size = getarraysize(.@quest_id); - ADAPT [for/incr->set] for ( .@i = 0; .@i < .@size; ++.@i ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(.@quest_id[.@i]) > 0) - UNRESOLVED [questinfo] Karam Pucci#alberta - BOUNDARY [harboro1] Costello#harboro1 - BOUNDARY [har_in01] Wyatt Warp#har_in01 - BOUNDARY [har_in01] Ivoka Skudi#rr03 - BOUNDARY [har_in01] har_in01_jail - BOUNDARY [har_in01] Vigilante#srdg01 - BOUNDARY [har_in01] Harold#srdg01 - BOUNDARY [har_in01] Egring#srdg01 - BOUNDARY [har_in01] Johnny James#har_in01 - BOUNDARY [har_in01] Ivoka Skudi#har02 - BOUNDARY [rockrdg1] Unmoving Freight Train# - BOUNDARY [rockrdg1] Wyatt Warp#revt03 - BOUNDARY [harboro1] Shawn McCurdy#harboro1 - BOUNDARY [rockrdg2] Shawn McCurdy#rockrdg2 - BOUNDARY [rockmi2] Shawn McCurdy#rockmi2 - BOUNDARY [rockmi2] Broken Elevator#rrevt10 - BOUNDARY [rockrdg2] Concaved Rock#revt09 - BOUNDARY [rockrdg2] Albert Ford#rockrdg2 - BOUNDARY [rockrdg1] Mrs. Cacturon#rrrem01 - BOUNDARY [rockrdg1] Little Lecter#rrrem02 - BOUNDARY [rockrdg1] Suspicious Sand Mound#rremef05 - BOUNDARY [rockrdg1] Suspicious Sand Mound#rremef06 - BOUNDARY [rockrdg1] Wasteland Cactuten#rremef01 - BOUNDARY [rockrdg1] Curious Coyote#rremef03 - BOUNDARY [rockrdg1] Curious Coyote#rrem05 - BOUNDARY [rockrdg1] Cactus Girl#rremef02 - BOUNDARY [rockrdg1] Absorbed Coyote#rremef04 - BOUNDARY [rockrdg1] Absorbed Coyote#rrem06 - BOUNDARY [rockrdg1] Crouched Horse#rr - BOUNDARY [harboro1] Exotic Merchant - BOUNDARY [harboro1] Food Distributer - BOUNDARY [harboro1] #r_q1 - BOUNDARY [harboro1] Steel Vigilante#1 - BOUNDARY [harboro1] Steel Vigilante#2 - BOUNDARY [harboro1] #r_q2 - BOUNDARY [harboro1] Desalination Facility Manager - BOUNDARY [harboro1] Jamie - BOUNDARY [harboro1] Underground Passage#1 - BOUNDARY [harboro2] Underground Passage#2 - BOUNDARY [harboro2] Red Pipe#1 - BOUNDARY [harboro1] Donovan - BOUNDARY [harboro2] Midnight#srdg01 - BOUNDARY [harboro2] Demon#srdg01 - BOUNDARY [harboro2] Traces of Fire#srdg01 - BOUNDARY [rockrdg2] Frail Ghast#rockdaily - BOUNDARY [harboro1] Mrs. McPhy#rockdaily - BOUNDARY [rockrdg1] Mr. McPhy#rkdlout - BOUNDARY [rockrdg1] Hole#rkdqgd1 - BOUNDARY [rockrdg1] #rkdqgd11 - BOUNDARY [rockrdg1] Hole#rkq1321 - BOUNDARY [harboro1] Spotty#rockdaily - BOUNDARY [harboro1] Mr. McPhy#rockdaily - BOUNDARY [rockrdg1] Curt Snake#rockc05 - BOUNDARY [rockrdg1] Tagliatelle#rockc07 - BOUNDARY [rockrdg1] Taneska#rockc08 - BOUNDARY [rockrdg1] Glaring Eagle#rockc01 - BOUNDARY [rockrdg1] Karintas#rockc04 - BOUNDARY [rockrdg1] Juanitas#rockc02 - BOUNDARY [rockrdg1] Swift Scorpion#rockc03 - BOUNDARY [rockrdg1] Litis#rockc10 - BOUNDARY [rockrdg1] Roytanen#rockc10 - BOUNDARY [harboro1] #rockno01 - BOUNDARY [harboro1] #rockno02 - BOUNDARY [harboro1] #rockno03 - BOUNDARY [harboro1] #rockno04 - BOUNDARY [harboro1] #rockno05 - BOUNDARY [harboro1] #rockno06 - BOUNDARY [harboro1] Karam Pucci#harboro1 - BOUNDARY [harboro1] Rubina Adler#rockn07 - BOUNDARY [harboro1] Zebedee#rockwn13 - BOUNDARY [harboro1] Irene#rockwn14 - BOUNDARY [harboro1] Miles Wiesner#rockwn12 - BOUNDARY [harboro1] Cheerful Leaf#rockwn16 - BOUNDARY [harboro1] Mahua Kaya#rockwn15 - BOUNDARY [harboro1] Welch#rockwn01 - BOUNDARY [harboro1] Edith Richie#rockwn02 - BOUNDARY [harboro1] Carmen O'Neil#rockwn06 - BOUNDARY [harboro1] Leland Wenkins#rockwn03 - BOUNDARY [harboro1] Maybell#rockn02 - BOUNDARY [harboro1] Rosemary Weber#rockn03 - BOUNDARY [harboro1] Drunk Doram#rockwn11 - BOUNDARY [harboro1] Elsie#rockwn05 - BOUNDARY [harboro1] Mortimer#rockwn07 - BOUNDARY [harboro1] Walter Greenwald#rockwn - BOUNDARY [harboro1] Delbert Lake#rockwn04 - BOUNDARY [harboro1] Constance#rockwn18 - BOUNDARY [harboro1] Roland Burts#rockwn17 - BOUNDARY [harboro1] Loretta#rockwn08 - BOUNDARY [harboro1] Dolores#rockwn09 - BOUNDARY [harboro1] Maurice#rockwn10 - BOUNDARY [harboro1] Cordell#rockn01 - BOUNDARY [harboro1] Eloise McCurdy#rockn14 - BOUNDARY [harboro1] Loading Dock Foreman#ro - BOUNDARY [harboro1] Jader#rockn11 - BOUNDARY [harboro1] Rosco Richie#rockn12 - BOUNDARY [harboro1] Portnias#rockn13 - BOUNDARY [harboro1] Scrap Metal Collector#s1 - BOUNDARY [harboro1] Scrap Metal Collector#s2 - BOUNDARY [harboro1] Stray Dog#srdg02 - BOUNDARY [harboro1] Stray Dog#srdg01 - BOUNDARY [harboro1] Customer#srdg01 - BOUNDARY [harboro1] Customer#srdg02 - BOUNDARY [harboro1] Merchant's Chest - BOUNDARY [harboro1] Charlotte - BOUNDARY [harboro1] Bulk Trader's Camel#3 - BOUNDARY [harboro1] Bulk Trader's Camel#4 - BOUNDARY [harboro1] Bulk Trader's Camel#5 - BOUNDARY [harboro1] Priest#srdg01 - BOUNDARY [harboro1] Herman Farland#rockn19 - BOUNDARY [harboro1] Edel Peppina#rockn16 - BOUNDARY [harboro1] Wilfred Sagan#rockn15 - BOUNDARY [harboro1] Hilliard#rockn09 - BOUNDARY [harboro1] Innkeeper#rockridge - BOUNDARY [harboro1] Wanderer Doram#rkrgtwn - BOUNDARY [harboro1] Akuha#rockn19 - BOUNDARY [harboro1] Nahari#rockn19 - BOUNDARY [harboro1] Kid#srdg01 - BOUNDARY [harboro1] Villager#srdg01 - BOUNDARY [harboro1] Traveler#srdg02_1 - BOUNDARY [harboro1] Traveler#srdg02_2 - BOUNDARY [harboro1] Worker#srdg01 - BOUNDARY [harboro1] Worker#srdg02 - BOUNDARY [harboro1] Foreman#srdg01 - BOUNDARY [harboro1] Worker#srdg03 - BOUNDARY [harboro1] Eznia#rockn04 - BOUNDARY [harboro1] Alain Morlein#dy - BOUNDARY [harboro1] Bank Clerk#dy - BOUNDARY [harboro1] Gunslinger Posh#rockn05 - BOUNDARY [harboro1] White Twig#rockn19 - BOUNDARY [harboro1] Carola Firth#rockn17 - BOUNDARY [harboro1] Lucas Richie#rockn08 - BOUNDARY [harboro1] Bakery Owner#dy - BOUNDARY [harboro1] Rock Ridge Tiger#srdg01 - BOUNDARY [harboro1] Sammy#srdg01 - BOUNDARY [harboro1] Bounty Hunter#rockn18 - BOUNDARY [harboro1] Shepherd#srdg01 - BOUNDARY [harboro1] Joyce Leslie#rockn06 - BOUNDARY [harboro1] Joe - BOUNDARY [harboro1] Hungry Laborer#1 - BOUNDARY [harboro2] Smell Maniac#srdg01 - BOUNDARY [harboro2] Unemployed Man#srdg01 - BOUNDARY [harboro2] Old Woman#srdg01 - BOUNDARY [harboro2] Old Man#srdg01 - BOUNDARY [harboro2] Mom's Kid#srdg01 - BOUNDARY [harboro2] Kid's Mom#srdg01 - BOUNDARY [harboro2] Buffalo Bandit#srdg01 - BOUNDARY [harboro2] Buffalo Bandit#srdg02 - BOUNDARY [harboro2] Dispatched Nun#srdg02 - BOUNDARY [rockrdg1] Erekter#rockc06 - BOUNDARY [rockrdg1] Soft Feather#rockc09 - BOUNDARY [harboro1] Manager#1 ## quests_mora.txt - COMMENT [charat] set .@i, atoi(charat(strnpcinfo(2),9)); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - COMMENT [charat] donpcevent "Bush"+charat(strnpcinfo(2),9)+"Timer::OnDisable"; - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - COMMENT [charat] set .@i, atoi(charat(strnpcinfo(2),9)); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - COMMENT [charat] donpcevent "Bush#ep14_1_bs"+charat(strnpcinfo(0),4)+"::OnDisable"; - COMMENT [charat] donpcevent "Bush#ep14_1_bs"+charat(strnpcinfo(0),4)+"::OnEnable"; - ADAPT [isbegin_quest->0] if(!isbegin_quest(11186)) { // TODO: Confirm official dialog (is there one?) - COMMENT [round] case 2212: // Theodore: grassy-green hair, dark skin, snow-white clothing, round wings - COMMENT [ET_DELIGHT] emotion ET_DELIGHT, playerattached(); - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_WRAP] emotion ET_WRAP; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_THINK] emotion ET_THINK, playerattached(); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - COMMENT [charat] set .@i, atoi(charat(strnpcinfo(2),9)); - COMMENT [freeloop] freeloop(1); - COMMENT [freeloop] freeloop(0); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, playerattached(); - UNRESOLVED [charat] #mora_bush - UNRESOLVED [charat] #mora_pouch - UNRESOLVED [charat] #mora_bush_timer - UNRESOLVED [round] Tired-looking Fairy - UNRESOLVED [charat] #mora_puddle - UNRESOLVED [freeloop] Initializing Mora Sanjo - BOUNDARY [1@mist] Tazaar's Remains#33 - BOUNDARY [1@mist] Naizar's Remains#33 - BOUNDARY [1@mist] Meshir's Remains#33 - BOUNDARY [1@mist] Noirit's Remains#33 - BOUNDARY [1@mist] Pajama God's Remains#33 - BOUNDARY [1@mist] Mendel's Remains#33 - BOUNDARY [1@mist] Milebit's