# Renewal 2c dungeon/collection gap-лог (адаптации/dedup/boundary/unresolved/orphan) ## magic_books.txt - ADAPT [op=->set] Zeny -= 100000; - ADAPT [op=->set] Zeny -= 500000; - ADAPT [=->set] .@item_req = getarg(1); - ADAPT [=->set] .@req_amount = getarg(2); ## homun_s.txt - MANUAL [unregistered-map:job3_gen01] job3_gen01,12,44,3 script Viorel#job3_gen01 542,{ - COMMENT [morphembryo] morphembryo; - COMMENT [ET_QUESTION] emotion ET_QUESTION; - MANUAL [gethominfo] if (gethominfo(6) >= 99 && (gethominfo(1) >= 6009 && gethominfo(1) <= 6016)) { // Level 99+ evolved Homunculus - MANUAL [gethominfo] } else if (gethominfo(6) >= 99 && (gethominfo(1) >= 6048 && gethominfo(1) <= 6052)) { // Level 99+ mutated Homunculus-S - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_AHA] emotion ET_AHA; - COMMENT [playbgm] playbgm "30.mp3"; // One Step Closer - COMMENT [playbgm] playbgm "08.mp3"; // Theme of Prontera - COMMENT [ET_SWEAT] emotion ET_SWEAT; - MANUAL [gethominfo] if (gethominfo(1) >= 6009) { // Evolved Homunculus - COMMENT [ET_SWEAT] emotion ET_SWEAT; - MANUAL [gethominfo] if (gethominfo(6) < 99 || (gethominfo(1) < 6009 || gethominfo(1) > 6016)) { // Not level 99+ evolved Homunculus - COMMENT [ET_SMILE] emotion ET_SMILE; - MANUAL [unregistered-map:que_house_s] que_house_s,24,47,3 script Viorel#homun_s 542,{ - COMMENT [ET_HUM] emotion ET_HUM; - COMMENT [playbgm] playbgm "33.mp3"; // Yuna Song - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_OTL] emotion ET_OTL; - COMMENT [playbgm] playbgm "33.mp3"; // Yuna Song - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [playbgm] playbgm "19.mp3"; // Under the Ground - COMMENT [playbgm] playbgm "33.mp3"; // Yuna Song - COMMENT [hommutate] hommutate .@Homunculus; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [playbgm] playbgm "33.mp3"; // Yuna Song - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [hommutate] hommutate; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [playbgm] playbgm "64.mp3"; // One Fine Day - MANUAL [unregistered-map:que_house_s] que_house_s,80,42,3 script Jeyna#homun_s 558,{ - COMMENT [playbgm] playbgm "28.mp3"; // You're in Ruins - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "Magic Board#homun_s"); - COMMENT [ET_AHA] emotion ET_AHA; - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "Magic Board#homun_s"); - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "Magic Board#homun_s"); - COMMENT [playbgm] playbgm "28.mp3"; // You're in Ruins - MANUAL [checkhomcall] if (checkhomcall() == 1) { - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [playbgm] playbgm "01.mp3"; // Title - COMMENT [morphembryo] morphembryo; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [playbgm] playbgm "28.mp3"; // You're in Ruins - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [playbgm] playbgm "28.mp3"; // You're in Ruins - MANUAL [gethominfo] if (gethominfo(6) < 99 || (gethominfo(1) < 6009 || gethominfo(1) > 6016)) { // Not level 99+ evolved Homunculus - MANUAL [unregistered-map:que_house_s] que_house_s,83,47,3 script Magic Board#homun_s 857,{ - COMMENT [playbgm] playbgm "26.mp3"; // Everlasting Wanderers - ADAPT [=->set] .@npc_name$ = getarg(0); - MANUAL [unregistered-map:que_house_s] que_house_s,13,52,3 script Open Book#01homun_s 111,{ - MANUAL [unregistered-map:que_house_s] que_house_s,16,52,3 script Open Book#02homun_s 111,{ - MANUAL [unregistered-map:que_house_s] que_house_s,11,52,3 script #03homun_s 111,{ - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "#04homun_s"); - MANUAL [unregistered-map:que_house_s] que_house_s,14,52,3 script #04homun_s 111,{ - MANUAL [unregistered-map:que_house_s] que_house_s,24,46,3 script Jonathan#homun_s 6002,{ - MANUAL [unregistered-map:que_house_s] que_house_s,23,46,3 script #05homun_s 111,{ - COMMENT [getnpcid,ET_STARE_ABOUT] emotion ET_STARE_ABOUT, getnpcid(0, "Jonathan#homun_s"); - MANUAL [gethominfo] if (gethominfo(1) < 6048 || gethominfo(1) > 6052) { // Not mutated Homunculus-S - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0, "Jonathan#homun_s"); - BOUNDARY [job3_gen01] Viorel#job3_gen01 - BOUNDARY [que_house_s] Viorel#homun_s - BOUNDARY [que_house_s] Jeyna#homun_s - BOUNDARY [que_house_s] Magic Board#homun_s - BOUNDARY [que_house_s] Open Book#01homun_s - BOUNDARY [que_house_s] Open Book#02homun_s - BOUNDARY [que_house_s] #03homun_s - BOUNDARY [que_house_s] #04homun_s - BOUNDARY [que_house_s] Jonathan#homun_s - BOUNDARY [que_house_s] #05homun_s ## illusion_investigation.txt - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3470) == 0" ); - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,149,34,5 script Girocker#ziroker 4_M_ORIENT02,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3446) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 100 && isbegin_quest(3470) == 2 && isbegin_quest(3446) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3447,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3446) == 2 && checkquest(3448,PLAYTIME) == -1 && checkquest(3447,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3448,PLAYTIME) == 2" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3449) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 120 && isbegin_quest(3470) == 2 && isbegin_quest(3449) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3450,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3449) == 2 && checkquest(3451,PLAYTIME) == -1 && checkquest(3450,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3451,PLAYTIME) == 2" ); - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,122,237,3 script Radimir#ridimir 8_F,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3452) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 130 && isbegin_quest(3470) == 2 && isbegin_quest(3452) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3453,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3452) == 2 && checkquest(3454,PLAYTIME) == -1 && checkquest(3453,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3454,PLAYTIME) == 2" ); - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,161,180,5 script Machoko#machoco 8_F_GIRL,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3455) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 150 && isbegin_quest(3470) == 2 && isbegin_quest(3455) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3456,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3455) == 2 && checkquest(3457,PLAYTIME) == -1 && checkquest(3456,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3457,PLAYTIME) == 2" ); - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,125,186,5 script Orian#orian 4_M_LGTPOOR,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3458) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 150 && isbegin_quest(3470) == 2 && isbegin_quest(3458) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3459,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3458) == 2 && checkquest(3460,PLAYTIME) == -1 && checkquest(3459,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3460,PLAYTIME) == 2" ); - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,167,184,5 script Sheshin#sesin 1_M_MOC_LORD,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3507) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 160 && isbegin_quest(3470) == 2 && isbegin_quest(3507) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3508,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3507) == 2 && checkquest(3509,PLAYTIME) == -1 && checkquest(3508,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3509,PLAYTIME) == 2" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,253,232,3 script Cassis#kesis 4_M_KHBOY,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3461) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 160 && isbegin_quest(3470) == 2 && isbegin_quest(3461) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3462,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3461) == 2 && checkquest(3463,PLAYTIME) == -1 && checkquest(3462,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3463,PLAYTIME) == 2" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3467) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 170 && isbegin_quest(3470) == 2 && isbegin_quest(3464) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3465,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3464) == 2 && checkquest(3466,PLAYTIME) == -1 && checkquest(3465,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3466,PLAYTIME) == 2" ); - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,127,224,5 script Lister#ristar 4_F_01,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(3470) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(3467) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 180 && isbegin_quest(3470) == 2 && isbegin_quest(3467) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3468,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3467) == 2 && checkquest(3469,PLAYTIME) == -1 && checkquest(3468,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3469,PLAYTIME) == 2" ); - UNRESOLVED [questinfo] Commander Joel#joel - BOUNDARY [pay_d03_i] Girocker#ziroker - UNRESOLVED [questinfo] Elysia#elisia - BOUNDARY [gef_d01_i] Radimir#ridimir - BOUNDARY [ein_d02_i] Machoko#machoco - BOUNDARY [tur_d03_i] Orian#orian - BOUNDARY [ant_d02_i] Sheshin#sesin - BOUNDARY [com_d02_i] Cassis#kesis - UNRESOLVED [questinfo] Terrian#terian - BOUNDARY [iz_d04_i] Lister#ristar ## quests_illusion_dungeons.txt - ADAPT [=->set] illusion_moonlight = 1; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"BaseLevel >= 100 && illusion_moonlight < 1"; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Payon Soldier#ill_moon_arch" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Muyeon#ill_moon_arch" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Payon Soldier#ill_moon_arch" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Muyeon#ill_moon_arch" ); - ADAPT [=->set] illusion_moonlight = 2; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 1"; - ADAPT [=->set] .@elder$ = "Jagyeom#ill_moon_pin"; - ADAPT [=->set] .@scholar$ = "Young Scholar#ill_moon_pin"; - COMMENT [setpcblock] setpcblock PCBLOCK_ALL,true; - ADAPT [=->set] illusion_moonlight = 3; - COMMENT [setpcblock] setpcblock PCBLOCK_ALL,false; - ADAPT [=->set] illusion_moonlight = 4; - COMMENT [setpcblock] setpcblock PCBLOCK_ALL,true; - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Nine Tail Spirit#ill_moon_" + .@i ); - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - ADAPT [for/incr->set] for (.@i = 0; .@i < 4; .@i++) { - ADAPT [=->set] illusion_moonlight = 5; - COMMENT [setpcblock] setpcblock PCBLOCK_ALL,false; - ADAPT [=->set] illusion_moonlight = 9; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 2"; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 3"; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 4"; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 8"; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Young Scholar#ill_moon_pdun" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Junghee#ill_moon_pdun" ); - ADAPT [=->set] illusion_moonlight = 6; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakonnpcself] cloakonnpcself( "Young Scholar#ill_moon_pdun" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Junghee#ill_moon_pdun" ); - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 5"; - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,140,46,0 script Shimmering Portal#ill_moon_out 4_ENERGY_BLUE,{ - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,149,45,4 script Scholar Chunghae#ill_moon_ind 4_F_03,{ - ADAPT [=->set] illusion_moonlight = 7; - ADAPT [=->set] illusion_moonlight = 8; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 6"; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 7 && checkquest(7782,HUNTING) == -1"; - COMMENT [questinfo] questinfo QTYPE_QUEST,QMARK_YELLOW,"illusion_moonlight == 7 && checkquest(7782,HUNTING) == 2"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"iillusion_moonlight > 7 && checkquest(7783,PLAYTIME) == 2"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"iillusion_moonlight > 7 && checkquest(7782,HUNTING) == 2"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"iillusion_moonlight > 7 && checkquest(7783,PLAYTIME) == -1 && checkquest(7782,HUNTING) == -1"; - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,152,45,4 script Soldier Junghee#ill_moon_ind 4_M_PAY_SOLDIER,{ - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"illusion_moonlight > 6 && checkquest(7785,PLAYTIME) == -1 && checkquest(7784,HUNTING) == -1"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"illusion_moonlight > 6 && checkquest(7787,PLAYTIME) == -1 && checkquest(7786,HUNTING) == -1"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"illusion_moonlight > 6 && checkquest(7785,PLAYTIME) == 2"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"illusion_moonlight > 6 && checkquest(7787,PLAYTIME) == 2"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"illusion_moonlight > 6 && checkquest(7784,HUNTING) == 2"; - COMMENT [questinfo] questinfo QTYPE_DAILYQUEST,QMARK_YELLOW,"illusion_moonlight > 6 && checkquest(7786,HUNTING) == 2"; - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,43,150,5 script Villager#ill_moon_0 1_F_ORIENT_01,{ - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,82,237,3 script Villager#ilp17 1_F_ORIENT_01,5,5,{ - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,254,206,3 script Villager#ilp18 4_F_01,5,5,{ - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,81,136,3 script Villager#ill_moon_3 1_M_ORIENT01,{ - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - MANUAL [unregistered-map:pay_d03_i] pay_d03_i,160,260,3 script Villager#ill_moon_4 1_M_ORIENT01,{ - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - ADAPT [=->set] .@main_completed$ = "isbegin_quest(14666) == 2"; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14680,PLAYTIME) == -1 && checkquest(14679,HUNTING) == -1") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14679,HUNTING) == 2 && countitem(25266) > 9 && countitem(25267) > 9") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14680,PLAYTIME) == 2") ); - COMMENT [cloakonnpcself] cloakonnpcself( "Mojo#ilgf" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Mojo#ilgf01" ); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Mojo#ilgf01"); - COMMENT [cloakonnpcself] cloakonnpcself( "Mojo#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Mojo#ilgf02" ); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Mojo#ilgf02"); - COMMENT [cloakonnpcself] cloakonnpcself( "Mojo#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Mojo#ilgf03" ); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Mojo#ilgf03"); - COMMENT [cloakonnpcself] cloakonnpcself( "Mojo#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Mojo#ilgf" ); - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "Mojo#ilgf"); - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [=->set] ill_vampire = 1; // the variable must be updated here to use setquest to update questinfo - COMMENT [questinfo] ill_vampire = 1; // the variable must be updated here to use setquest to update questinfo - COMMENT [ET_OHNO] emotion ET_OHNO; - COMMENT [getnpcid,ET_QUESTION] emotion ET_QUESTION, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_OK] emotion ET_OK, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_OK] emotion ET_OK, getnpcid(0, "Mojo#ilgf"); - ADAPT [=->set] ill_vampire = 2; - ADAPT [=->set] ill_vampire = 3; - COMMENT [getnpcid,ET_OK] emotion ET_OK, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Mojo#ilgf"); - ADAPT [=->set] ill_vampire = 4; - ADAPT [=->set] ill_vampire = 5; - COMMENT [getnpcid,ET_MERONG] emotion ET_MERONG, getnpcid(0, "Mojo#ilgf"); - COMMENT [getnpcid,ET_SPARK] emotion ET_SPARK, getnpcid(0, "Mojo#ilgf"); - ADAPT [=->set] ill_vampire = 16; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_vampire == 0 && BaseLevel >= 130" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(14666) == 1" ); - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,94,133,0 script #illcon01 HIDDEN_WARP_NPC,5,5,{ - ADAPT [=->set] .@char_id = getcharid(0); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Priest#ilgf01" ); - ADAPT [for/incr->set] for ( .@i = 3; .@i < 10; ++.@i ) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Marina#ilgf0" + .@i ); - ADAPT [=->set] .@char_id = getcharid(0); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf07" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf08" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Nameless Catacomb#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf09" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf10" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf11" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf12" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf13" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Nameless Catacomb#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf14" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf15" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Nameless Catacomb#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf16" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf17" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf18" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Someone's Dream#ilgf18" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf19" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf20" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf05" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf04" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf21" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf22" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf23" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Fast Undead#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf24" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Shining Mushroom#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf25" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf26" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf27" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf28" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf02" ); - ADAPT [=->set] .@char_id = getcharid(0); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Gem#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Marina#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Antoine#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Jojo#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf02" ); - BOUNDARY [gef_d01_i] gef_d01_i,114,216,0 duplicate(#illcon01) #ilgf01 HIDDEN_WARP_NPC,3,0 - BOUNDARY [gef_d01_i] gef_d01_i,81,135,0 duplicate(#illcon01) #illcon02 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,86,113,0 duplicate(#illcon01) #illcon03 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,95,121,0 duplicate(#illcon01) #illcon04 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,148,56,0 duplicate(#illcon01) #illcon05 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,188,97,0 duplicate(#illcon01) #illcon06 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,209,94,0 duplicate(#illcon01) #illcon07 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,205,117,0 duplicate(#illcon01) #illcon08 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,183,82,0 duplicate(#illcon01) #illcon09 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,197,80,0 duplicate(#illcon01) #illcon10 HIDDEN_WARP_NPC,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,172,86,0 duplicate(#illcon01) #illcon11 HIDDEN_WARP_NPC,5,5 - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,112,228,5 script Marina#ilgf01 4_F_MONK,{ - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,116,228,3 script Antoine#ilgf01 4_GEFFEN_01,{ - COMMENT [ET_SPARK] emotion ET_SPARK; - COMMENT [ET_THANKS] emotion ET_THANKS; - ADAPT [=->set] .@main_completed$ = "isbegin_quest(14666) == 2"; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14670,PLAYTIME) == -1 && checkquest(14669,HUNTING) == -1") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14669,HUNTING) == 2 && countitem(25270) > 19") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14670,PLAYTIME) == 2") ); - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,113,230,5 script Gem#ilgf01 1_F_PRIEST,{ - COMMENT [npcskill] npcskill "AL_INCAGI",10,0,0; - COMMENT [npcskill] npcskill "AL_BLESSING",10,0,0; - ADAPT [=->set] ill_vampire = 6; - ADAPT [=->set] .@char_id = getcharid(0); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Priest#ilgf01" ); - ADAPT [for/incr->set] for ( .@i = 3; .@i < 10; ++.@i ) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Marina#ilgf0" + .@i ); - ADAPT [=->set] .@char_id = getcharid(0); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Priest#ilgf01" ); - ADAPT [for/incr->set] for ( .@i = 3; .@i < 10; ++.@i ) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Marina#ilgf0" + .@i ); - COMMENT [getnpcid,ET_STARE] emotion ET_STARE, getnpcid(0, "Marina#ilgf01"); - COMMENT [getnpcid,ET_OK] emotion ET_OK, getnpcid(0, "Antoine#ilgf01"); - ADAPT [=->set] ill_vampire = 15; - ADAPT [=->set] .@main_completed$ = "isbegin_quest(14666) == 2"; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(14656) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(14665) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14668,PLAYTIME) == -1 && checkquest(14667,HUNTING) == -1") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14667,HUNTING) == 2") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14668,PLAYTIME) == 2") ); - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,93,178,5 script(CLOAKED) Marina#ilgf03 4_F_MONK,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - ADAPT [=->set] .@num = atoi( replacestr( strnpcinfo(2), "ilgf0", "" ) ); - COMMENT [replacestr] .@num = atoi( replacestr( strnpcinfo(2), "ilgf0", "" ) ); - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - BOUNDARY [gef_d01_i] gef_d01_i,127,153,5 duplicate(Marina#ilgf03) Marina#ilgf04 4_F_MONK,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,213,237,5 duplicate(Marina#ilgf03) Marina#ilgf05 4_F_MONK,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,150,224,5 duplicate(Marina#ilgf03) Marina#ilgf06 4_F_MONK,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,208,144,5 duplicate(Marina#ilgf03) Marina#ilgf07 4_F_MONK,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,250,130,5 duplicate(Marina#ilgf03) Marina#ilgf08 4_F_MONK,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,255,202,5 duplicate(Marina#ilgf03) Marina#ilgf09 4_F_MONK,5,5 - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,250,164,0 script #ilgf06 HIDDEN_WARP_NPC,3,5,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "Priest#ilgf01" ); - BOUNDARY [gef_d01_i] gef_d01_i,254,162,1 duplicate(dummy_cloaked_npc) Undead#ilgf08 ILL_ZOMBIE - BOUNDARY [gef_d01_i] gef_d01_i,252,160,1 duplicate(dummy_cloaked_npc) Undead#ilgf09 ILL_ZOMBIE - BOUNDARY [gef_d01_i] gef_d01_i,253,165,3 duplicate(dummy_cloaked_npc) Marina#ilgf10 4_F_MONK - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,250,164,5 script(CLOAKED) Priest#ilgf01 4_M_MINISTER,5,5,{ - ADAPT [=->set] .@char_id = .@char_id; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf08" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf09" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Marina#ilgf10" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf08" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf09" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Marina#ilgf10" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Priest#ilgf01" ); - ADAPT [=->set] ill_vampire = 7; - ADAPT [for/incr->set] for ( .@i = 3; .@i < 10; ++.@i ) - COMMENT [cloakonnpcself] cloakonnpcself( "Marina#ilgf0" + .@i ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf07" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf08" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Nameless Catacomb#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf09" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf10" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf11" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf12" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf13" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Nameless Catacomb#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf14" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf15" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Nameless Catacomb#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf16" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf17" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf18" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Someone's Dream#ilgf18" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf19" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf20" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf05" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf04" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf21" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf22" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf23" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Fast Undead#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf24" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Shining Mushroom#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf25" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf26" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Undead#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf27" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf28" ); - BOUNDARY [gef_d01_i] gef_d01_i,131,155,3 duplicate(dummy_npc) Wizard#ilgf03 4_F_BOMI,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,129,154,7 duplicate(dummy_npc) Wizard#ilgf04 4_GEFFEN_05 - BOUNDARY [gef_d01_i] gef_d01_i,113,97,7 duplicate(dummy_npc) Wizard#ilgf05 2_M_SAGE_B,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,116,96,1 duplicate(dummy_npc) Undead#ilgf07 GHOUL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,49,113,3 script(CLOAKED) Wizard#ilgf06 4_GEFFEN_01,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf06" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf06" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf07" ); - BOUNDARY [gef_d01_i] gef_d01_i,46,112,5 duplicate(dummy_cloaked_npc) Wizard#ilgf07 4_M_ARUNA_NFM1 - BOUNDARY [gef_d01_i] gef_d01_i,47,110,7 duplicate(dummy_cloaked_npc) Undead#ilgf06 GHOUL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,137,60,3 script(CLOAKED) Wizard#ilgf08 1_M_WIZARD,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf08" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Nameless Catacomb#ilgf01" ); - BOUNDARY [gef_d01_i] gef_d01_i,136,58,5 duplicate(dummy_cloaked_npc) Nameless Catacomb#ilgf01 4_SOIL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,67,85,5 script(CLOAKED) Wizard#ilgf09 4_M_JOB_WIZARD,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf09" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf10" ); - BOUNDARY [gef_d01_i] gef_d01_i,67,83,1 duplicate(dummy_cloaked_npc) Wizard#ilgf10 4_GEFFEN_05 - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,156,234,3 script(CLOAKED) Wizard#ilgf11 4_M_SIT_NOVICE,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf11" ); - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,48,255,5 script(CLOAKED) Wizard#ilgf12 1_M_WIZARD,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [getnpcid,ET_THINK] emotion ET_THINK, getnpcid(0, "Nameless Catacomb#ilgf02"); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf13" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Nameless Catacomb#ilgf02" ); - BOUNDARY [gef_d01_i] gef_d01_i,50,257,5 duplicate(dummy_cloaked_npc) Wizard#ilgf13 2_F_MAGICMASTER - BOUNDARY [gef_d01_i] gef_d01_i,50,254,5 duplicate(dummy_cloaked_npc) Nameless Catacomb#ilgf02 4_SOIL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,112,267,3 script(CLOAKED) Wizard#ilgf14 4_M_JOB_WIZARD,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf14" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf15" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Nameless Catacomb#ilgf03" ); - BOUNDARY [gef_d01_i] gef_d01_i,110,266,5 duplicate(dummy_cloaked_npc) Wizard#ilgf15 4_M_ARUNA_NFM1 - BOUNDARY [gef_d01_i] gef_d01_i,111,264,5 duplicate(dummy_cloaked_npc) Nameless Catacomb#ilgf03 4_SOIL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,55,167,3 script(CLOAKED) Wizard#ilgf16 4_M_ARUNA_NFM1,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf16" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf17" ); - BOUNDARY [gef_d01_i] gef_d01_i,53,166,7 duplicate(dummy_cloaked_npc) Wizard#ilgf17 2_F_MAGICMASTER - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,236,235,1 script(CLOAKED) Wizard#ilgf18 1_M_WIZARD,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf18" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Someone's Dream#ilgf18" ); - BOUNDARY [gef_d01_i] gef_d01_i,233,237,5 duplicate(dummy_cloaked_npc) Someone's Dream#ilgf18 NIGHTMARE - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,255,201,5 script(CLOAKED) Wizard#ilgf19 4_GEFFEN_05,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf19" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf20" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf05" ); - BOUNDARY [gef_d01_i] gef_d01_i,254,200,5 duplicate(dummy_cloaked_npc) Wizard#ilgf20 2_F_MAGICMASTER - BOUNDARY [gef_d01_i] gef_d01_i,256,198,1 duplicate(dummy_cloaked_npc) Undead#ilgf05 GHOUL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,204,146,1 script(CLOAKED) Wizard#ilgf21 4_GEFFEN_05,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [getnpcid,ET_HELP] emotion ET_HELP, getnpcid(0, "Wizard#ilgf22"); - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf03" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf04" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf21" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf22" ); - BOUNDARY [gef_d01_i] gef_d01_i,202,149,5 duplicate(dummy_cloaked_npc) Wizard#ilgf22 4_M_ARUNA_NFM1 - BOUNDARY [gef_d01_i] gef_d01_i,202,152,5 duplicate(dummy_cloaked_npc) Undead#ilgf02 GHOUL - BOUNDARY [gef_d01_i] gef_d01_i,200,151,5 duplicate(dummy_cloaked_npc) Undead#ilgf03 ZOMBIE - BOUNDARY [gef_d01_i] gef_d01_i,204,151,3 duplicate(dummy_cloaked_npc) Undead#ilgf04 GHOUL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,257,110,1 script(CLOAKED) Wizard#ilgf23 4_F_BOMI,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf23" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Fast Undead#ilgf01" ); - BOUNDARY [gef_d01_i] gef_d01_i,253,112,5 duplicate(dummy_cloaked_npc) Fast Undead#ilgf01 GHOUL - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,230,76,3 script(CLOAKED) Wizard#ilgf24 4_M_BIBI,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf24" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Shining Mushroom#ilgf01" ); - BOUNDARY [gef_d01_i] gef_d01_i,228,75,3 duplicate(dummy_cloaked_npc) Shining Mushroom#ilgf01 ILL_BLACK_MUSHROOM - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,93,34,1 script(CLOAKED) Wizard#ilgf25 4_F_BOMI,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf25" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf26" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Undead#ilgf01" ); - BOUNDARY [gef_d01_i] gef_d01_i,94,37,3 duplicate(dummy_cloaked_npc) Wizard#ilgf26 1_M_WIZARD - BOUNDARY [gef_d01_i] gef_d01_i,91,35,5 duplicate(dummy_cloaked_npc) Undead#ilgf01 GHOUL - BOUNDARY [gef_d01_i] gef_d01_i,101,124,3 duplicate(dummy_cloaked_npc) Wizard#ilgf27 4_F_BOMI - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,99,122,7 script(CLOAKED) Wizard#ilgf28 4_F_BOMI,5,5,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf27" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Wizard#ilgf28" ); - BOUNDARY [gef_d01_i] gef_d01_i,80,139,5 duplicate(dummy_cloaked_npc) Gem#ilgf02 1_F_PRIEST,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,86,133,1 duplicate(dummy_cloaked_npc) Marina#ilgf02 4_F_MONK,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,85,139,3 duplicate(dummy_cloaked_npc) Antoine#ilgf02 4_GEFFEN_01,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,84,135,3 duplicate(dummy_cloaked_npc) Dracula#ilgf03 4_DRACULA,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,87,137,3 duplicate(dummy_cloaked_npc) King#ilgf02 4_NFBAT,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,80,132,7 duplicate(dummy_cloaked_npc) Jojo#ilgf01 4_M_JOB_WIZARD,5,5 - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,81,135,5 script Wizard#ilgf01 4_F_BOMI,5,5,{ - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [ET_HUK] emotion ET_HUK, playerattached(); - ADAPT [=->set] ill_vampire = 8; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf01" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Dracula#ilgf01" ); - COMMENT [ET_SWEAT] emotion ET_SWEAT, playerattached(); - ADAPT [=->set] ill_vampire = 9; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf02" ); - ADAPT [=->set] ill_vampire = 10; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Gem#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Marina#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Antoine#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf02" ); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "King#ilgf02"); - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "King#ilgf02"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Jojo#ilgf01" ); - COMMENT [getnpcid,ET_CONFUSE] emotion ET_CONFUSE, getnpcid(0, "Jojo#ilgf01"); - ADAPT [=->set] ill_vampire = 13; - COMMENT [getnpcid,ET_GO] emotion ET_GO, getnpcid(0, "King#ilgf02"); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "King#ilgf02"); - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "King#ilgf02"); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "King#ilgf02"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf02" ); - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "King#ilgf02"); - COMMENT [getnpcid,ET_ANGER] emotion ET_ANGER, getnpcid(0, "King#ilgf02"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Gem#ilgf02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Marina#ilgf02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Antoine#ilgf02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "King#ilgf02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Jojo#ilgf01" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Dracula#ilgf03" ); - ADAPT [=->set] ill_vampire = 14; - ADAPT [=->set] .@npc_name$ = "Bomi"; - ADAPT [=->set] .@npc_name$ = "Bomi's Note"; - ADAPT [=->set] .bomi_count = 0; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Gem#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Marina#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Antoine#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Jojo#ilgf01" ); - ADAPT [=->set] .