Remains#33 - BOUNDARY [1@mist] Kunmun's Remains#33 - BOUNDARY [1@mist] Tsaihokin's Remains#33 - BOUNDARY [1@mist] Tuar's Remains#33 - ORPHAN [#mora_bush] spl_fild02,79,104,0 duplicate(#mora_bush) Bush#ep14_1_bs1 111 - ORPHAN [#mora_pouch] spl_fild02,79,104,0 duplicate(#mora_pouch) #ep14_1_bs1 139,2,2 - ORPHAN [#mora_bush] spl_fild02,103,344,0 duplicate(#mora_bush) Bush#ep14_1_bs2 111 - ORPHAN [#mora_pouch] spl_fild02,103,344,0 duplicate(#mora_pouch) #ep14_1_bs2 139,2,2 - ORPHAN [#mora_bush] spl_fild02,261,323,0 duplicate(#mora_bush) Bush#ep14_1_bs3 111 - ORPHAN [#mora_pouch] spl_fild02,261,323,0 duplicate(#mora_pouch) #ep14_1_bs3 139,2,2 - ORPHAN [#mora_bush] spl_fild02,137,305,0 duplicate(#mora_bush) Bush#ep14_1_bs4 111 - ORPHAN [#mora_pouch] spl_fild02,137,305,0 duplicate(#mora_pouch) #ep14_1_bs4 139,2,2 - ORPHAN [#mora_bush] spl_fild02,23,196,0 duplicate(#mora_bush) Bush#ep14_1_bs5 111 - ORPHAN [#mora_pouch] spl_fild02,23,196,0 duplicate(#mora_pouch) #ep14_1_bs5 139,2,2 - ORPHAN [#mora_bush] spl_fild02,186,260,0 duplicate(#mora_bush) Bush#ep14_1_bs6 111 - ORPHAN [#mora_pouch] spl_fild02,186,260,0 duplicate(#mora_pouch) #ep14_1_bs6 139,2,2 - ORPHAN [#mora_bush_timer] spl_fild02,180,1,0 duplicate(#mora_bush_timer) Bush1Timer 440 - ORPHAN [#mora_bush_timer] spl_fild02,181,1,0 duplicate(#mora_bush_timer) Bush2Timer 440 - ORPHAN [#mora_bush_timer] spl_fild02,182,1,0 duplicate(#mora_bush_timer) Bush3Timer 440 - ORPHAN [#mora_bush_timer] spl_fild02,183,1,0 duplicate(#mora_bush_timer) Bush4Timer 440 - ORPHAN [#mora_bush_timer] spl_fild02,184,1,0 duplicate(#mora_bush_timer) Bush5Timer 440 - ORPHAN [#mora_bush_timer] spl_fild02,186,1,0 duplicate(#mora_bush_timer) Bush6Timer 440 - ORPHAN [#mora_puddle] bif_fild02,315,285,0 duplicate(#mora_puddle) Puddle#ep14_muk01 844 - ORPHAN [#mora_puddle] bif_fild02,65,109,0 duplicate(#mora_puddle) Puddle#ep14_muk02 844 - ORPHAN [#mora_puddle] bif_fild02,223,71,0 duplicate(#mora_puddle) Puddle#ep14_muk03 844 - ORPHAN [#mora_puddle] bif_fild02,113,340,0 duplicate(#mora_puddle) Puddle#ep14_muk04 844 ## quests_dewata.txt - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_THANKS] emotion ET_THANKS; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_SORRY] emotion ET_SORRY; - COMMENT [ET_SORRY] emotion ET_SORRY; - COMMENT [ET_SORRY] emotion ET_SORRY; - COMMENT [ET_FRET] emotion ET_FRET; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_BLABLA] emotion ET_BLABLA, playerattached(); - COMMENT [ET_OK] emotion ET_OK; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_BEST] emotion ET_BEST, playerattached(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_HUK] emotion ET_HUK;