@main_completed$ = "isbegin_quest(14666) == 2"; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14674,PLAYTIME) == -1 && checkquest(14671,HUNTING) == -1") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14671,HUNTING) == 2 && countitem(25268) > 9 && countitem(25269) > 9") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14674,PLAYTIME) == 2") ); - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - BOUNDARY [gef_d01_i] gef_d01_i,81,135,3 duplicate(Wizard#ilgf01) Wizard#ilgf001 4_NFCOFFIN,5,5 - BOUNDARY [gef_d01_i] gef_d01_i,82,132,3 duplicate(dummy_npc) Mushroom#ilgf01 ILL_BLACK_MUSHROOM - BOUNDARY [gef_d01_i] gef_d01_i,86,133,1 duplicate(dummy_cloaked_npc) Dracula#ilgf01 4_DRACULA - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,1,1,5 script ill_vampire_spawn_bomi -1,{ - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,1,1,5 script ill_vampire_spawn_dracula -1,{ - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,185,97,5 script King#ilgf01 4_NFBAT,{ - COMMENT [ET_GO] emotion ET_GO; - ADAPT [=->set] ill_vampire = 12; - COMMENT [getnpcid,ET_SWEAT] emotion ET_SWEAT, getnpcid(0, "Wizard#ilgf02"); - COMMENT [cloakonnpc] cloakonnpc(); - ADAPT [=->set] .@main_completed$ = "isbegin_quest(14666) == 2"; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14676,PLAYTIME) == -1 && checkquest(14675,HUNTING) == -1") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14675,HUNTING) == 2 && countitem(25263) > 19") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14676,PLAYTIME) == 2") ); - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,191,96,3 script Wizard#ilgf02 4_M_JOB_WIZARD,5,5,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(14677) ) { - ADAPT [isbegin_quest->0] if (ill_vampire == 16 && isbegin_quest(14677) == 0) - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Wizard#ilgf02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dracula#ilgf02" ); - COMMENT [cloakonnpc] cloakonnpc(); - ADAPT [=->set] .@main_completed$ = "isbegin_quest(14666) == 2"; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14678,PLAYTIME) == -1 && isbegin_quest(14677) == 0") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && isbegin_quest(14677) == 1 && countitem(25264) > 9 && countitem(25265) > 9") ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, (.@main_completed$ + " && checkquest(14678,PLAYTIME) == 2") ); - MANUAL [unregistered-map:gef_d01_i] gef_d01_i,189,98,3 script(CLOAKED) Dracula#ilgf02 4_DRACULA,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [getnpcid,ET_SWEAT] emotion ET_SWEAT, getnpcid(0, "Wizard#ilgf02"); - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "King#ilgf01"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [getnpcid,ET_HUK] emotion ET_HUK, getnpcid(0, "Wizard#ilgf02"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [getnpcid,ET_CRY] emotion ET_CRY, getnpcid(0, "Wizard#ilgf02"); - COMMENT [getnpcid,ET_OHNO] emotion ET_OHNO, getnpcid(0, "King#ilgf01"); - COMMENT [cloakoffnpcself] cloakoffnpcself( "King#ilgf01" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [getnpcid,ET_FRET] emotion ET_FRET, getnpcid(0, "King#ilgf01"); - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0, "King#ilgf01"); - ADAPT [=->set] ill_vampire = 11; - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,126,126,3 script Orb of Seal#frozen1 CLEAR_NPC,{ - ADAPT [=->set] .@i = atoi( charat(strnpcinfo(2), 6) ); - COMMENT [charat] .@i = atoi( charat(strnpcinfo(2), 6) ); - ADAPT [=->set] .timer[.@i] = 30; - ADAPT [=->set] .ill_frozen_boss_timer = gettimetick(2) + 86400;// respawn timer (seems to be one day) - ADAPT [=->set] .@i = atoi( charat(strnpcinfo(2), 6) ); - COMMENT [charat] .@i = atoi( charat(strnpcinfo(2), 6) ); - BOUNDARY [ice_d03_i] ice_d03_i,172,126,3 duplicate(Orb of Seal#frozen1) Orb of Seal#frozen2 CLEAR_NPC - BOUNDARY [ice_d03_i] ice_d03_i,172,173,3 duplicate(Orb of Seal#frozen1) Orb of Seal#frozen3 CLEAR_NPC - BOUNDARY [ice_d03_i] ice_d03_i,127,172,3 duplicate(Orb of Seal#frozen1) Orb of Seal#frozen4 CLEAR_NPC - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,149,112,0 script bosseff#frozen HIDDEN_WARP_NPC,{ - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,149,19,1 script #fromfrozen 4_PURPLE_WARP,2,2,{ - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,149,24,0 script dream#frozen HIDDEN_WARP_NPC,1,1,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(15116) == 0) { - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,152,43,0 script cine1#frozen HIDDEN_WARP_NPC,13,13,{ - ADAPT [=->set] illusion_frozen = 0; // reset the variable for daily quests - ADAPT [=->set] .@char_id = getcharid(0); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Zeith#frozen01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Vrid#frozen01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Vrid#frozen01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Zeith#frozen02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Zeith#frozen02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Vrid#frozen02" ); - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,155,43,3 script(CLOAKED) Zeith#frozen01 4_M_FROZEN_GC,{ - ADAPT [=->set] .@quest_15116 = isbegin_quest(15116); - ADAPT [isbegin_quest->0] .@quest_15116 = isbegin_quest(15116); - ADAPT [=->set] illusion_frozen = 1; - ADAPT [=->set] .@pc_name$ = strcharinfo(0); - ADAPT [=->set] .@quest_id = .@list[ rand(getarraysize(.@list)) ]; - ADAPT [=->set] illusion_frozen = 2; - ADAPT [isbegin_quest->0] if (isbegin_quest(15111)) // Hunt Furious Ice Titans - ADAPT [=->set] .@quest_id = 15111; - ADAPT [isbegin_quest->0] else if (isbegin_quest(15117)) // Hunt Furious Gazetis - ADAPT [=->set] .@quest_id = 15117; - ADAPT [isbegin_quest->0] else if (isbegin_quest(15118)) // Hunt Furious Snowiers - ADAPT [=->set] .@quest_id = 15118; - ADAPT [isbegin_quest->0] else if (isbegin_quest(15119)) // Hunt Hard Icicles - ADAPT [=->set] .@quest_id = 15119; - ADAPT [=->set] .@menu$ = "I already know what the story is. I should just... skip it."; - ADAPT [=->set] .@s = select( "- What stupid story?", .@menu$ ); - ADAPT [=->set] illusion_frozen = 3; - COMMENT [cloakonnpcself] cloakonnpcself( "Zeith#frozen01" ); - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,155,43,3 script(CLOAKED) Zeith#frozen02 4_M_GUILLOTINE,{ - ADAPT [=->set] illusion_frozen = 4; - COMMENT [cloakonnpcself] cloakonnpcself( "Vrid#frozen01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Vrid#frozen02" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(15116) == 2) - ADAPT [=->set] .@r = rand(3); - ADAPT [isbegin_quest->0] if (isbegin_quest(15116) == 0) { - COMMENT [clear] setquest 15116;// Clear the Illusion of the Frozen - ADAPT [=->set] illusion_frozen = 5; - COMMENT [cloakonnpcself] cloakonnpcself( "Vrid#frozen02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Zeith#frozen02" ); - COMMENT [cloakonnpcself] cloakonnpcself(); - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,150,43,5 script(CLOAKED) Vrid#frozen01 4_M_FROZEN_KN,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "Zeith#frozen02" ); - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,150,43,5 script(CLOAKED) Vrid#frozen02 4_M_KNIGHT_BLACK,{ - COMMENT [cloakonnpcself] cloakonnpcself(); - MANUAL [unregistered-map:ice_d03_i] ice_d03_i,137,38,3 script Heap of Dry Soil#frozen1 4_SOIL,{ - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - BOUNDARY [ice_d03_i] ice_d03_i,111,45,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen2 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,65,70,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen3 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,86,87,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen4 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,70,113,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen5 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,46,206,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen6 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,64,231,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen7 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,84,208,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen8 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,100,246,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen9 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,196,246,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen10 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,238,231,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen11 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,252,206,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen12 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,238,64,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen13 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,186,44,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen14 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,160,48,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen15 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,126,73,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen16 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,70,184,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen17 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,214,208,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen18 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,228,184,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen19 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,230,111,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen20 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,219,90,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen21 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,171,72,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen22 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,112,111,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen23 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,112,188,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen24 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,186,188,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen25 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,189,112,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen26 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,150,104,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen27 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,110,150,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen28 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,150,187,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen29 4_SOIL - BOUNDARY [ice_d03_i] ice_d03_i,187,149,3 duplicate(Heap of Dry Soil#frozen1) Heap of Dry Soil#frozen30 4_SOIL - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [ET_QUESTION] emotion ET_QUESTION, .@account_id; - COMMENT [ET_PROFUSELY_SWAT] emotion ET_PROFUSELY_SWAT; - COMMENT [ET_PROFUSELY_SWAT] emotion ET_PROFUSELY_SWAT; - COMMENT [ET_KEK] emotion ET_KEK; - ADAPT [=->set] ill_turtle = 1; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - ADAPT [=->set] ill_turtle = 12; - ADAPT [=->set] ill_turtle = 12; - COMMENT [ET_KEK] emotion ET_KEK; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 0 && BaseLevel > 149" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 11" ); - BOUNDARY [tur_d03_i] tur_d03_i,217,73,0 warp illtur03_04 2,2,tur_d04_i,99,186 - BOUNDARY [tur_d04_i] tur_d04_i,99,191,0 warp illtur04_03 2,2,tur_d03_i,217,82 - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,132,194,3 script Portal#illtur02 4_ENERGY_RED,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16115) == 0) { - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,139,186,3 script Girl#illtur01 4_F_NARIN,{ - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [ET_PROFUSELY_SWAT] emotion ET_PROFUSELY_SWAT, .@account_id; - ADAPT [=->set] ill_turtle = 2; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Archeologist Leiphen#illtur01" ); - COMMENT [getnpcid,ET_SWEAT] emotion ET_SWEAT, getnpcid(0,"Archeologist Leiphen#illtur01"); - COMMENT [getnpcid,ET_HNG] emotion ET_HNG, getnpcid(0,"Archeologist Leiphen#illtur01"); - COMMENT [ET_QUESTION] emotion ET_QUESTION, .@account_id; - COMMENT [ET_THINK] emotion ET_THINK, .@account_id; - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0,"Archeologist Leiphen#illtur01"); - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [cloakonnpcself] cloakonnpcself( "Archeologist Leiphen#illtur01" ); - COMMENT [ET_OHNO] emotion ET_OHNO, .@account_id; - ADAPT [=->set] ill_turtle = 9; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Archeologist Leiphen#illtur01" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_OK] emotion ET_OK, .@account_id; - ADAPT [=->set] ill_turtle = 10; - COMMENT [cloakonnpcself] cloakonnpcself( "Archeologist Leiphen#illtur01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Archeologist Leiphen#illtur01" ); - COMMENT [getnpcid,ET_DELIGHT] emotion ET_DELIGHT, getnpcid(0,"Archeologist Leiphen#illtur01"); - COMMENT [ET_THINK] emotion ET_THINK; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE, .@account_id; - COMMENT [getnpcid,ET_SURPRISE] emotion ET_SURPRISE, getnpcid(0,"Archeologist Leiphen#illtur01"); - COMMENT [ET_ANGER] emotion ET_ANGER; - COMMENT [ET_OK] emotion ET_OK; - ADAPT [=->set] ill_turtle = 11; - COMMENT [cloakonnpcself] cloakonnpcself( "Archeologist Leiphen#illtur01" ); - ADAPT [isbegin_quest->0] switch( isbegin_quest(16106) ) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Archeologist Leiphen#illtur01" ); - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [cloakonnpcself] cloakonnpcself( "Archeologist Leiphen#illtur01" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 8" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 9" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 10" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16105,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16108,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && isbegin_quest(16106) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && isbegin_quest(16106) == 0 && checkquest(16105,PLAYTIME) == -1 && checkquest(16108,PLAYTIME) == -1" ); - BOUNDARY [tur_d03_i] tur_d03_i,136,187,5 duplicate(dummy_cloaked_npc) Archeologist Leiphen#illtur01 2_M_ALCHE - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,80,180,1 script Impatient Man#illtur 4_M_URGENT_MAN,{ - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - ADAPT [=->set] ill_turtle = 3; - COMMENT [questinfo_refresh] questinfo_refresh(); - ADAPT [=->set] .talk = 1; - ADAPT [=->set] .talk = 0; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 2" ); - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,235,187,7 script Susceptible Soldier# 4_M_KEEN_SOLDIER,{ - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - ADAPT [=->set] ill_turtle = 4; - COMMENT [questinfo_refresh] questinfo_refresh(); - ADAPT [=->set] .@quest_16109 = checkquest(16109,HUNTING); - ADAPT [=->set] .@state = -1; - ADAPT [=->set] .@state = 2; - ADAPT [=->set] .talk = 1; - ADAPT [=->set] .talk = 0; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 3" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16105,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16110,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16105,PLAYTIME) == -1 && checkquest(16110,PLAYTIME) == -1 && checkquest(16109,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16109,HUNTING) == 2 && countitem(25316) > 4" ); - MANUAL [unregistered-map:tur_d04_i] tur_d04_i,96,112,1 script Fragile Woman#illtur 4_F_SLOPPY_WOMAN,{ - ADAPT [=->set] .@char_id = getcharid(0); - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - ADAPT [=->set] ill_turtle = 5; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Archeologist Leiphen#illtur03" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Fragile Woman#illtur" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rancorous Ghost#illtur01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rancorous Ghost#illtur02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rancorous Ghost#illtur03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rancorous Ghost#illtur04" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rancorous Ghost#illtur05" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rancorous Ghost#illtur06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rancorous Ghost#illtur07" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Girl#illtur02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rancorous Ghost#illtur03" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rancorous Ghost#illtur07" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rancorous Ghost#illtur04" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rancorous Ghost#illtur05" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Girl#illtur02" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rancorous Ghost#illtur02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Fragile Woman#illtur" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rancorous Ghost#illtur01" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rancorous Ghost#illtur06" ); - ADAPT [=->set] ill_turtle = 8; - COMMENT [cloakonnpcself] cloakonnpcself( "Archeologist Leiphen#illtur03" ); - ADAPT [=->set] .@quest_16111 = checkquest(16111,HUNTING); - ADAPT [=->set] .@quest_16112 = checkquest(16112,HUNTING); - ADAPT [=->set] .@state = -1; - ADAPT [=->set] .@state = 2; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - ADAPT [=->set] .talk = 1; - ADAPT [=->set] .talk = 0; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 4" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 7" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16111,HUNTING) == 2 && checkquest(16112,HUNTING) == 2 && countitem(7564) > 9" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16105,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16113,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle > 10 && checkquest(16105,PLAYTIME) == -1 && checkquest(16113,PLAYTIME) == -1 && isbegin_quest(16111) == 0" ); - BOUNDARY [tur_d04_i] tur_d04_i,100,112,3 duplicate(dummy_cloaked_npc) Girl#illtur02 4_F_NARIN - BOUNDARY [tur_d04_i] tur_d04_i,101,110,3 duplicate(dummy_cloaked_npc) Archeologist Leiphen#illtur03 2_M_ALCHE - BOUNDARY [tur_d04_i] tur_d04_i,96,112,5 duplicate(dummy_cloaked_npc) Rancorous Ghost#illtur02 4_F_NFDEADMGCIAN - BOUNDARY [tur_d04_i] tur_d04_i,94,108,7 duplicate(dummy_cloaked_npc) Rancorous Ghost#illtur03 4_M_NFDEADSWDMAN - BOUNDARY [tur_d04_i] tur_d04_i,91,111,5 duplicate(dummy_cloaked_npc) Rancorous Ghost#illtur04 4_F_NFDEADMGCIAN - BOUNDARY [tur_d04_i] tur_d04_i,97,104,7 duplicate(dummy_cloaked_npc) Rancorous Ghost#illtur05 4_F_NFDEADMGCIAN - BOUNDARY [tur_d04_i] tur_d04_i,107,109,3 duplicate(dummy_cloaked_npc) Rancorous Ghost#illtur06 4_F_NFDEADMGCIAN - BOUNDARY [tur_d04_i] tur_d04_i,104,112,3 duplicate(dummy_cloaked_npc) Rancorous Ghost#illtur07 4_M_NFDEADSWDMAN - BOUNDARY [tur_d04_i] tur_d04_i,102,102,1 duplicate(dummy_cloaked_npc) Rancorous Ghost#illtur01 4_M_NFDEADSWDMAN - MANUAL [unregistered-map:tur_d04_i] tur_d04_i,26,167,0 script #illtur01 HIDDEN_WARP_NPC,15,15,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "Archeologist Leiphen#illtur02" ); - MANUAL [unregistered-map:tur_d04_i] tur_d04_i,26,167,5 script Archeologist Leiphen#illtur02 2_M_ALCHE,{ - ADAPT [=->set] .@account_id = getcharid(3); - ADAPT [=->set] .@player_name$ = strcharinfo(0); - COMMENT [ET_SURPRISE] emotion ET_SURPRISE, .@account_id; - COMMENT [ET_QUESTION] emotion ET_QUESTION, .@account_id; - COMMENT [ET_HNG] emotion ET_HNG; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_FRET] emotion ET_FRET, .@account_id; - ADAPT [=->set] ill_turtle = 6; - COMMENT [ET_CRY] emotion ET_CRY; - COMMENT [ET_HUK] emotion ET_HUK; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH, .@account_id; - ADAPT [=->set] ill_turtle = 7; - ADAPT [isbegin_quest->0] switch( isbegin_quest(16106) ) { - COMMENT [ET_SWEAT] emotion ET_SWEAT, .@account_id; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT, .@account_id; - COMMENT [cloakonnpc] cloakonnpc(); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 5" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_turtle == 6 && checkquest(16101,HUNTING) == 2 && checkquest(16102,HUNTING) == 2 && countitem(7564) > 9" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(16106) == 1" ); - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,147,170,7 script #illturg11 CLEAR_NPC,{ - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,137,170,0 script #illturgg11 HIDDEN_WARP_NPC,5,5,{ - ADAPT [=->set] .@num = atoi( replacestr( strnpcinfo(2), "illturgg", "" ) ); - COMMENT [replacestr] .@num = atoi( replacestr( strnpcinfo(2), "illturgg", "" ) ); - ADAPT [=->set] .talk[.@num] = 1; - ADAPT [=->set] .talk[.@num] = 0; - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,142,229,1 script #illturg12 CLEAR_NPC,{ - BOUNDARY [tur_d03_i] tur_d03_i,146,223,0 duplicate(#illturgg11) #illturgg12 HIDDEN_WARP_NPC,5,5 - MANUAL [unregistered-map:tur_d03_i] tur_d03_i,214,105,7 script #illturg13 CLEAR_NPC,{ - BOUNDARY [tur_d03_i] tur_d03_i,207,104,0 duplicate(#illturgg11) #illturgg13 HIDDEN_WARP_NPC,5,5 - MANUAL [unregistered-map:tur_d04_i] tur_d04_i,99,153,7 script #illturg21 CLEAR_NPC,{ - BOUNDARY [tur_d04_i] tur_d04_i,99,160,0 duplicate(#illturgg11) #illturgg21 HIDDEN_WARP_NPC,3,3 - MANUAL [unregistered-map:tur_d04_i] tur_d04_i,37,137,7 script #illturg22 CLEAR_NPC,{ - BOUNDARY [tur_d04_i] tur_d04_i,45,137,0 duplicate(#illturgg11) #illturgg22 HIDDEN_WARP_NPC,3,3 - MANUAL [unregistered-map:tur_d04_i] tur_d04_i,76,35,7 script #illturg23 CLEAR_NPC,{ - BOUNDARY [tur_d04_i] tur_d04_i,69,31,0 duplicate(#illturgg11) #illturgg23 HIDDEN_WARP_NPC,3,3 - MANUAL [unregistered-map:tur_d04_i] tur_d04_i,135,133,1 script #illturg24 CLEAR_NPC,{ - BOUNDARY [tur_d04_i] tur_d04_i,137,126,0 duplicate(#illturgg11) #illturgg24 HIDDEN_WARP_NPC,3,3 - BOUNDARY [com_d02_i] com_d02_i,254,243,0 warp2 IL_Luanda#Luanda 1,1,beach_dun2,249,243 - MANUAL [unregistered-map:com_d02_i] com_d02_i,241,255,4 script Defense Manager Luanda#Lu 4_M_THAIONGBAK,{ - COMMENT [ET_QUESTION] emotion ET_QUESTION; - ADAPT [=->set] ill_luanda = 1; - COMMENT [ET_KIK] emotion ET_KIK; - COMMENT [ET_SCRATCH] emotion ET_SCRATCH; - ADAPT [=->set] ill_luanda = 3; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_SORRY] emotion ET_SORRY; - ADAPT [=->set] ill_luanda = 6; - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_SMILE] emotion ET_SMILE; - ADAPT [=->set] ill_luanda = 8; - ADAPT [=->set] ill_luanda = 10; - COMMENT [ET_THANKS] emotion ET_THANKS; - ADAPT [=->set] ill_luanda = 12; - ADAPT [=->set] ill_luanda = 14; - ADAPT [=->set] ill_luanda = 16; - ADAPT [=->set] ill_luanda = 18; - ADAPT [=->set] ill_luanda = 20; - COMMENT [ET_THANKS] emotion ET_THANKS; - ADAPT [=->set] ill_luanda = 22; - ADAPT [isbegin_quest->0] if (isbegin_quest(5848) == 1 && countitem(25638) > 2) { - ADAPT [=->set] .@amount = 1; - ADAPT [isbegin_quest->0] if (isbegin_quest(5850) == 1 && countitem(25633) > 2) { - ADAPT [op=->set] .@amount += 1; - ADAPT [op=->set] .@amount += 1; - ADAPT [op=->set] .@amount += 1; - COMMENT [ET_THANKS] emotion ET_THANKS; - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(5847) == 1" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,1,1,1 script com_d02_i_init_shadow_npc -1,{ - ADAPT [=->set] .@today = gettime(DT_DAYOFWEEK); - ADAPT [=->set] .@today = (.@today == 0 ? 7 : .@today); // SUNDAY - 0 - ADAPT [for/incr->set] for ( .@i = 1; .@i < 6; ++.@i ) - MANUAL [unregistered-map:com_d02_i] com_d02_i,153,33,1 script Shimmer#Lu01 1_SHADOW_NPC,7,7,{ - ADAPT [=->set] ill_luanda = 2; - COMMENT [cloakoffnpcself] cloakoffnpcself( "First Young#LuE01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Second Young#LuE01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Third Young#LuE01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Second Young#LuE01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Chief#LuE06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Villager#LuE061" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Villager#LuE062" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Villager#LuE063" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,152,40,6 script(CLOAKED) Second Young#LuE01 4_M_THAIONGBAK,{ - COMMENT [cloakonnpcself] cloakonnpcself( "First Young#LuE01" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Third Young#LuE01" ); - ADAPT [=->set] ill_luanda = 4; - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_luanda = 5; - BOUNDARY [com_d02_i] com_d02_i,154,41,4 duplicate(dummy_cloaked_npc) First Young#LuE01 4_M_THAIONGBAK - BOUNDARY [com_d02_i] com_d02_i,156,39,4 duplicate(dummy_cloaked_npc) Third Young#LuE01 4_M_THAIONGBAK - MANUAL [unregistered-map:com_d02_i] com_d02_i,118,100,1 script Shimmer#Lu02 1_SHADOW_NPC,7,7,{ - ADAPT [=->set] ill_luanda = 2; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Karu#LuE02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Asudem#LuE02" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Karu#LuE08" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Asudem#LuE08" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,121,95,4 script(CLOAKED) Karu#LuE02 4_M_THAIONGBAK,{ - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself( "Asudem#LuE02" ); - ADAPT [=->set] ill_luanda = 7; - BOUNDARY [com_d02_i] com_d02_i,120,95,6 duplicate(dummy_cloaked_npc) Asudem#LuE02 4_F_01 - MANUAL [unregistered-map:com_d02_i] com_d02_i,193,267,1 script Shimmer#Lu03 1_SHADOW_NPC,7,7,{ - ADAPT [=->set] ill_luanda = 2; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Young#LuE03" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,191,271,8 script(CLOAKED) Young#LuE03 4_M_THAIONGBAK,{ - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_luanda = 9; - MANUAL [unregistered-map:com_d02_i] com_d02_i,228,91,1 script Shimmer#Lu04 1_SHADOW_NPC,7,7,{ - ADAPT [=->set] ill_luanda = 2; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Young#LuE04" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,228,95,4 script(CLOAKED) Young#LuE04 4_M_THAIONGBAK,{ - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_luanda = 11; - MANUAL [unregistered-map:com_d02_i] com_d02_i,208,130,1 script Shimmer#Lu05 1_SHADOW_NPC,7,7,{ - ADAPT [=->set] ill_luanda = 2; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Young#LuE05" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,210,134,6 script(CLOAKED) Young#LuE05 4_M_THAIONGBAK,{ - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_luanda = 13; - MANUAL [unregistered-map:com_d02_i] com_d02_i,157,28,4 script(CLOAKED) Chief#LuE06 4_M_JPNOJI2,{ - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself( "Villager#LuE061" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Villager#LuE062" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Villager#LuE063" ); - ADAPT [=->set] ill_luanda = 15; - BOUNDARY [com_d02_i] com_d02_i,155,29,6 duplicate(dummy_cloaked_npc) Villager#LuE061 4_M_ALCHE_A - BOUNDARY [com_d02_i] com_d02_i,153,28,6 duplicate(dummy_cloaked_npc) Villager#LuE062 4_M_03 - BOUNDARY [com_d02_i] com_d02_i,154,26,6 duplicate(dummy_cloaked_npc) Villager#LuE063 4_M_02 - MANUAL [unregistered-map:com_d02_i] com_d02_i,42,215,1 script Shimmer#Lu06 1_SHADOW_NPC,7,7,{ - ADAPT [=->set] ill_luanda = 2; - COMMENT [cloakoffnpcself] cloakoffnpcself( "First Young#LuE07" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Second Young#LuE07" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Third Young#LuE07" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,43,219,4 script(CLOAKED) Third Young#LuE07 4_M_THAIONGBAK,{ - COMMENT [cloakonnpcself] cloakonnpcself( "First Young#LuE07" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Second Young#LuE07" ); - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_luanda = 17; - BOUNDARY [com_d02_i] com_d02_i,39,219,6 duplicate(dummy_cloaked_npc) First Young#LuE07 4_M_THAIONGBAK - BOUNDARY [com_d02_i] com_d02_i,41,220,4 duplicate(dummy_cloaked_npc) Second Young#LuE07 4_M_THAIONGBAK - MANUAL [unregistered-map:com_d02_i] com_d02_i,116,94,6 script(CLOAKED) Karu#LuE08 4_M_THAIONGBAK,{ - COMMENT [cloakonnpcself] cloakonnpcself( "Asudem#LuE08" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Medusa#LuE08" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Medusa#LuE08" ); - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_luanda = 19; - BOUNDARY [com_d02_i] com_d02_i,117,94,4 duplicate(dummy_cloaked_npc) Asudem#LuE08 4_F_01 - BOUNDARY [com_d02_i] com_d02_i,117,94,4 duplicate(dummy_cloaked_npc) Medusa#LuE08 MEDUSA - MANUAL [unregistered-map:com_d02_i] com_d02_i,263,72,1 script Shimmer#Lu07 1_SHADOW_NPC,7,7,{ - ADAPT [=->set] ill_luanda = 2; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Silhouette#LuE091" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Silhouette#LuE092" ); - MANUAL [unregistered-map:com_d02_i] com_d02_i,268,75,4 script(CLOAKED) Silhouette#LuE091 4_GHOST_STAND,{ - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself( "Silhouette#LuE092" ); - ADAPT [=->set] ill_luanda = 21; - BOUNDARY [com_d02_i] com_d02_i,266,76,6 duplicate(dummy_cloaked_npc) Silhouette#LuE092 4_GHOST_STAND - MANUAL [unregistered-map:com_d02_i] com_d02_i,238,266,4 script Request Board#Lu 4_BOARD3,{ - ADAPT [=->set] .@quest_menu$[0] = callsub( S_MenuGather, 5848,5849, "Evidence of eradication of Megaliths" ); - ADAPT [=->set] .@quest_menu$[1] = callsub( S_MenuGather, 5850,5851, "Evidence of eradication of Wootan" ); - ADAPT [=->set] .@quest_menu$[2] = callsub( S_MenuHunt, 5852,5853, "Operation to eradicate Megaliths" ); - ADAPT [=->set] .@quest_menu$[3] = callsub( S_MenuHunt, 5854,5855, "Operation to eradicate Wootan" ); - ADAPT [=->set] .@playtime_5849 = checkquest(5849,PLAYTIME); - ADAPT [=->set] .@playtime_5851 = checkquest(5851,PLAYTIME); - ADAPT [=->set] .@playtime_5853 = checkquest(5853,PLAYTIME); - ADAPT [=->set] .@playtime_5855 = checkquest(5855,PLAYTIME); - ADAPT [=->set] .@quest_menu$[4] = "^777777[Waiting] Receive all quests^000000"; - ADAPT [=->set] .@all_quests = 0; - ADAPT [isbegin_quest->0] else if (isbegin_quest(5848) > 0 || isbegin_quest(5850) > 0 || isbegin_quest(5852) > 0 || isbegin_quest(5854) > 0) { // at least one of the quests is in progress - ADAPT [=->set] .@quest_menu$[4] = "^777777[Progress] Receive all quests^000000"; - ADAPT [=->set] .@all_quests = 1; - ADAPT [=->set] .@quest_menu$[4] = "[Daily] Accept all quests"; - ADAPT [=->set] .@all_quests = 2; - ADAPT [isbegin_quest->0] switch( isbegin_quest(5848) ) { - COMMENT [open_quest_ui] open_quest_ui(5848); - ADAPT [isbegin_quest->0] switch( isbegin_quest(5850) ) { - COMMENT [open_quest_ui] open_quest_ui(5850); - COMMENT [open_quest_ui] open_quest_ui(5852); - COMMENT [open_quest_ui] open_quest_ui(5854); - ADAPT [=->set] .@string$ = getarg(2); - ADAPT [isbegin_quest->0] switch( isbegin_quest(getarg(0)) ) { - ADAPT [=->set] .@menu$ = "[Daily] " + .@string$; - ADAPT [=->set] .@menu$ = "^777777[Progress] " + .@string$ + "^000000"; - ADAPT [=->set] .@menu$ = "^777777[Waiting]" + .@string$ + "^000000"; - ADAPT [=->set] .@menu$ = "[Daily]" + .@string$; - ADAPT [=->set] .@string$ = getarg(2); - ADAPT [=->set] .@menu$ = "[Daily] " + .@string$; - ADAPT [=->set] .@menu$ = "^777777[Progress] " + .@string$ + "^000000"; - ADAPT [=->set] .@menu$ = "^777777[Reward] " + .@string$ + "^000000"; - ADAPT [=->set] .@menu$ = "^777777[Waiting] " + .@string$ + "^000000"; - ADAPT [=->set] .@menu$ = "[Daily] " + .@string$; - MANUAL [unregistered-map:prt_elib] prt_elib,57,18,4 script Jerrymon#jerry 1_M_01,{ - ADAPT [=->set] ill_underwater = 2; - ADAPT [=->set] ill_underwater = 4; - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(3408) == 1" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Jerrymon#jerry2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Sirood#SRD2" ); - ADAPT [=->set] ill_underwater = 1; - ADAPT [=->set] ill_underwater = 3; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_underwater == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "ill_underwater == 2" ); - ADAPT [=->set] ill_underwater = 5; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(3409) == 1" ); - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,127,228,4 script Jerrymon#jerry3 1_M_01,{ - ADAPT [=->set] ill_underwater = 6; - ADAPT [=->set] ill_underwater = 7; - ADAPT [isbegin_quest->0] if (isbegin_quest(3410) == 1) - ADAPT [isbegin_quest->0] switch( isbegin_quest(3413) ) { - ADAPT [=->set] .@menu$[0] = "Collect " + getitemname(25899) + ""; - ADAPT [=->set] .@menu$[0] = "Collecting " + getitemname(25899) + " - In Progress"; - ADAPT [=->set] .@menu$[0] = "Collect " + getitemname(25899) + " - Done"; - ADAPT [=->set] .@menu$[0] = "^999999" + getitemname(25899) + " Collection - Pending^000000"; - ADAPT [=->set] .@menu$[0] = "Collect " + getitemname(25899) + ""; - ADAPT [=->set] .@menu$[1] = "Kill Deep Sea Creatures"; - ADAPT [=->set] .@menu$[1] = "Kill sea creatures - In Progress"; - ADAPT [=->set] .@menu$[1] = "Kill Deep Sea Creatures - Done"; - ADAPT [=->set] .@menu$[1] = "^999999Deep Sea Creatures Killed - Pending^000000"; - ADAPT [=->set] .@menu$[1] = "Kill Deep Sea Creatures"; - ADAPT [isbegin_quest->0] switch( isbegin_quest(3413) ) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_underwater == 5 && checkquest(3411,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "ill_underwater == 5 && checkquest(3411,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(3412) == 1 && countitem(25899) >= 10" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "ill_underwater == 7 && checkquest(3414,PLAYTIME) == -1 && isbegin_quest(3413) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(3413) == 1 && countitem(25899) >= 10" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3414,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "ill_underwater == 7 && checkquest(3416,PLAYTIME) == -1 && checkquest(3415,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3415,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3416,PLAYTIME) == 2" ); - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,134,223,4 script Jane#Jane01 1_F_01,{ - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,142,216,4 script Sunrin#Sun01 4_F_03,{ - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,125,226,0 script Sirood#SRD3 HIDDEN_WARP_NPC,4,4,{ - ADAPT [isbegin_quest->0] if (ill_underwater < 7 && isbegin_quest(3410) == 0) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Sirood#SRD4" ); - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,125,226,5 script(CLOAKED) Sirood#SRD4 1_M_04,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(3410) ) { - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,146,226,4 script Nick#Nick01 2_M_SAGE_B,{ - MANUAL [unregistered-map:iz_d04_i] iz_d04_i,129,232,5 script Gatekeeper#guard1 4_M_KY_SOLD,{ - MANUAL [unregistered-map:iz_d05_i] iz_d05_i,141,188,5 script Guardian#guard2 4_M_KY_SOLD,{ - MANUAL [unregistered-map:iz_d05_i] iz_d05_i,138,186,5 script Kena#Kena 4_M_02,{ - ADAPT [=->set] .@menu$[0] = callsub( S_Quest, "Kill Deep Sea Creatures", 3418,3417 ); - ADAPT [=->set] .@menu$[1] = callsub( S_Quest, "Destroy the Deep Sea Fishmen", 3420,3419 ); - ADAPT [=->set] .@string$ = getarg(0); - ADAPT [=->set] .@string$ = getarg(0) + " - In Progress"; - ADAPT [=->set] .@string$ = getarg(0) + " - Done"; - ADAPT [=->set] .@string$ = "^999999" + getarg(0) + " - Pending^000000"; - ADAPT [=->set] .@string$ = getarg(0); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3418,PLAYTIME) == -1 && checkquest(3417,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3417,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3418,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3420,PLAYTIME) == -1 && checkquest(3419,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3419,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(3420,PLAYTIME) == 2" ); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0,"Mirko#1F"); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - ADAPT [=->set] ill_anthell = 1; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0,"Mirko#1F"); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0,"Mirko#1F"); - ADAPT [=->set] ill_anthell = 2; - ADAPT [=->set] ill_anthell = 8; - COMMENT [open_quest_ui] open_quest_ui(8729); - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 12; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 9; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADTOP, 1501; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_anthell == 0" ); // note: some dialogs are similiar to the sage npc but only this questinfo is displayed for this npc - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0,"Yolanda#1F"); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0,"Yolanda#1F"); - ADAPT [=->set] ill_anthell = 1; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0,"Mirko#1F"); - COMMENT [ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT; - COMMENT [getnpcid,ET_PROFUSELY_SWEAT] emotion ET_PROFUSELY_SWEAT, getnpcid(0,"Mirko#1F"); - ADAPT [=->set] ill_anthell = 2; - ADAPT [=->set] ill_anthell = 3; - ADAPT [=->set] ill_anthell = 5; - ADAPT [=->set] ill_anthell = 8; - COMMENT [open_quest_ui] open_quest_ui(8729); - ADAPT [=->set] ill_anthell = 10; - ADAPT [isbegin_quest->0] if (isbegin_quest(8731) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8733) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8737) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_anthell == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8719) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8720) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8722) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8728) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8730) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8730) == 2 && isbegin_quest(8731) == 1 && countitem(1000504) >= 20" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8730) == 2 && isbegin_quest(8733) == 1 && countitem(1000505) >= 20" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8730) == 2 && isbegin_quest(8737) == 1 && countitem(1000506) >= 20" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8735,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8732,PLAYTIME) == -1 && isbegin_quest(8731) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8732,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8734,PLAYTIME) == -1 && isbegin_quest(8733) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8734,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8736,PLAYTIME) == -1 && checkquest(8735,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8736,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8738,PLAYTIME) == -1 && isbegin_quest(8737) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8730) == 2 && checkquest(8738,PLAYTIME) == 2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Gona#ant2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Julio#ant2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Briashen#ant2" ); - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4068; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_SEX, SEX_MALE; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 5; - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4070; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_SEX, SEX_MALE; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 12; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 3; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADMIDDLE, 65; - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4056; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLOTHCOLOR, 1; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 7; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADTOP, 1523; - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,177,181,5 script Gona#iltw HIDDEN_NPC,{ - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4068; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_SEX, SEX_MALE; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 5; - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,171,179,3 script Mick#iltw HIDDEN_NPC,{ - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4055; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 28; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 2; - BOUNDARY [ant_d02_i] ant_d02_i,170,190,0 warp2 antd02i_anthell02 1,1,anthell02,172,185 - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,44,258,0 script #il_tw1 HIDDEN_WARP_NPC,3,3,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "Briashen#part1" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rwella#part2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Khahris#part3" ); - BOUNDARY [ant_d02_i] ant_d02_i,65,246,0 duplicate(#il_tw1) #ep18w02_1 HIDDEN_WARP_NPC,3,3 - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,44,258,6 script(CLOAKED) Briashen#part1 HIDDEN_NPC,{ - ADAPT [=->set] ill_anthell = 4; - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_anthell = 6; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rwella#part2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Khahris#part3" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Khahris#part4" ); - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4056; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLOTHCOLOR, 1; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 7; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADTOP, 1523; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8721) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8723) == 1" ); - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,86,189,0 script #il_tw2 HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] if (ill_anthell == 6 && isbegin_quest(8725) == 0) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rwella#part2" ); - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,86,189,2 script(CLOAKED) Rwella#part2 HIDDEN_NPC,{ - ADAPT [isbegin_quest->0] if (ill_anthell == 6 && isbegin_quest(8725) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8725) != 1 || isbegin_quest(8726) != 1 || isbegin_quest(8727) != 1) { - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_anthell = 7; - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rwella#part5" ); - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4056; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLOTHCOLOR, 1; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 7; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADTOP, 1523; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8724) == 1 && isbegin_quest(8725) == 0" ); - BOUNDARY [ant_d02_i] ant_d02_i,86,189,2 duplicate(dummy_cloaked_npc) Rwella#part5 ILL_VITATA - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,258,42,0 script #il_tw3 HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] if (ill_anthell == 6 && isbegin_quest(8726) == 0) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Khahris#part3" ); - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,258,42,2 script(CLOAKED) Khahris#part3 HIDDEN_NPC,{ - ADAPT [isbegin_quest->0] if (ill_anthell == 6 && isbegin_quest(8726) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8725) != 1 || isbegin_quest(8726) != 1 || isbegin_quest(8727) != 1) { - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_anthell = 7; - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Khahris#part6" ); - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4056; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLOTHCOLOR, 1; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 7; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADTOP, 1523; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8724) == 1 && isbegin_quest(8726) == 0" ); - BOUNDARY [ant_d02_i] ant_d02_i,258,42,2 duplicate(dummy_cloaked_npc) Khahris#part6 ILL_VITATA - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,259,147,0 script #il_tw4 HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] if (ill_anthell == 6 && isbegin_quest(8727) == 0) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Khahris#part4" ); - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,259,147,7 script(CLOAKED) Khahris#part4 HIDDEN_NPC,{ - ADAPT [isbegin_quest->0] if (ill_anthell == 6 && isbegin_quest(8727) == 0) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8725) != 1 || isbegin_quest(8726) != 1 || isbegin_quest(8727) != 1) { - COMMENT [cloakonnpcself] cloakonnpcself(); - ADAPT [=->set] ill_anthell = 7; - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Khahris#part7" ); - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 24; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLOTHCOLOR, 3; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 7; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADTOP, 1523; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8724) == 1 && isbegin_quest(8727) == 0" ); - BOUNDARY [ant_d02_i] ant_d02_i,259,147,7 duplicate(dummy_cloaked_npc) Khahris#part7 ILL_VITATA - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,130,73,0 script #il_tw5 HIDDEN_WARP_NPC,3,3,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "Briashen#part8" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Vitata#part9" ); - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,130,73,2 script(CLOAKED) Briashen#part8 HIDDEN_NPC,{ - COMMENT [cloakonnpcself] cloakonnpcself( "Vitata#part9" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Quiet Maya#part10" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Vitata#part11" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Vitata#part11" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Quiet Maya#part10" ); - ADAPT [=->set] ill_anthell = 9; - ADAPT [=->set] .@npc_id = getnpcid(0); - COMMENT [getnpcid] .@npc_id = getnpcid(0); - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLASS, 4056; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_CLOTHCOLOR, 1; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRSTYLE, 13; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HAIRCOLOR, 7; - COMMENT [setunitdata] setunitdata .@npc_id, UNPC_HEADTOP, 1523; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(8729) == 1" ); - MANUAL [unregistered-map:ant_d02_i] ant_d02_i,125,73,6 script(CLOAKED) Vitata#part9 ILL_VITATA,{ - BOUNDARY [ant_d02_i] ant_d02_i,128,73,6 duplicate(dummy_cloaked_npc) Quiet Maya#part10 ILL_MAYA - BOUNDARY [ant_d02_i] ant_d02_i,129,73,2 duplicate(dummy_cloaked_npc) Vitata#part11 ILL_VITATA - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,161,189,3 script Exit#IBTin 4_ENERGY_BLUE,{ - ADAPT [=->set] ill_teddy = 1; - ADAPT [=->set] ill_teddy = 6; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 150 && ill_teddy == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11560) == 1" ); - ADAPT [=->set] ill_teddy = 2; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11556) == 1" ); - ADAPT [=->set] ill_teddy = 3; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11557) == 1" ); - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,170,193,5 script Steven#IBT 4W_M_02,3,3,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "White Teddy Bear#IBT" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Teddy Bear#IBT" ); - ADAPT [=->set] ill_teddy = 4; - COMMENT [cloakonnpcself] cloakonnpcself( "White Teddy Bear#IBT" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Teddy Bear#IBT" ); - ADAPT [=->set] ill_teddy = 5; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Acid#IBT_inN01" ); - ADAPT [=->set] ill_teddy = 7; - COMMENT [cloakonnpcself] cloakonnpcself( "Acid#IBT_inN01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Acid#IBT_inN01" ); - ADAPT [=->set] ill_teddy = 9; - COMMENT [cloakonnpcself] cloakonnpcself( "Acid#IBT_inN01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "White Teddy Bear#IBT" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Teddy Bear#IBT" ); - ADAPT [=->set] ill_teddy = 4; - COMMENT [cloakonnpcself] cloakonnpcself( "White Teddy Bear#IBT" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Teddy Bear#IBT" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11558) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11559) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11561) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11563,HUNTING) == 2 && checkquest(11564,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_teddy == 9 && checkquest(11565,HUNTING) == -1 && checkquest(11566,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11565,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11566,PLAYTIME) == 2" ); - BOUNDARY [ein_d02_i] ein_d02_i,135,229,1 duplicate(dummy_cloaked_npc) Acid#IBT_inN 4_M_NFMAN - BOUNDARY [ein_d02_i] ein_d02_i,169,193,5 duplicate(dummy_cloaked_npc) White Teddy Bear#IBT 4_TEDDY_BEAR_W - BOUNDARY [ein_d02_i] ein_d02_i,171,193,3 duplicate(dummy_cloaked_npc) Teddy Bear#IBT 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,172,192,1 duplicate(dummy_cloaked_npc) Acid#IBT_inN01 4_M_NFMAN - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,132,233,0 script #ITBSuspicious place HIDDEN_WARP_NPC,3,3,{ - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB01" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB02_1" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB03" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB04" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB05" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB06" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB07" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB08" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB09" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB10" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB11" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB12" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB13" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB15" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB16" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB17" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB18" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB19" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB20" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB21" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB22" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB02_1" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "??????#IBT_inB02_2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Steven#IBT_inN" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Acid#IBT_inN" ); - ADAPT [=->set] ill_teddy = 8; - COMMENT [cloakonnpcself] cloakonnpcself( "Steven#IBT_inN" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Acid#IBT_inN" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB01" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB02_2" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB03" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB04" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB05" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB06" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB07" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB08" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB09" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB10" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB11" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB12" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB13" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB15" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB16" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB17" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB18" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB19" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB20" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB21" ); - COMMENT [cloakonnpcself] cloakonnpcself( "??????#IBT_inB22" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11562) == 1" ); - BOUNDARY [ein_d02_i] ein_d02_i,142,244,3 duplicate(dummy_cloaked_npc) ??????#IBT_inB01 4_NASARIAN_EM - BOUNDARY [ein_d02_i] ein_d02_i,141,244,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB02_1 4_TEDDY_BEAR_B_L - BOUNDARY [ein_d02_i] ein_d02_i,141,244,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB02_2 4_TEDDY_BEAR_B - BOUNDARY [ein_d02_i] ein_d02_i,140,244,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB03 4_TEDDY_BEAR_W - BOUNDARY [ein_d02_i] ein_d02_i,141,240,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB04 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,139,240,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB05 4_TEDDY_BEAR_W - BOUNDARY [ein_d02_i] ein_d02_i,140,238,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB06 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,136,240,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB07 4_TEDDY_BEAR_W - BOUNDARY [ein_d02_i] ein_d02_i,133,240,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB08 4_TEDDY_BEAR_B - BOUNDARY [ein_d02_i] ein_d02_i,142,237,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB09 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,140,236,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB10 4_TEDDY_BEAR_W - BOUNDARY [ein_d02_i] ein_d02_i,142,243,1 duplicate(dummy_cloaked_npc) ??????#IBT_inB11 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,144,242,3 duplicate(dummy_cloaked_npc) ??????#IBT_inB12 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,144,240,1 duplicate(dummy_cloaked_npc) ??????#IBT_inB13 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,141,246,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB14 4_TEDDY_BEAR_W - BOUNDARY [ein_d02_i] ein_d02_i,141,237,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB15 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,141,242,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB16 4_TEDDY_BEAR_B - BOUNDARY [ein_d02_i] ein_d02_i,137,240,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB17 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,136,238,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB18 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,138,238,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB19 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,141,241,7 duplicate(dummy_cloaked_npc) ??????#IBT_inB20 4_TEDDY_BEAR_B - BOUNDARY [ein_d02_i] ein_d02_i,145,241,1 duplicate(dummy_cloaked_npc) ??????#IBT_inB21 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,140,243,5 duplicate(dummy_cloaked_npc) ??????#IBT_inB22 4_NASARIAN - BOUNDARY [ein_d02_i] ein_d02_i,133,233,7 duplicate(dummy_cloaked_npc) Steven#IBT_inN 4W_M_02 - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,168,206,5 script Gloomy Teddy Bear#ITB 4_TEDDY_BEAR_B_L,{ - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_teddy == 9 && checkquest(11569,PLAYTIME) == -1 && checkquest(11567,HUNTING) == -1 && checkquest(11568,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11569,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11567,HUNTING) == 2 && checkquest(11568,HUNTING) == 2" ); - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,191,192,3 script Porcelain Doll Craftsman#ITB 4_F_HUWOMAN,{ - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "ill_teddy == 9 && checkquest(11571,PLAYTIME) == -1 && checkquest(11570,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11571,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(11570,HUNTING) == 2" ); - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,169,244,1 script White Bear#ITBz01 4_TEDDY_BEAR_W,3,3,{ - MANUAL [unregistered-map:ein_d02_i] ein_d02_i,169,244,1 script Sirumsireum Teddy Bear#ITBz02 4_TEDDY_BEAR_B_L,{ - UNRESOLVED [questinfo] Elder Sanyul#illusion_moonlight - UNRESOLVED [cloakoffnpcself,cloakonnpcself,questinfo] Young Scholar#ill_moon_arch - UNRESOLVED [cloakoffnpcself,questinfo,setpcblock] Muyeon#ill_moon_pin - UNRESOLVED [cloakoffnpcself,cloakonnpcself,questinfo,setpcblock] Shimmering Portal#ill_moon_in - BOUNDARY [pay_d03_i] Shimmering Portal#ill_moon_out - BOUNDARY [pay_d03_i] Scholar Chunghae#ill_moon_ind - BOUNDARY [pay_d03_i] Soldier Junghee#ill_moon_ind - BOUNDARY [pay_d03_i] Villager#ill_moon_0 - BOUNDARY [pay_d03_i] Villager#ilp17 - BOUNDARY [pay_d03_i] Villager#ilp18 - BOUNDARY [pay_d03_i] Villager#ill_moon_3 - BOUNDARY [pay_d03_i] Villager#ill_moon_4 - UNRESOLVED [questinfo] Mojo#ilgf - UNRESOLVED [cloakoffnpcself,cloakonnpcself,getnpcid,questinfo] Grimm#ilgf - BOUNDARY [gef_d01_i] #illcon01 - BOUNDARY [gef_d01_i] Marina#ilgf01 - BOUNDARY [gef_d01_i] Antoine#ilgf01 - BOUNDARY [gef_d01_i] Gem#ilgf01 - BOUNDARY [gef_d01_i] Marina#ilgf03 - BOUNDARY [gef_d01_i] #ilgf06 - BOUNDARY [gef_d01_i] Priest#ilgf01 - BOUNDARY [gef_d01_i] Wizard#ilgf06 - BOUNDARY [gef_d01_i] Wizard#ilgf08 - BOUNDARY [gef_d01_i] Wizard#ilgf09 - BOUNDARY [gef_d01_i] Wizard#ilgf11 - BOUNDARY [gef_d01_i] Wizard#ilgf12 - BOUNDARY [gef_d01_i] Wizard#ilgf14 - BOUNDARY [gef_d01_i] Wizard#ilgf16 - BOUNDARY [gef_d01_i] Wizard#ilgf18 - BOUNDARY [gef_d01_i] Wizard#ilgf19 - BOUNDARY [gef_d01_i] Wizard#ilgf21 - BOUNDARY [gef_d01_i] Wizard#ilgf23 - BOUNDARY [gef_d01_i] Wizard#ilgf24 - BOUNDARY [gef_d01_i] Wizard#ilgf25 - BOUNDARY [gef_d01_i] Wizard#ilgf28 - BOUNDARY [gef_d01_i] Wizard#ilgf01 - ORPHAN [dummy_cloaked_npc] pay_arche,44,133,7 duplicate(dummy_cloaked_npc) Payon Soldier#ill_moon_arch 4_M_PAY_SOLDIER - ORPHAN [dummy_cloaked_npc] pay_arche,46,135,5 duplicate(dummy_cloaked_npc) Muyeon#ill_moon_arch 4_F_TAEKWON - ORPHAN [dummy_cloaked_npc] payon_in03,30,96,5 duplicate(dummy_cloaked_npc) Nine Tail Spirit#ill_moon_0 NINE_TAIL - ORPHAN [dummy_cloaked_npc] payon_in03,35,96,3 duplicate(dummy_cloaked_npc) Nine Tail Spirit#ill_moon_1 NINE_TAIL - ORPHAN [dummy_cloaked_npc] payon_in03,30,93,7 duplicate(dummy_cloaked_npc) Nine Tail Spirit#ill_moon_2 NINE_TAIL - ORPHAN [dummy_cloaked_npc] payon_in03,35,93,1 duplicate(dummy_cloaked_npc) Nine Tail Spirit#ill_moon_3 NINE_TAIL - ORPHAN [dummy_cloaked_npc] pay_dun03,143,45,4 duplicate(dummy_cloaked_npc) Junghee#ill_moon_pdun 4_M_PAY_SOLDIER - ORPHAN [dummy_cloaked_npc] pay_dun03,138,43,7 duplicate(dummy_cloaked_npc) Young Scholar#ill_moon_pdun 4_F_03 - ORPHAN [dummy_cloaked_npc] gef_dun01,133,221,1 duplicate(dummy_cloaked_npc) Mojo#ilgf01 2_F_MAGICMASTER - ORPHAN [dummy_cloaked_npc] gef_dun01,130,222,5 duplicate(dummy_cloaked_npc) Mojo#ilgf02 2_F_MAGICMASTER - ORPHAN [dummy_cloaked_npc] gef_dun01,130,224,5 duplicate(dummy_cloaked_npc) Mojo#ilgf03 2_F_MAGICMASTER ## juno_monster_society.txt - MARKETSHOP [market_soda] - marketshop market_soda -1,1000374:50000:-1 - ITEMFILTER [1000374] - marketshop market_soda -1,1000374:50000:-1 - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [callshop+flag] callshop "market_soda"; - ADAPT [=->set] .@count = getargcount(); - COMMENT [getargcount] .@count = getargcount(); - ADAPT [=->set] .@cancel_index = .@count / 5; - ADAPT [for/incr->set] for ( .@i = 0; .@i < .@count; .@i += 5 ) - ADAPT [op=->set] .@menu$ += "[" + getarg(.@i) + "] " + getarg(.@i+1) + ":"; - ADAPT [op=->set] .@menu$ += "Cancel"; - ADAPT [=->set] .@s = select(.@menu$) - 1; - ADAPT [=->set] .@s = .@s * 5; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(16547) == 0) { - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [mesitemlink] mes "Can I move it to Einbroch? Give me one " + mesitemlink( 1000374 ) + " and I can teleport you."; - COMMENT [mesitemlink] mes "Can I move it to Einbroch? Give me one " + mesitemlink( 1000374 ) + " and I can teleport you."; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5917,PLAYTIME) == 0 || checkquest(5917,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 70 && checkquest(5916,HUNTING) == -1 && checkquest(5917,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5916,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5917,PLAYTIME) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [mesitemlink] mes "Give me 1 " + mesitemlink( 1000374 ) + " and I can teleport you to Geffen."; - COMMENT [mesitemlink] mes "Give me 1 " + mesitemlink( 1000374 ) + " and I can teleport you to Geffen."; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5921,PLAYTIME) == 0 || checkquest(5921,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 71 && checkquest(5920,HUNTING) == -1 && checkquest(5921,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5920,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5921,PLAYTIME) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [mesitemlink] mes "If it's a nearby city, it's Lighthalzen. Give me one " + mesitemlink( 1000374 ) + " and I can teleport you."; - COMMENT [mesitemlink] mes "If it's a nearby city, it's Lighthalzen. Give me one " + mesitemlink( 1000374 ) + " and I can teleport you."; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5919,PLAYTIME) == 0 || checkquest(5919,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 71 && checkquest(5920,HUNTING) == -1 && checkquest(5921,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5918,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5919,PLAYTIME) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5927,PLAYTIME) == 0 || checkquest(5927,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 75 && checkquest(5926,HUNTING) == -1 && checkquest(5927,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5926,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5927,PLAYTIME) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [mesitemlink] mes "Are you going home? Hugel is the nearest city. I need 1 piece of " + mesitemlink( 1000374 ) + "."; - COMMENT [mesitemlink] mes "Are you going home? Hugel is the nearest city. I need 1 piece of " + mesitemlink( 1000374 ) + "."; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5925,PLAYTIME) == 0 || checkquest(5925,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 75 && checkquest(5924,HUNTING) == -1 && checkquest(5925,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5924,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5925,PLAYTIME) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [mesitemlink] mes "Give me one " + mesitemlink( 1000374 ) + " and I can teleport you to Alberta."; - COMMENT [mesitemlink] mes "Give me one " + mesitemlink( 1000374 ) + " and I can teleport you to Alberta."; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5925,PLAYTIME) == 0 || checkquest(5925,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 75 && checkquest(5922,HUNTING) == -1 && checkquest(5923,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5922,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5923,PLAYTIME) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 76 && checkquest(3471,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3471,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 77 && checkquest(3473,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3473,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [mesitemlink] mes "If you give me one " + mesitemlink( 1000374 ) + ", I can teleport you to the nearby city, Alberta."; - COMMENT [mesitemlink] mes "If you give me one " + mesitemlink( 1000374 ) + ", I can teleport you to the nearby city, Alberta."; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5929,PLAYTIME) == 0 || checkquest(5929,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 80 && checkquest(5928,HUNTING) == -1 && checkquest(5929,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5929,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5928,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [mesitemlink] mes "Alberta Express 1 " + mesitemlink( 1000374 ) + ", left immediately."; - COMMENT [mesitemlink] mes "Alberta Express 1 " + mesitemlink( 1000374 ) + ", left immediately."; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "(checkquest(5931,PLAYTIME) == 0 || checkquest(5931,PLAYTIME) == 1) && countitem(1000374) > 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 80 && checkquest(5930,HUNTING) == -1 && checkquest(5931,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(5931,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(5930,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 80 && checkquest(3475,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3475,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 85 && checkquest(3483,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3483,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 85 && checkquest(3479,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3479,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [=->set] .@skip = true; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 86 && checkquest(8668,HUNTING) == -1 && checkquest(8667,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8667,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8668,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 86 && checkquest(3477,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3477,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [=->set] .@skip = true; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 86 && checkquest(8665,HUNTING) == -1 && checkquest(8664,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8664,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8665,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [=->set] .@skip = true; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 87 && checkquest(8671,HUNTING) == -1 && checkquest(8670,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8670,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8671,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [=->set] .@skip = true; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 88 && checkquest(8662,HUNTING) == -1 && checkquest(8661,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8661,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8662,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 90 && checkquest(3481,HUNTING) == -1 && checkquest(3482,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "checkquest(3482,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(3481,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [isbegin_quest->0] if (isbegin_quest(8675) < 2) { - ADAPT [=->set] .@quest_id = getarg(0); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 90 && checkquest(8675,HUNTING) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8675) == 2 && checkquest(8677,HUNTING) == -1 && checkquest(8676,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8676,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8675,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8677,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [=->set] .@skip = true; - ADAPT [isbegin_quest->0] if (isbegin_quest(8672) == 2) - ADAPT [=->set] .@quest_id = 8674; - ADAPT [=->set] .@quest_id = 8672; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 93 && checkquest(8672,HUNTING) == -1 && checkquest(8673,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8672) == 2 && checkquest(8674,HUNTING) == -1 && checkquest(8673,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8673,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8672,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8674,HUNTING) == 2" ); - ADAPT [=->set] .@npc_name$ = "[" + strnpcinfo(1) + "]"; - ADAPT [=->set] .@item_name$ = getitemname(1000374); - ADAPT [=->set] .@skip = true; - COMMENT [getnpcid,setunittitle] setunittitle getnpcid(0), ""; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 95 && checkquest(8680,HUNTING) == -1 && checkquest(8679,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8679,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8680,HUNTING) == 2" ); - UNRESOLVED [getargcount] F_Brilliant_Soda - UNRESOLVED [getnpcid,setunittitle] Assistant Mumuz#ra - UNRESOLVED [getnpcid,setunittitle] Assistant Dunea#alb - UNRESOLVED [getnpcid,setunittitle] Assistant Remain#ein - UNRESOLVED [getnpcid,setunittitle] Assistant Kihana#gef - UNRESOLVED [getnpcid,setunittitle] Assistant Avery#yu - UNRESOLVED [getnpcid,setunittitle] Assistant Eureka#ve - UNRESOLVED [getnpcid,setunittitle] Assistant Staff#lig - UNRESOLVED [getnpcid,setunittitle] Assistant Alonzo#prt - UNRESOLVED [getnpcid,mesitemlink,questinfo,setunittitle] Map Examiner Bast#yma - UNRESOLVED [getnpcid,mesitemlink,questinfo,setunittitle] Map Examiner Gefil#yma - UNRESOLVED [getnpcid,mesitemlink,questinfo,setunittitle] Map Examiner Lipiri#yma - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Mother One#yma - UNRESOLVED [getnpcid,mesitemlink,questinfo,setunittitle] Map Examiner Huf#yma - UNRESOLVED [getnpcid,mesitemlink,questinfo,setunittitle] Map Examiner Tural#yma - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Tailing#tailing - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Modaka#madaka - UNRESOLVED [getnpcid,mesitemlink,questinfo,setunittitle] Map Examiner Tidun#yma - UNRESOLVED [getnpcid,mesitemlink,questinfo,setunittitle] Map Examiner Tsensor#yma - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Chakari#chakari - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Dove#dove123 - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Lucia#rsia - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Sukumari#85 - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Shevko#chevco - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Lauren#85 - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Valenzela#85 - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Ciara#85 - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Yirun Seo#suiroon - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Rana#85 - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Kantu#85 - UNRESOLVED [getnpcid,questinfo,setunittitle] Map Examiner Dew#85 ## garden_of_time.txt - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 250 && isbegin_quest(12592) == 0" ); - MANUAL [unregistered-map:t_garden] t_garden,111,36,2 script Dimensional Barrier#got2 GATE_SKYBLUE,2,2,{ - MANUAL [unregistered-map:t_garden] t_garden,118,66,0 script #wp01_t_garden HIDDEN_WARP_NPC,3,1,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - MANUAL [unregistered-map:t_garden] t_garden,118,72,0 script #wp02_t_garden HIDDEN_WARP_NPC,3,1,{ - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - MANUAL [unregistered-map:t_garden] t_garden,116,47,0 script #life_wp11 HIDDEN_WARP_NPC,2,2,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12592) == 0) { - COMMENT [removespecialeffect] removespecialeffect 1145, AREA, "Oscar#life"; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Oscar#life" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Leticia#life" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rigel#life" ); - MANUAL [unregistered-map:t_garden] t_garden,114,49,6 script(CLOAKED) Leticia#life 4_4JOB_LETICIA,{ - MANUAL [unregistered-map:t_garden] t_garden,118,49,3 script(CLOAKED) Rigel#life 4_CS_RIGEL,{ - MANUAL [unregistered-map:t_garden] t_garden,119,46,2 script(CLOAKED) Oscar#life 4_ED_OSCAR,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12592) == 0) { - COMMENT [ET_THROB] emotion ET_THROB; - COMMENT [cloakonnpcself] cloakonnpcself( "Oscar#life" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Leticia#life" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rigel#life" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "BaseLevel >= 250 && isbegin_quest(12592) == 0" ); - MANUAL [unregistered-map:t_garden] t_garden,118,91,0 script #wp01_t_garden_1 HIDDEN_WARP_NPC,2,2,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12592) == 2) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Leticia#life2" ); // note: always uncloaked at this point - MANUAL [unregistered-map:t_garden] t_garden,118,91,6 script(CLOAKED) Leticia#life2 4_4JOB_LETICIA,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12593) == 1) { - COMMENT [close3] close3; - ADAPT [isbegin_quest->0] if (isbegin_quest(12595) == 1 || isbegin_quest(12596) == 1) { - COMMENT [close3] close3; - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) == 0) { - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [close3] close3; - COMMENT [close3] close3; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12593) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12620) == 0 && isbegin_quest(12595) == 2 && isbegin_quest(12596) == 2" ); - MANUAL [unregistered-map:t_garden] t_garden,82,92,0 script #life_wp2 HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(12595) ) { - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Passage of Time#1" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - ADAPT [isbegin_quest->0] if (isbegin_quest(12596) == 1) { - COMMENT [close3] close3; - COMMENT [close3] close3; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Passage of Time#1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12595) == 1" ); - MANUAL [unregistered-map:t_garden] t_garden,78,92,2 script(CLOAKED) Passage of Time#1 GATE_SKYBLUE,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12595) != 2) - ADAPT [isbegin_quest->0] if (isbegin_quest(12596) != 2) { - COMMENT [close3] close3; - MANUAL [unregistered-map:t_garden] t_garden,151,92,0 script #life_wp3 HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(12596) ) { - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Passage of Time#2" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - ADAPT [isbegin_quest->0] if (isbegin_quest(12595) == 1) { - COMMENT [close3] close3; - COMMENT [close3] close3; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Passage of Time#2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12596) == 1" ); - MANUAL [unregistered-map:t_garden] t_garden,157,92,2 script(CLOAKED) Passage of Time#2 GATE_SKYBLUE,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12596) != 2) - ADAPT [isbegin_quest->0] if (isbegin_quest(12595) != 2) { - COMMENT [close3] close3; - MANUAL [unregistered-map:for_dun01] for_dun01,100,146,2 script Spatial coordinate probe#1 4_SYSTEM_BOX,{ - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(12595) == 2" ); - BOUNDARY [for_dun01] for_dun01,128,282,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#2 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,55,142,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#3 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,262,167,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#4 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,204,67,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#5 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,57,270,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#6 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,65,34,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#7 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,146,27,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#8 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,154,139,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#9 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,124,203,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#10 4_SYSTEM_BOX - BOUNDARY [for_dun01] for_dun01,267,265,2 duplicate(Spatial coordinate probe#1) Spatial coordinate probe#11 4_SYSTEM_BOX - MANUAL [unregistered-map:for_dun02] for_dun02,190,147,2 script Spatial coordinate probe#12 4_SYSTEM_BOX,{ - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(12596) == 2" ); - BOUNDARY [for_dun02] for_dun02,143,149,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#13 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,276,29,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#14 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,106,34,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#15 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,216,271,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#16 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,64,268,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#17 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,18,170,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#18 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,16,92,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#19 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,29,52,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#20 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,276,255,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#21 4_SYSTEM_BOX - BOUNDARY [for_dun02] for_dun02,283,197,2 duplicate(Spatial coordinate probe#12) Spatial coordinate probe#22 4_SYSTEM_BOX - MANUAL [unregistered-map:t_garden] t_garden,118,141,0 script #life_wp4 HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12618) == 1) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Oscar#life2" ); - MANUAL [unregistered-map:t_garden] t_garden,118,142,3 script(CLOAKED) Oscar#life2 4_ED_OSCAR,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12618) == 1) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Leticia#life3" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [cloakonnpcself] cloakonnpcself( "Oscar#life2" ); - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakonnpcself] cloakonnpcself( "Leticia#life3" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12618) == 1" ); - BOUNDARY [t_garden] t_garden,115,139,7 duplicate(dummy_cloaked_npc) Leticia#life3 4_4JOB_LETICIA - MANUAL [unregistered-map:t_garden] t_garden,166,217,0 script #wp11_t_garden HIDDEN_WARP_NPC,2,2,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12594) == 1) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Rigel#life2" ); - MANUAL [unregistered-map:t_garden] t_garden,166,217,3 script(CLOAKED) Rigel#life2 4_CS_RIGEL,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12594) == 1) { - COMMENT [close3] close3; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12594) == 1" ); - MANUAL [unregistered-map:t_garden] t_garden,166,235,0 script #wp12_t_garden HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(12597) ) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Sealing Spirit Stone#life2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Sealing Spirit Stone#life2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dimensional Prison#1" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dimensional Prison#2" ); - MANUAL [unregistered-map:t_garden] t_garden,166,235,3 script(CLOAKED) Sealing Spirit Stone#life2 HEROS_OUT_ORB,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(12597) ) { - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, true; - COMMENT [setpcblock] setpcblock PCBLOCK_NPC, false; - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dimension Prison#1" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Dimension Prison#2" ); - COMMENT [cloakonnpcself] cloakonnpcself( "Rigel#life2" ); - COMMENT [mesitemlink] mes "Only accessible while holding " + mesitemlink(1001415) + "."; - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(12597) == 1" ); - MANUAL [unregistered-map:t_garden] t_garden,158,235,2 script(CLOAKED) Dimension Prison#1 GATE_SKYBLUE,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12597) != 2) - MANUAL [unregistered-map:t_garden] t_garden,173,235,2 script(CLOAKED) Dimension Prison#2 GATE_SKYBLUE,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12597) != 2) - MANUAL [unregistered-map:t_garden] t_garden,105,118,0 script #wp01_t_garden_2 HIDDEN_WARP_NPC,6,5,{ - ADAPT [=->set] .@state = isbegin_quest(12620); - ADAPT [isbegin_quest->0] .@state = isbegin_quest(12620); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Ardor#life2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Diluvio#life2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Procella#life2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Terremotus#life2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Serpens#life2" ); - COMMENT [navigateto] navigateto("t_garden",126,117); - MANUAL [unregistered-map:t_garden] t_garden,97,114,5 script(CLOAKED) Diluvio#life2 4_EM_DILUVIO,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [=->set] .@quest_id[0] = rand(12633,12634); - ADAPT [=->set] .@quest_id[1] = rand(12635,12636); - COMMENT [open_quest_ui] open_quest_ui(.@quest_id[0]); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(12620) == 2 && (checkquest(12598,PLAYTIME) == -1 || checkquest(12598,PLAYTIME) == 2) && F_queststatus( HAVEQUEST,12633,12634,12635,12636 ) == 0" ); - MANUAL [unregistered-map:t_garden] t_garden,100,117,5 script(CLOAKED) Terremotus#life2 4_EM_TERREMOTUS,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [=->set] .@quest_id[0] = rand(12621,12622); - ADAPT [=->set] .@quest_id[1] = rand(12623,12624); - COMMENT [open_quest_ui] open_quest_ui(.@quest_id[0]); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(12620) == 2 && (checkquest(12599,PLAYTIME) == -1 || checkquest(12599,PLAYTIME) == 2) && F_queststatus( HAVEQUEST,12621,12622,12623,12624 ) == 0" ); - MANUAL [unregistered-map:t_garden] t_garden,103,120,5 script(CLOAKED) Serpens#life2 4_EM_SERPENS,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [=->set] .@quest_id[0] = rand(12637,12638); - ADAPT [=->set] .@quest_id[1] = rand(12639,12643); - COMMENT [open_quest_ui] open_quest_ui(.@quest_id[0]); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(12620) == 2 && (checkquest(12600,PLAYTIME) == -1 || checkquest(12600,PLAYTIME) == 2) && F_queststatus( HAVEQUEST,12637,12638,12639,12640,12641,12642,12643 ) == 0" ); - MANUAL [unregistered-map:t_garden] t_garden,106,123,5 script(CLOAKED) Procella#life2 4_EM_PROCELLA,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [=->set] .@quest_id[0] = rand(12629,12630); - ADAPT [=->set] .@quest_id[1] = rand(12631,12632); - COMMENT [open_quest_ui] open_quest_ui(.@quest_id[0]); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(12620) == 2 && (checkquest(12601,PLAYTIME) == -1 || checkquest(12601,PLAYTIME) == 2) && F_queststatus( HAVEQUEST,12629,12630,12631,12632 ) == 0" ); - MANUAL [unregistered-map:t_garden] t_garden,109,126,5 script(CLOAKED) Ardor#life2 4_EM_ARDOR,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [=->set] .@quest_id[0] = rand(12625,12626); - ADAPT [=->set] .@quest_id[1] = rand(12627,12628); - COMMENT [open_quest_ui] open_quest_ui(.@quest_id[0]); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(12620) == 2 && (checkquest(12602,PLAYTIME) == -1 || checkquest(12602,PLAYTIME) == 2) && F_queststatus( HAVEQUEST,12625,12626,12627,12628 ) == 0" ); - MANUAL [unregistered-map:t_garden] t_garden,126,123,0 script #v_wp01 HIDDEN_WARP_NPC,3,3,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Subspace vending machine#1" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Subspace vending machine#2" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Subspace vending machine#3" ); - COMMENT [cloakoffnpcself] cloakoffnpcself( "Spirit Complaint Terminal#1" ); - BOUNDARY [t_garden] t_garden,130,119,0 duplicate(#v_wp01) #v_wp02 HIDDEN_WARP_NPC,3,3 - BOUNDARY [t_garden] t_garden,134,115,0 duplicate(#v_wp01) #v_wp03 HIDDEN_WARP_NPC,4,4 - MANUAL [unregistered-map:t_garden] t_garden,126,126,2 script(CLOAKED) Spirit Complaint Terminal#1 4_VENDING_MACHINE2,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [op=->set] .@count += callsub( S_Hunt, 12622, "Terremotus' Request 2", 1001464, 13890900,0 ); // Energy_Of_Ground - ADAPT [op=->set] .@count += callsub( S_Hunt, 12623, "Terremotus' Request 3", 1001464, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12624, "Terremotus' Request 4", 1001464, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12625, "Ardor's Request 1", 1001461, 13890900,0 ); // Energy_Of_Flame - ADAPT [op=->set] .@count += callsub( S_Hunt, 12626, "Ardor's Request 2", 1001461, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12627, "Ardor's Request 3", 1001461, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12628, "Ardor's Request 4", 1001461, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12629, "Procella's Request 1", 1001463, 13890900,0 ); // Energy_Of_Wind - ADAPT [op=->set] .@count += callsub( S_Hunt, 12630, "Procella's Request 2", 1001463, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12631, "Procella's Request 3", 1001463, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12632, "Procella's Request 4", 1001463, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12633, "Diluvio's Request 1", 1001462, 13890900,0 ); // Energy_Of_Water - ADAPT [op=->set] .@count += callsub( S_Hunt, 12634, "Diluvio's Request 2", 1001462, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12635, "Diluvio's Request 3", 1001462, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12636, "Diluvio's Request 4", 1001462, 13890900,0 ); - ADAPT [op=->set] .@count += callsub( S_Hunt, 12637, "Serpens's Request 1", 1001465, 27176580,0 ); // Grace_Of_Spirit - ADAPT [op=->set] .@count += callsub( S_Hunt, 12638, "Serpens's Request 2", 1001465, 27176580,0 ); - ADAPT [op=->set] .@count += callsub( S_Gathering, 12640, "Serpens's Request 4", 1001434,10, 1001462, 27176580,0 ); - ADAPT [op=->set] .@count += callsub( S_Gathering, 12641, "Serpens's Request 5", 1001435,10, 1001463, 27176580,0 ); - ADAPT [op=->set] .@count += callsub( S_Gathering, 12642, "Serpens's Request 6", 1001436,10, 1001464, 27176580,0 ); - ADAPT [op=->set] .@count += callsub( S_Gathering, 12643, "Serpens's Request 7", 1001432,20, 1001465, 27176580,0 ); - ADAPT [for/incr->set] for ( .@i = 0; .@i < 10; ++.@i ) - ADAPT [for/incr->set] for ( .@i = 0; .@i < 10; ++.@i ) - COMMENT [getnpcid,setunittitle] setunittitle( getnpcid(0), "" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12621,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12622,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12623,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12624,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12625,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12626,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12627,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12628,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12629,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12630,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12631,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12632,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12633,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12634,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12635,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12636,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12637,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(12638,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(12639) == 1 && countitem(1001433) >= 10" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(12640) == 1 && countitem(1001434) >= 10" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(12641) == 1 && countitem(1001435) >= 10" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(12642) == 1 && countitem(1001436) >= 10" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(12643) == 1 && countitem(1001432) >= 20" ); - MANUAL [unregistered-map:t_garden] t_garden,129,123,2 script(CLOAKED) Subspace vending machine#1 HEROS_IN_ORB_1,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [callshop+flag] callshop( "barter_t_garden_1" ); - ADAPT [callshop+flag] callshop( "barter_t_garden_2" ); - ADAPT [callshop+flag] callshop( "barter_t_garden_3" ); - COMMENT [getnpcid,setunittitle] setunittitle( getnpcid(0), "" ); - MANUAL [unregistered-map:t_garden] t_garden,132,120,2 script(CLOAKED) Subspace vending machine#2 HEROS_IN_ORB_2,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - ADAPT [callshop+flag] callshop( "barter_t_garden_4" ); - ADAPT [callshop+flag] callshop( "barter_t_garden_5" ); - COMMENT [item_reform] item_reform("Season_H_Upgrade"); - COMMENT [getnpcid,setunittitle] setunittitle( getnpcid(0), "" ); - MANUAL [unregistered-map:t_garden] t_garden,135,117,2 script(CLOAKED) Subspace vending machine#3 HEROS_IN_ORB_3,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - COMMENT [item_enchant] item_enchant(117); - COMMENT [item_enchant] item_enchant(119); - COMMENT [item_enchant] item_enchant(121); - COMMENT [item_enchant] item_enchant(123); - COMMENT [getnpcid,setunittitle] setunittitle( getnpcid(0), "" ); - MANUAL [unregistered-map:t_garden] t_garden,138,114,2 script(CLOAKED) Subspace vending machine#4 HEROS_IN_ORB_4,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(12620) != 2) - COMMENT [item_enchant] item_enchant(142); - COMMENT [item_enchant] item_enchant(118); - COMMENT [item_enchant] item_enchant(120); - COMMENT [item_enchant] item_enchant(122); - COMMENT [item_enchant] item_enchant(124); - COMMENT [getnpcid,setunittitle] setunittitle( getnpcid(0), "" ); - MANUAL [unregistered-map:t_garden] t_garden,156,222,2 script Functional Vending Machine#1 4_VENDING_MACHINE2,{ - ADAPT [=->set] .@storage_num = 1; - ADAPT [=->set] .@storage_num = 2; - ADAPT [=->set] .@storage_num = 3; - ADAPT [=->set] .@num = atoi( strnpcinfo(2) ); - ADAPT [op=->set] Zeny -= 100; - COMMENT [questinfo] questinfo( QTYPE_CLICKME, QMARK_YELLOW, "isbegin_quest(12592) == 2" ); - BOUNDARY [t_garden] t_garden,97,138,6 duplicate(Functional Vending Machine#1) Functional Vending Machine#2 4_VENDING_MACHINE2 - BOUNDARY [t_garden] t_garden,91,116,2 duplicate(Functional Vending Machine#1) Functional Vending Machine#3 4_VENDING_MACHINE2 - BOUNDARY [t_garden] t_garden,144,116,2 duplicate(Functional Vending Machine#1) Functional Vending Machine#4 4_VENDING_MACHINE2 - UNRESOLVED [questinfo] Dimensional barrier#got1 - BOUNDARY [t_garden] Dimensional Barrier#got2 - BOUNDARY [t_garden] #wp01_t_garden - BOUNDARY [t_garden] #wp02_t_garden - BOUNDARY [t_garden] #life_wp11 - BOUNDARY [t_garden] Leticia#life - BOUNDARY [t_garden] Rigel#life - BOUNDARY [t_garden] Oscar#life - BOUNDARY [t_garden] #wp01_t_garden_1 - BOUNDARY [t_garden] Leticia#life2 - BOUNDARY [t_garden] #life_wp2 - BOUNDARY [t_garden] Passage of Time#1 - BOUNDARY [t_garden] #life_wp3 - BOUNDARY [t_garden] Passage of Time#2 - BOUNDARY [for_dun01] Spatial coordinate probe#1 - BOUNDARY [for_dun02] Spatial coordinate probe#12 - BOUNDARY [t_garden] #life_wp4 - BOUNDARY [t_garden] Oscar#life2 - BOUNDARY [t_garden] #wp11_t_garden - BOUNDARY [t_garden] Rigel#life2 - BOUNDARY [t_garden] #wp12_t_garden - BOUNDARY [t_garden] Sealing Spirit Stone#life2 - BOUNDARY [t_garden] Dimension Prison#1 - BOUNDARY [t_garden] Dimension Prison#2 - BOUNDARY [t_garden] #wp01_t_garden_2 - BOUNDARY [t_garden] Diluvio#life2 - BOUNDARY [t_garden] Terremotus#life2 - BOUNDARY [t_garden] Serpens#life2 - BOUNDARY [t_garden] Procella#life2 - BOUNDARY [t_garden] Ardor#life2 - BOUNDARY [t_garden] #v_wp01 - BOUNDARY [t_garden] Spirit Complaint Terminal#1 - BOUNDARY [t_garden] Subspace vending machine#1 - BOUNDARY [t_garden] Subspace vending machine#2 - BOUNDARY [t_garden] Subspace vending machine#3 - BOUNDARY [t_garden] Subspace vending machine#4 - BOUNDARY [t_garden] Functional Vending Machine#1 ## quests_dungeons_200.txt - MANUAL [unregistered-map:pub_cat] pub_cat,94,43,5 script Yulma#rudus4 4_F_ANYA,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(16521) ) { - COMMENT [ET_SMILE] emotion ET_SMILE; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [navigateto] navigateto("sp_rudus3",380,42); - ADAPT [isbegin_quest->0] if (isbegin_quest(16522) == 1) { - COMMENT [ET_KEK] emotion ET_KEK; - COMMENT [ET_SWEAT] emotion ET_SWEAT; - COMMENT [ET_PROFUSELY_SWAT] emotion ET_PROFUSELY_SWAT; - COMMENT [ET_DELIGHT] emotion ET_DELIGHT; - COMMENT [ET_PROFUSELY_SWAT] emotion ET_PROFUSELY_SWAT; - ADAPT [isbegin_quest->0] switch( isbegin_quest(16528) ) { - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(16524,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(16526,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(16528) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16523,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16525,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16527,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 200 && (checkquest(16524,HUNTING) == -1 && checkquest(16523,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 200 && (checkquest(16526,HUNTING) == -1 && checkquest(16525,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 200 && (isbegin_quest(16528) == 0 && checkquest(16527,PLAYTIME) == -1)" ); - MANUAL [unregistered-map:sp_rudus3] sp_rudus3,380,42,3 script Pion#rudus4 4_M_REBELLION3,{ - ADAPT [isbegin_quest->0] switch( isbegin_quest(16521) ) { - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - COMMENT [ET_SLEEPY] emotion ET_SLEEPY; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(16521) == 1" ); - MANUAL [unregistered-map:sp_rudus4] sp_rudus4,192,204,3 script Secret Wing Researcher#rudu 4_SOIL,{ - COMMENT [ET_HUK] emotion ET_HUK; - ADAPT [isbegin_quest->0] if (isbegin_quest(16528) == 1) { - COMMENT [ET_BEST] emotion ET_BEST; - COMMENT [ET_KEK] emotion ET_KEK; - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(16528) == 1" ); - ADAPT [isbegin_quest->0] switch( isbegin_quest(8640) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8639) == 0) { - ADAPT [=->set] .@s = select( "Listen to the request", "Suspicious..." ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "BaseLevel >= 200 && isbegin_quest(8639) == 0 && isbegin_quest(8640) == 0" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8640) == 1" ); - ADAPT [isbegin_quest->0] switch( isbegin_quest(8640) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(8639) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(8647) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(8650) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(8653) ) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(8656) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8658) == 0 || isbegin_quest(8659) == 0) { - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8639) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(8641,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(8644,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8647) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(8650,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(8652,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(8653,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(8655,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(8656) == 1 && isbegin_quest(8658) == 1 && isbegin_quest(8659) == 1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8642,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8645,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8648,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8651,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8654,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(8657,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 200 && (checkquest(8641,HUNTING) == -1 && checkquest(8642,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 200 && (checkquest(8644,HUNTING) == -1 && checkquest(8645,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 200 && (isbegin_quest(8647) == 0 && checkquest(8648,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 240 && (checkquest(8650,HUNTING) == -1 && checkquest(8651,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 240 && isbegin_quest(8650) == 2 && checkquest(8652,HUNTING) == -1 && checkquest(8651,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 240 && (checkquest(8653,HUNTING) == -1 && checkquest(8654,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 240 && isbegin_quest(8653) == 2 && checkquest(8655,HUNTING) == -1 && checkquest(8654,PLAYTIME) == -1" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 240 && (isbegin_quest(8656) == 0 && checkquest(8657,PLAYTIME) == -1)" ); - MANUAL [unregistered-map:nif_dun01] nif_dun01,140,202,3 script Piano#lv200 CLEAR_NPC,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(8647) == 1) { - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8647) == 1" ); - BOUNDARY [nif_dun01] nif_dun01,133,198,3 duplicate(dummy_npc) Exciting Cello#lv200 CLEAR_NPC - BOUNDARY [nif_dun01] nif_dun01,138,195,3 duplicate(dummy_npc) Dancing Cello#lv200 CLEAR_NPC - BOUNDARY [nif_dun01] nif_dun01,153,195,3 duplicate(dummy_npc) Quiet Cello#lv200 CLEAR_NPC - BOUNDARY [nif_dun01] nif_dun01,152,198,3 duplicate(dummy_npc) Stranger Cello#lv200 CLEAR_NPC - BOUNDARY [nif_dun01] nif_dun01,157,198,3 duplicate(dummy_npc) Happy Cello#lv200 CLEAR_NPC - BOUNDARY [nif_dun01] nif_dun01,156,202,3 duplicate(dummy_npc) Serious Contrabass#lv2 CLEAR_NPC - BOUNDARY [nif_dun01] nif_dun01,133,201,3 duplicate(dummy_npc) Sleek Harp#lv200 CLEAR_NPC - MANUAL [unregistered-map:nif_dun01] nif_dun01,148,43,3 script Helpful Gatekeeper#240 DISGUISER,{ - MANUAL [unregistered-map:nif_dun01] nif_dun01,143,43,7 script Silent Gatekeeper#240 GROTE,{ - MANUAL [unregistered-map:nif_dun02] nif_dun02,37,221,3 script Sleep Talking Ghost#lv240 CLEAR_NPC,3,3,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(8656) == 1) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(8659) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8658) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(8659) == 0) { - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8656) == 1 && isbegin_quest(8659) == 0" ); - MANUAL [unregistered-map:nif_dun02] nif_dun02,249,221,3 script Snoring Ghost#lv240 CLEAR_NPC,3,3,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(8656) == 1) { - ADAPT [isbegin_quest->0] switch( isbegin_quest(8658) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(8659) == 1) - ADAPT [isbegin_quest->0] if (isbegin_quest(8658) == 0) - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "isbegin_quest(8656) == 1 && isbegin_quest(8658) == 0" ); - MANUAL [unregistered-map:pub_cat] pub_cat,86,33,5 script Ansuriya#ami 4_F_REBELLION2,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16529) == 0) { - COMMENT [getnpcid,ET_PROFUSELY_SWAT] emotion ET_PROFUSELY_SWAT, getnpcid(0,"Gerbena#ami"); - COMMENT [getnpcid,ET_SWEAT] emotion ET_SWEAT, getnpcid(0,"Gerbena#ami"); - COMMENT [getnpcid,ET_AHA] emotion ET_AHA, getnpcid(0,"Gerbena#ami"); - COMMENT [ET_QUESTION] emotion ET_QUESTION; - COMMENT [ET_SURPRISE] emotion ET_SURPRISE; - COMMENT [ET_KEK] emotion ET_KEK; - ADAPT [isbegin_quest->0] switch( isbegin_quest(16535) ) { - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(16531,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(16533,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "isbegin_quest(16535) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16530,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16532,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16534,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 215 && (checkquest(16531,HUNTING) == -1 && checkquest(16530,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 215 && (checkquest(16533,HUNTING) == -1 && checkquest(16532,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 215 && (isbegin_quest(16535) == 0 && checkquest(16534,PLAYTIME) == -1)" ); - MANUAL [unregistered-map:amicitia1] amicitia1,57,242,3 script Something#ami1 4_GC109,{ - ADAPT [isbegin_quest->0] if (isbegin_quest(16535) == 1) { - ADAPT [npc()->npc strnpcinfo(0)] disablenpc(); - ADAPT [npc()->npc strnpcinfo(0)] enablenpc(); - BOUNDARY [amicitia1] amicitia1,152,159,3 duplicate(Something#ami1) Something#ami2 4_GC109 - BOUNDARY [amicitia1] amicitia1,262,139,3 duplicate(Something#ami1) Something#ami3 4_GC109 - BOUNDARY [amicitia1] amicitia1,36,106,3 duplicate(Something#ami1) Something#ami4 4_GC109 - BOUNDARY [amicitia1] amicitia1,244,49,3 duplicate(Something#ami1) Something#ami5 4_GC109 - MANUAL [unregistered-map:pub_cat] pub_cat,89,32,3 script Gerbena#ami 4_M_REBELLION2,{ - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(16537,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_QUEST2, QMARK_YELLOW, "checkquest(16539,HUNTING) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16536,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "checkquest(16538,PLAYTIME) == 2" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 230 && (checkquest(16537,HUNTING) == -1 && checkquest(16536,PLAYTIME) == -1)" ); - COMMENT [questinfo] questinfo( QTYPE_DAILYQUEST, QMARK_YELLOW, "BaseLevel >= 230 && (checkquest(16539,HUNTING) == -1 && checkquest(16538,PLAYTIME) == -1)" ); - BOUNDARY [pub_cat] Yulma#rudus4 - BOUNDARY [sp_rudus3] Pion#rudus4 - BOUNDARY [sp_rudus4] Secret Wing Researcher#rudu - UNRESOLVED [questinfo] Old scholar#lv200 - UNRESOLVED [questinfo] Tired looking dead#lv20 - BOUNDARY [nif_dun01] Piano#lv200 - BOUNDARY [nif_dun01] Helpful Gatekeeper#240 - BOUNDARY [nif_dun01] Silent Gatekeeper#240 - BOUNDARY [nif_dun02] Sleep Talking Ghost#lv240 - BOUNDARY [nif_dun02] Snoring Ghost#lv240 - BOUNDARY [pub_cat] Ansuriya#ami - BOUNDARY [amicitia1] Something#ami1 - BOUNDARY [pub_cat] Gerbena#ami - ORPHAN [dummy_npc] niflheim,160,106,3 duplicate(dummy_npc) #lv200althema CLEAR_NPC - ORPHAN [dummy_npc] niflheim,165,105,3 duplicate(dummy_npc) #lv200althema2 CLEAR_NPC ## HelpMeShorty.txt - ADAPT [isbegin_quest->0] if (isbegin_quest(14688) == 0 && BaseLevel < 31) { - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakoffnpcself] cloakoffnpcself("Mysterious Creature#fgtg01" ); - COMMENT [cloakonnpcself] cloakonnpcself("Mysterious Creature#fgtg01" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(14688) == 0 && BaseLevel < 31) - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(14688) == 0 && BaseLevel < 31" ); - COMMENT [cloakonnpc] cloakonnpc(); - ADAPT [isbegin_quest->0] if (isbegin_quest(14688) == 0 && BaseLevel < 31) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Black Shadow#fgtg01" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(14693) == 1) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Shorty#fgtg004" ); - COMMENT [cloakonnpcself] cloakonnpcself("Shorty#fgtg004"); - ADAPT [isbegin_quest->0] if (isbegin_quest(14694) == 1) - COMMENT [cloakoffnpcself] cloakoffnpcself( "Salty#fgtg01" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(14694) == 1) { - COMMENT [cloakoffnpcself] cloakoffnpcself( "Shorty#fgtg005" ); - COMMENT [cloakonnpcself] cloakonnpcself(); - COMMENT [cloakonnpcself] cloakonnpcself( "Shorty#fgtg005" ); - ADAPT [isbegin_quest->0] if (isbegin_quest(14695) > 0) - COMMENT [questinfo] questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(14694) == 1" ); - COMMENT [cloakonnpc] cloakonnpc(); - ADAPT [isbegin_quest->0] if (isbegin_quest(14689) == 0) { - ADAPT [=->set] .@state = isbegin_quest(14693); - ADAPT [isbegin_quest->0] .@state = isbegin_quest(14693); - ADAPT [=->set] .@state = ((.@state == 2 && isbegin_quest(14694) == 1) ? 1 : .@state); - ADAPT [isbegin_quest->0] .@state = ((.@state == 2 && isbegin_quest(14694) == 1) ? 1 : .@state); - COMMENT [npcskill] npcskill "AL_INCAGI",10,99,60; - COMMENT [npcskill] npcskill "AL_BLESSING",10,99,60; - COMMENT [npcskill] npcskill "AL_INCAGI",10,99,60; - COMMENT [npcskill] npcskill "AL_BLESSING",10,99,60; - ADAPT [isbegin_quest->0] switch( isbegin_quest(14693) ) { - ADAPT [isbegin_quest->0] if (isbegin_quest(14694) > 0) - UNRESOLVED [cloakoffnpcself,cloakonnpc,cloakonnpcself,questinfo] Black Shadow#fgtg01 - UNRESOLVED [cloakoffnpcself] #fgtg01 - UNRESOLVED [cloakoffnpcself,cloakonnpcself] Chanmo#fgtg01 - UNRESOLVED [cloakoffnpcself] #salt01 - UNRESOLVED [cloakoffnpcself,cloakonnpc,cloakonnpcself,questinfo] Salty#fgtg01 - UNRESOLVED [npcskill] Shorty#fgtg01 - ORPHAN [#fgtg01] izlude,194,209,0 duplicate(#fgtg01) #fgtg02 HIDDEN_WARP_NPC,3,5 - ORPHAN [#fgtg01] izlude,173,210,0 duplicate(#fgtg01) #fgtg03 HIDDEN_WARP_NPC,3,5 - ORPHAN [#salt01] prt_fild10,262,39,0 duplicate(#salt01) #salt02 HIDDEN_WARP_NPC,3,5 - ORPHAN [#salt01] prt_fild10,332,128,0 duplicate(#salt01) #salt03 HIDDEN_WARP_NPC,3,5 - ORPHAN [#salt01] prt_fild10,222,293,0 duplicate(#salt01) #salt04 HIDDEN_WARP_NPC,3,5 - ORPHAN [#salt01] prt_fild10,26,196,0 duplicate(#salt01) #salt06 HIDDEN_WARP_NPC,3,5 - ORPHAN [#salt01] prt_fild10,311,167,0 duplicate(#salt01) #salt07 HIDDEN_WARP_NPC,3,5 - ORPHAN [#salt01] prt_fild10,298,212,0 duplicate(#salt01) #salt08 HIDDEN_WARP_NPC,3,5 - ORPHAN [dummy_cloaked_npc] izlude,173,210,3 duplicate(dummy_cloaked_npc) Mysterious Creature#fgtg01 4_GALAPAGO - ORPHAN [dummy_cloaked_npc] payon_in01,190,24,5 duplicate(dummy_cloaked_npc) Shorty#fgtg004 4_GALAPAGO - ORPHAN [dummy_cloaked_npc] prt_fild10,315,189,7 duplicate(dummy_cloaked_npc) Shorty#fgtg005 4_GALAPAGO